Files
dsrc/sku.0/sys.server/compiled/game/script/space/ship/turret_ladder.java
T

103 lines
3.7 KiB
Java
Executable File

package script.space.ship;
import script.library.space_transition;
import script.library.space_utils;
import script.menu_info;
import script.menu_info_types;
import script.obj_id;
import script.string_id;
public class turret_ladder extends script.base_script
{
public turret_ladder()
{
}
public static final string_id SID_PILOT = new string_id("space/space_interaction", "pilot_ship");
public static final string_id SID_TURRET_ENTER = new string_id("space/space_interaction", "turret_enter");
public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info mi) throws InterruptedException
{
obj_id objShip = space_transition.getContainingShip(player);
if (!hasObjVar(self, "turret_slot"))
{
return SCRIPT_CONTINUE;
}
if (space_utils.playerCanControlShipSlot(objShip, player, true))
{
mi.addRootMenu(menu_info_types.ITEM_USE, SID_TURRET_ENTER);
}
return SCRIPT_CONTINUE;
}
public int OnObjectMenuSelect(obj_id self, obj_id player, int item) throws InterruptedException
{
if (item == menu_info_types.ITEM_USE)
{
int slot = getIntObjVar(self, "turret_slot");
if (slot < 0 || slot > 7)
{
return SCRIPT_CONTINUE;
}
String slotName = "ship_gunner" + slot + "_pob";
int intSlot = ship_chassis_slot_type.SCST_weapon_0;
switch (slot)
{
case 0:
intSlot = ship_chassis_slot_type.SCST_weapon_0;
break;
case 1:
intSlot = ship_chassis_slot_type.SCST_weapon_1;
break;
case 2:
intSlot = ship_chassis_slot_type.SCST_weapon_2;
break;
case 3:
intSlot = ship_chassis_slot_type.SCST_weapon_3;
break;
case 4:
intSlot = ship_chassis_slot_type.SCST_weapon_4;
break;
case 5:
intSlot = ship_chassis_slot_type.SCST_weapon_5;
break;
case 6:
intSlot = ship_chassis_slot_type.SCST_weapon_6;
break;
case 7:
intSlot = ship_chassis_slot_type.SCST_weapon_7;
break;
default:
intSlot = ship_chassis_slot_type.SCST_weapon_0;
break;
}
obj_id objShip = space_transition.getContainingShip(player);
if (space_utils.playerCanControlShipSlot(objShip, player, false))
{
if (hasTurretWeapon(objShip, intSlot, player))
{
if (!equip(player, self, slotName))
{
string_id strSpam = new string_id("space/space_interaction", "turret_occupied");
sendSystemMessage(player, strSpam);
}
}
}
}
return SCRIPT_CONTINUE;
}
public boolean hasTurretWeapon(obj_id objShip, int intSlot, obj_id objPlayer) throws InterruptedException
{
if (!isShipSlotInstalled(objShip, intSlot))
{
string_id strSpam = new string_id("space/space_interaction", "no_turret");
sendSystemMessage(objPlayer, strSpam);
return false;
}
if (isShipComponentDisabled(objShip, intSlot))
{
string_id strSpam = new string_id("space/space_interaction", "turret_disabled");
sendSystemMessage(objPlayer, strSpam);
return false;
}
return true;
}
}