Files
dsrc/sku.0/sys.server/compiled/game/script/player/skill/teraskasi.java
T
TekaohandGitHub 5c2e112349 Java 11.0.2 migration (#32)
* Code compiles - execution NOT tested

* updating gitignore

* Removed intellij settings files

* Removed more intellij files

* Added exclusion for JDK classes.

* Fixed purchasing script for vendors that have listed coin types.

* Updated script to not kick off until the entire preload is complete.

* adds static name entry for Solo movie poster and tcg9 vendor entry

* clean up empty and orphaned object templates

* adds placeholder black market (static) spawns

* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors

* Updated gitignore and removed intellij project files

* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src

* Fixed appearance and template for terminal (#2)

* Fixed appearance and template for terminal (#3)

* Fixed appearance and template for terminal (#4)

* Deleted another faulty/orphaned object template

* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.

* Fixed some unneeded java 11 changes
2019-04-18 18:31:52 -05:00

89 lines
3.0 KiB
Java
Executable File

package script.player.skill;
import script.library.*;
import script.obj_id;
import script.prose_package;
public class teraskasi extends script.systems.combat.combat_base
{
public teraskasi()
{
}
public int cmdForceOfWill(obj_id self, obj_id target, String params, float defaultTime) throws InterruptedException
{
int modval = meditation.getMeditationSkillMod(self);
if (modval < 1)
{
return SCRIPT_CONTINUE;
}
if (getPosture(self) != POSTURE_INCAPACITATED)
{
return SCRIPT_CONTINUE;
}
int stamp = getIntObjVar(self, meditation.VAR_FORCE_OF_WILL_ACTIVE);
if (stamp < 0)
{
return SCRIPT_CONTINUE;
}
int now = getGameTime();
int delta = now - (stamp + 3600);
if (delta < 0)
{
String time_string = player_structure.assembleTimeRemaining(player_structure.convertSecondsTime(-delta));
prose_package ppUnavailable = prose.getPackage(meditation.SID_FORCEOFWILL_UNAVAILABLE, time_string);
return SCRIPT_CONTINUE;
}
int roll = rand(0, 100);
if (roll < 5 || modval < roll)
{
setObjVar(self, meditation.VAR_FORCE_OF_WILL_ACTIVE, -1);
return SCRIPT_CONTINUE;
}
else
{
meditation.forceOfWill(self, modval - roll);
setObjVar(self, meditation.VAR_FORCE_OF_WILL_ACTIVE, now);
}
return SCRIPT_CONTINUE;
}
public int cmdForceOfWillFail(obj_id self, obj_id target, String params, float defaultTime) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int cmdPowerBoost(obj_id self, obj_id target, String params, float defaultTime) throws InterruptedException
{
if (!isIdValid(self))
{
return SCRIPT_OVERRIDE;
}
int modval = meditation.getMeditationSkillMod(self);
if ((modval < 1))
{
return SCRIPT_OVERRIDE;
}
if (!meditation.isMeditating(self))
{
combat.sendCombatSpamMessage(self, meditation.SID_POWERBOOST_FAIL);
return SCRIPT_OVERRIDE;
}
if (buff.hasBuff(self, "powerBuff"))
{
combat.sendCombatSpamMessage(self, meditation.SID_POWERBOOST_ACTIVE);
return SCRIPT_OVERRIDE;
}
float duration = 300.0f + ((modval) * 3.0f);
if (!combatStandardAction("powerBoost", self, self, null, "", ""))
{
return SCRIPT_OVERRIDE;
}
buff.applyBuff(self, "powerBoost", duration);
combat.sendCombatSpamMessage(self, meditation.SID_POWERBOOST_BEGIN);
return SCRIPT_CONTINUE;
}
public int cmdPowerBoostFail(obj_id self, obj_id target, String params, float defaultTime) throws InterruptedException
{
combat.sendCombatSpamMessage(self, meditation.SID_POWERBOOST_FAIL);
return SCRIPT_CONTINUE;
}
}