Files
dsrc/sku.0/sys.server/compiled/game/script/npc/celebrity/lifeday_spawner.java
T
2018-06-07 00:32:29 +01:00

58 lines
1.7 KiB
Java
Executable File

package script.npc.celebrity;
import script.library.ai_lib;
import script.library.create;
import script.obj_id;
public class lifeday_spawner extends script.base_script
{
public lifeday_spawner()
{
}
public int OnInitialize(obj_id self) throws InterruptedException
{
String setting = getConfigSetting("EventTeam", "lifeday");
if (setting == null || setting.equals(""))
{
return SCRIPT_CONTINUE;
}
if (setting.equals("true") || setting.equals("1"))
{
String spawn = getStringObjVar(self, "spawns");
obj_id celeb = create.object(spawn, getLocation(self));
if (!isIdValid(celeb))
{
return SCRIPT_CONTINUE;
}
setInvulnerable(celeb, true);
ai_lib.setDefaultCalmBehavior(celeb, ai_lib.BEHAVIOR_SENTINEL);
if (hasObjVar(self, "quest_script"))
{
String script = getStringObjVar(self, "quest_script");
attachScript(celeb, script);
}
if (hasObjVar(self, "quest_table"))
{
String table = getStringObjVar(self, "quest_table");
setObjVar(celeb, "quest_table", table);
}
if (hasObjVar(self, "npc_name"))
{
String name = getStringObjVar(self, "npc_name");
if (name != null)
{
if (!name.equals(""))
{
setName(celeb, name);
}
}
}
}
else
{
return SCRIPT_OVERRIDE;
}
return SCRIPT_CONTINUE;
}
}