Files
dsrc/sku.0/sys.server/compiled/game/script/systems/battlefield/player_battlefield.java
T
TekaohandGitHub 5c2e112349 Java 11.0.2 migration (#32)
* Code compiles - execution NOT tested

* updating gitignore

* Removed intellij settings files

* Removed more intellij files

* Added exclusion for JDK classes.

* Fixed purchasing script for vendors that have listed coin types.

* Updated script to not kick off until the entire preload is complete.

* adds static name entry for Solo movie poster and tcg9 vendor entry

* clean up empty and orphaned object templates

* adds placeholder black market (static) spawns

* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors

* Updated gitignore and removed intellij project files

* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src

* Fixed appearance and template for terminal (#2)

* Fixed appearance and template for terminal (#3)

* Fixed appearance and template for terminal (#4)

* Deleted another faulty/orphaned object template

* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.

* Fixed some unneeded java 11 changes
2019-04-18 18:31:52 -05:00

693 lines
32 KiB
Java
Executable File

package script.systems.battlefield;
import script.dictionary;
import script.library.*;
import script.location;
import script.obj_id;
import script.region;
import java.util.Vector;
public class player_battlefield extends script.base_script
{
public player_battlefield()
{
}
public static final String VAR_PLACED_STRUCTURE = "battlefield.placed_structure";
public int OnInitialize(obj_id self) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int OnLogout(obj_id self) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::OnLogout");
region bf = battlefield.getBattlefield(self);
if (bf == null)
{
return SCRIPT_CONTINUE;
}
obj_id master_object = battlefield.getMasterObjectFromRegion(bf);
battlefield.expelPlayerFromBattlefield(self, master_object);
return SCRIPT_CONTINUE;
}
public int OnDetach(obj_id self) throws InterruptedException
{
if (hasObjVar(self, battlefield.VAR_BATTLEFIELD))
{
removeObjVar(self, battlefield.VAR_BATTLEFIELD);
}
if (utils.hasScriptVar(self, battlefield.VAR_SELECTING_FACTION))
{
utils.removeScriptVar(self, battlefield.VAR_SELECTING_FACTION);
}
return SCRIPT_CONTINUE;
}
public int OnPlaceStructure(obj_id self, obj_id player, obj_id deed, location position, int rotation) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::OnPlaceStructure");
if (player != deed)
{
return SCRIPT_CONTINUE;
}
if (!hasObjVar(player, VAR_PLACED_STRUCTURE))
{
return SCRIPT_CONTINUE;
}
region bf = battlefield.getBattlefield(self);
obj_id master_object = battlefield.getMasterObjectFromRegion(bf);
int faction_id = pvpBattlefieldGetFaction(player, bf);
String faction = factions.getFactionNameByHashCode(faction_id);
if (!battlefield.isNearBattlefieldConstructor(master_object, position, faction))
{
LOG("LOG_CHANNEL", self + " ->This is too far away from one of your constructors.");
sendSystemMessageTestingOnly(self, "This is too far away from one of your constructors.");
return SCRIPT_OVERRIDE;
}
String template = getStringObjVar(player, VAR_PLACED_STRUCTURE);
removeObjVar(player, VAR_PLACED_STRUCTURE);
dictionary stats = battlefield.getBuildableStructureStats(master_object, template);
if (stats == null)
{
LOG("LOG_CHANNEL", player + " ->You cannot build that in this battlefield.");
sendSystemMessageTestingOnly(player, "You cannot build that in this battlefield.");
return SCRIPT_OVERRIDE;
}
region bf_check = battlefield.getBattlefield(position);
if (bf_check == null)
{
LOG("LOG_CHANNEL", player + " ->You must place structures within the battlefield.");
sendSystemMessageTestingOnly(player, "You must place structures within the battlefield.");
return SCRIPT_CONTINUE;
}
String name = stats.getString("name");
int cost = stats.getInt("cost");
int build_points = battlefield.getFactionBuildPoints(master_object, faction);
if (build_points < cost)
{
LOG("LOG_CHANNEL", self + " ->There are insufficent build points remaining.");
sendSystemMessageTestingOnly(self, "There are insufficent build points remaining.");
return SCRIPT_OVERRIDE;
}
battlefield.decrementFactionBuildPoints(master_object, faction, cost);
float placement_height = canPlaceStructure(template, position, rotation);
if (placement_height == -9997.0f)
{
LOG("LOG_CHANNEL", player + " ->Internal code error: canPlaceStructure");
sendSystemMessageTestingOnly(player, "Internal code error: canPlaceStructure");
return SCRIPT_CONTINUE;
}
if (placement_height == -9998.0f)
{
LOG("LOG_CHANNEL", player + " ->Internal script error: OnPlaceStructure");
sendSystemMessageTestingOnly(player, "Internal script error: OnPlaceStructure");
return SCRIPT_CONTINUE;
}
if (placement_height == -9999.0f)
{
LOG("LOG_CHANNEL", player + " ->There is no room to place the structure here.");
sendSystemMessageTestingOnly(player, "There is no room to place the structure here.");
return SCRIPT_CONTINUE;
}
position.y = getHeightAtLocation(position.x, position.z);
stats.put("height", placement_height);
battlefield.startBuildingConstruction(master_object, player, position, rotation, stats);
return SCRIPT_OVERRIDE;
}
public int msgBattlefieldFactionSelected(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::msgBattlefieldFactionSelected");
utils.removeScriptVar(self, battlefield.VAR_SELECTING_FACTION);
if (hasObjVar(self, battlefield.VAR_BATTLEFIELD_TO_ENTER))
{
LOG("LOG_CHANNEL", "!!!!!!!!!player_battlefield::msgBattlefieldFactionSelected");
String button = params.getString("buttonPressed");
if (button.equals("Cancel") || button.equals("No"))
{
removeObjVar(self, battlefield.VAR_BATTLEFIELD);
return SCRIPT_CONTINUE;
}
obj_id master_object = getObjIdObjVar(self, battlefield.VAR_BATTLEFIELD_TO_ENTER);
removeObjVar(self, battlefield.VAR_BATTLEFIELD);
if (master_object.isLoaded())
{
int selected_faction_id = pvpGetAlignedFaction(self);
String selected_faction = factions.getFactionNameByHashCode(selected_faction_id);
if (selected_faction == null)
{
String[] factions = battlefield.getFactionsAllowed(master_object);
String[] factions_remaining = battlefield.getFactionsRemaining(master_object);
int row_selected = sui.getListboxSelectedRow(params);
if (row_selected == -1)
{
return SCRIPT_CONTINUE;
}
if (row_selected >= factions.length)
{
LOG("LOG_CHANNEL", self + " ->That is an invalid selection.");
sendSystemMessageTestingOnly(self, "That is an invalid selection.");
return SCRIPT_CONTINUE;
}
selected_faction = factions[row_selected];
}
if (battlefield.isFactionRemaining(master_object, selected_faction))
{
if (battlefield.canJoinFaction(master_object, self, selected_faction))
{
battlefield.addPlayerToTeam(self, selected_faction, master_object);
}
}
else
{
LOG("LOG_CHANNEL", self + " ->That faction has been eliminated from the battle.");
sendSystemMessageTestingOnly(self, "That faction has been eliminated from the battle.");
}
}
}
return SCRIPT_CONTINUE;
}
public int msgEndBattlefieldGame(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::msgEndBattlefieldGame -- " + self);
if (hasObjVar(self, battlefield.VAR_BATTLEFIELD))
{
region bf = battlefield.getBattlefield(self);
if (bf != null)
{
obj_id bf_current = battlefield.getMasterObjectFromRegion(bf);
obj_id bf_entered = battlefield.getBattlefieldEntered(self);
if (bf_current == bf_entered)
{
String faction = battlefield.getPlayerTeamFaction(self);
if (faction != null)
{
String faction_chat_room = battlefield.getChatRoomNameFaction(bf_entered, faction);
chatExitRoom(faction_chat_room);
LOG("LOG_CHANNEL", self + " ->Exiting chatroom: " + faction_chat_room);
}
if (hasObjVar(self, battlefield.VAR_WAYPOINTS))
{
obj_id[] waypoint_list = getObjIdArrayObjVar(self, battlefield.VAR_WAYPOINTS);
if (waypoint_list != null)
{
for (obj_id obj_id : waypoint_list) {
LOG("LOG_CHANNEL", "player_battlefield::msgEndBattlefieldGame -- waypoint " + obj_id + "removed.");
if (isIdValid(obj_id)) {
destroyWaypointInDatapad(obj_id, self);
}
}
}
}
removeObjVar(self, battlefield.VAR_BATTLEFIELD);
}
}
else
{
String chatroom = params.getString("chatroom");
chatExitRoom(chatroom);
LOG("LOG_CHANNEL", self + " ->!!Exiting chatroom: " + chatroom);
if (params.containsKey("chatroom_faction"))
{
String chatroom_faction = params.getString("chatroom_faction");
chatExitRoom(chatroom_faction);
LOG("LOG_CHANNEL", self + " ->!!Exiting chatroom: " + chatroom_faction);
}
cleanPlayer(self);
}
}
return SCRIPT_CONTINUE;
}
public int msgJoinBattlefieldChat(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::msgJoinBattlefieldChat");
String chat_room = params.getString("chat_room");
chatEnterRoom(chat_room);
LOG("LOG_CHANNEL", self + " ->Joining chatroom: " + chat_room);
return SCRIPT_CONTINUE;
}
public int msgExitBattlefieldChat(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::msgExitBattlefieldChat");
String chat_room = params.getString("chat_room");
chatExitRoom(chat_room);
LOG("LOG_CHANNEL", self + " ->Exiting chatroom: " + chat_room);
return SCRIPT_CONTINUE;
}
public int msgBattlefieldDeath(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::msgBattlefieldDeath");
obj_id master_object = params.getObjId("master_object");
if (hasObjVar(self, pclib.VAR_BEEN_COUPDEGRACED))
{
removeObjVar(self, pclib.VAR_BEEN_COUPDEGRACED);
}
if (master_object != null)
{
if (battlefield.isBattlefieldActive(master_object))
{
battlefield.expelPlayerFromBattlefield(self, master_object);
LOG("LOG_CHANNEL", self + " ->You are about to be resuscitated! You may not return to the battlefield until the current battle has ended.");
sendSystemMessageTestingOnly(self, "You are about to be resuscitated! You may not return to the battlefield until the current battle has ended.");
}
else
{
LOG("LOG_CHANNEL", self + " ->You are about to be revived!");
sendSystemMessageTestingOnly(self, "You are about to be revived!");
}
}
if (hasObjVar(self, "combat.intIncapacitationCount"))
{
setObjVar(self, "combat.intIncapacitationCount", 0);
}
pclib.resurrectPlayer(self);
return SCRIPT_CONTINUE;
}
public int msgRemoveBattlefieldScript(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::msgRemoveBattlefieldScript");
obj_id master_object = params.getObjId("master_object");
if (master_object.isLoaded())
{
String chat_room = battlefield.getChatRoomNameAllFactions(master_object);
chatExitRoom(chat_room);
LOG("LOG_CHANNEL", self + " ->Exiting chatroom: " + chat_room);
String faction = battlefield.getPlayerTeamFaction(self);
if (faction != null)
{
String faction_chat_room = battlefield.getChatRoomNameFaction(master_object, faction);
chatExitRoom(faction_chat_room);
LOG("LOG_CHANNEL", self + " ->Exiting chatroom: " + faction_chat_room);
}
}
cleanPlayer(self);
return SCRIPT_CONTINUE;
}
public int msgBuildStructureSelected(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::msgBuildStructureSelected");
String button = params.getString("buttonPressed");
if (button.equals("Cancel"))
{
return SCRIPT_CONTINUE;
}
int row_selected = sui.getListboxSelectedRow(params);
if (row_selected == -1)
{
return SCRIPT_CONTINUE;
}
region bf = battlefield.getBattlefield(self);
obj_id master_object = battlefield.getMasterObjectFromRegion(bf);
int faction_id = pvpBattlefieldGetFaction(self, bf);
String faction = factions.getFactionNameByHashCode(faction_id);
if (!battlefield.canBuildBattlefieldStructure(master_object, self))
{
return SCRIPT_CONTINUE;
}
String[] buildable_structures = battlefield.getBuildableStructures(master_object, faction);
if (row_selected >= buildable_structures.length)
{
LOG("LOG_CHANNEL", self + " ->That is an invalid selected.");
sendSystemMessageTestingOnly(self, "That is an invalid selected.");
return SCRIPT_CONTINUE;
}
String structure_name = buildable_structures[row_selected];
dictionary structure_stats = battlefield.getBuildableStructureStats(master_object, structure_name);
if (structure_stats == null)
{
LOG("LOG_CHANNEL", self + " ->Unable to create that structure in this battlefield.");
sendSystemMessageTestingOnly(self, "Unable to create that structure in this battlefield.");
return SCRIPT_CONTINUE;
}
String template = structure_stats.getString("template");
String name = structure_stats.getString("name");
int cost = structure_stats.getInt("cost");
int build_points = battlefield.getFactionBuildPoints(master_object, faction);
if (build_points < cost)
{
LOG("LOG_CHANNEL", self + " ->There are insufficent build points remaining.");
sendSystemMessageTestingOnly(self, "There are insufficent build points remaining.");
return SCRIPT_CONTINUE;
}
setObjVar(self, VAR_PLACED_STRUCTURE, template);
enterClientStructurePlacementMode(self, self, template);
return SCRIPT_CONTINUE;
}
public int msgGrantFactionStanding(obj_id self, dictionary params) throws InterruptedException
{
String faction = params.getString("faction");
obj_id master_object = params.getObjId("battlefield");
float standing = params.getFloat("standing");
String player_faction = battlefield.getPlayerTeamFaction(self);
obj_id player_battlefield = battlefield.getBattlefieldEntered(self);
if (player_faction == null)
{
return SCRIPT_CONTINUE;
}
if (player_battlefield == null)
{
return SCRIPT_CONTINUE;
}
if (faction.equals(player_faction))
{
if (master_object == player_battlefield)
{
factions.addFactionStanding(self, faction, standing);
}
LOG("LOG_CHANNEL", self + " ->Your " + faction + " faction standing has been increased by " + standing + " for your battlefield deeds.");
sendSystemMessageTestingOnly(self, "Your " + faction + " faction standing has been increased by " + standing + " for your battlefield deeds.");
}
return SCRIPT_CONTINUE;
}
public int msgAddBattlefieldWaypoint(obj_id self, dictionary params) throws InterruptedException
{
region bf = battlefield.getBattlefield(self);
if (bf == null)
{
return SCRIPT_CONTINUE;
}
obj_id structure = params.getObjId("structure");
if (structure.isLoaded())
{
battlefield.addBattlefieldWaypoint(self, structure);
LOG("LOG_CHANNEL", "player_battlefield::msgAddBattlefieldWaypoint -- adding waypoint to player " + self + " for " + structure);
}
return SCRIPT_CONTINUE;
}
public int msgSelectFactionPrompt(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::msgSelectFactionPrompt -- " + self);
obj_id master_object = params.getObjId("master_object");
if (isIdValid(master_object))
{
LOG("LOG_CHANNEL", "battlefield ->" + master_object);
String[] factions_allowed = battlefield.getFactionsAllowed(master_object);
String prompt = "You are about to enter an active battlefield. You must select a faction with which to ally yourself for the duration of the battle.";
sui.listbox(self, self, prompt, sui.OK_CANCEL, "Select Faction", factions_allowed, "msgBattlefieldFactionSelected");
utils.setScriptVar(self, battlefield.VAR_SELECTING_FACTION, 1);
}
return SCRIPT_CONTINUE;
}
public int msgVerifyFactionPrompt(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::msgVerifyFactionPrompt -- " + self);
obj_id master_object = params.getObjId("master_object");
String faction = params.getString("faction");
if (isIdValid(master_object))
{
String prompt = "You are about to enter an active battlefield. Would you like to aid the " + faction + " faction?";
sui.msgbox(self, self, prompt, sui.YES_NO, "msgBattlefieldFactionSelected");
utils.setScriptVar(self, battlefield.VAR_SELECTING_FACTION, 1);
}
return SCRIPT_CONTINUE;
}
public int msgBattlefieldStatus(obj_id self, dictionary params) throws InterruptedException
{
region bf = battlefield.getBattlefield(self);
obj_id master_object = battlefield.getMasterObjectFromRegion(bf);
utils.removeScriptVarTree(self, "battlefield.status");
int bp = sui.getIntButtonPressed(params);
if (bp == sui.BP_OK)
{
if (!isIdValid(master_object))
{
sendSystemMessageTestingOnly(self, "Cannot found the battlefield. Cancelling refresh.");
}
else
{
queueCommand(self, (-567736575), null, "", COMMAND_PRIORITY_DEFAULT);
}
}
return SCRIPT_CONTINUE;
}
public int battlefieldStatus(obj_id self, obj_id target, String params, float defaultTime) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::BattlefieldStatus");
if (utils.hasScriptVar(self, "battlefield.status.pid"))
{
int oldpid = utils.getIntScriptVar(self, "battlefield.status.pid");
sui.closeSUI(self, oldpid);
utils.removeScriptVarTree(self, "battlefield.status");
}
region bf = battlefield.getBattlefield(self);
if (bf == null)
{
LOG("LOG_CHANNEL", self + " ->You must be at a battlefield to do that.");
sendSystemMessageTestingOnly(self, "You must be at a battlefield to do that.");
return SCRIPT_CONTINUE;
}
obj_id master_object = battlefield.getMasterObjectFromRegion(bf);
if (!isIdValid(master_object))
{
LOG("LOG_CHANNEL", self + " ->You must be at a battlefield to do that.");
sendSystemMessageTestingOnly(self, "You must be at a battlefield to do that.");
return SCRIPT_CONTINUE;
}
if (params.equals("game"))
{
if (!battlefield.isBattlefieldActive(bf))
{
LOG("LOG_CHANNEL", self + " ->The battlefield must be active in order to get statistics.");
sendSystemMessageTestingOnly(self, "The battlefield must be active in order to get statistics.");
}
else
{
master_object = battlefield.getMasterObjectFromRegion(bf);
dictionary stat_params = new dictionary();
stat_params.put("player", self);
messageTo(master_object, "msgGameStats", stat_params, 0.0f, true);
}
return SCRIPT_CONTINUE;
}
else if (params.equals("history"))
{
master_object = battlefield.getMasterObjectFromRegion(bf);
dictionary stat_params = new dictionary();
stat_params.put("player", self);
messageTo(master_object, "msgGameStatHistory", stat_params, 0.0f, true);
return SCRIPT_CONTINUE;
}
String name = battlefield.getBattlefieldLocalizedName(master_object);
int pvp_type = bf.getPvPType();
String pvp_type_str;
if (pvp_type == regions.PVP_REGION_TYPE_BATTLEFIELD_PVP)
{
pvp_type_str = "Player vs Player";
}
else
{
pvp_type_str = "Player vs Environment";
}
String game_type = battlefield.getBattlefieldGameType(bf);
String status;
int time;
String time_starting;
Vector num_factions = new Vector();
num_factions.setSize(0);
if (battlefield.isBattlefieldActive(bf))
{
status = "Active";
time = battlefield.getGameTimeRemaining(bf);
time_starting = "ending in";
String[] factions_allowed = battlefield.getFactionsAllowed(bf);
for (String s : factions_allowed) {
obj_id[] faction_team = battlefield.getFactionTeam(bf, s);
num_factions = utils.addElement(num_factions, s + " Team: " + faction_team.length);
}
}
else
{
int next_game = battlefield.getNextGameTime(bf);
if (next_game == -9999)
{
status = "Disabled";
time = -9999;
time_starting = "";
}
else
{
status = "Inactive";
time = (next_game - getGameTime());
time_starting = "starting in";
}
}
String time_message;
if (time > 0)
{
int[] conv_time = player_structure.convertSecondsTime(time);
time_message = player_structure.assembleTimeRemaining(conv_time);
}
else
{
time_message = "0 seconds.";
}
Vector dsrc = new Vector();
dsrc.setSize(0);
dsrc = utils.addElement(dsrc, "Battlefield Name: " + name);
dsrc = utils.addElement(dsrc, "Battlefield Type: " + pvp_type_str);
dsrc = utils.addElement(dsrc, "Objective: " + game_type);
if (time == -9999)
{
dsrc = utils.addElement(dsrc, "Status: " + status);
}
else
{
dsrc = utils.addElement(dsrc, "Status: " + status + " (" + time_starting + " " + time_message + ")");
}
dsrc = utils.concatArrays(dsrc, num_factions);
int pid = sui.listbox(self, self, "Battlefield Status", sui.REFRESH_CANCEL, "Battlefield Status", dsrc, "msgBattlefieldStatus");
if (pid > -1)
{
utils.setScriptVar(self, "battlefield.status.pid", pid);
utils.setScriptVar(self, "battlefield.status.target", master_object);
}
return SCRIPT_CONTINUE;
}
public int placeBattlefieldStructure(obj_id self, obj_id target, String params, float defaultTime) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::placeBattlefieldStructure");
region bf = battlefield.getBattlefield(self);
if (bf == null)
{
LOG("LOG_CHANNEL", self + " ->You must be in a battlefield to do that.");
sendSystemMessageTestingOnly(self, "You must be in a battlefield to do that.");
return SCRIPT_CONTINUE;
}
obj_id master_object = battlefield.getMasterObjectFromRegion(bf);
if (!battlefield.isBattlefieldActive(master_object))
{
LOG("LOG_CHANNEL", self + " ->The battlefield must be active in order to do that.");
sendSystemMessageTestingOnly(self, "The battlefield must be active in order to do that.");
return SCRIPT_CONTINUE;
}
String faction = battlefield.getPlayerTeamFaction(self);
if (!battlefield.canBuildBattlefieldStructure(master_object, self))
{
return SCRIPT_CONTINUE;
}
String[] buildable_structures = battlefield.getBuildableStructures(master_object, faction);
if (buildable_structures == null)
{
LOG("LOG_CHANNEL", self + " ->You cannot build on this battlefield.");
sendSystemMessageTestingOnly(self, "You cannot build on this battlefield.");
return SCRIPT_CONTINUE;
}
String[] dsrc = new String[buildable_structures.length];
for (int i = 0; i < buildable_structures.length; i++)
{
dictionary structure_info = battlefield.getBuildableStructureStats(master_object, buildable_structures[i]);
int cost = structure_info.getInt("cost");
dsrc[i] = buildable_structures[i] + " (Cost: " + cost + ")";
}
int build_points = battlefield.getFactionBuildPoints(master_object, faction);
String points = "points";
if (build_points == 1)
{
points = "point";
}
String prompt = "Select a structure to build.\n(" + build_points + " build " + points + " remaining.)";
sui.listbox(self, self, prompt, sui.OK_CANCEL, "Battlefield Constructor", dsrc, "msgBuildStructureSelected");
return SCRIPT_CONTINUE;
}
public int purchaseReinforcement(obj_id self, obj_id target, String params, float defaultTime) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::purchaseReinforcement");
region bf = battlefield.getBattlefield(self);
if (bf == null)
{
LOG("LOG_CHANNEL", self + " ->You must be in a battlefield to do that.");
sendSystemMessageTestingOnly(self, "You must be in a battlefield to do that.");
return SCRIPT_CONTINUE;
}
obj_id master_object = battlefield.getMasterObjectFromRegion(bf);
if (target == null || target == obj_id.NULL_ID)
{
target = getLookAtTarget(self);
if (target == null || target == obj_id.NULL_ID)
{
LOG("LOG_CHANNEL", self + " ->From which installation do you wish to purchase reinforcements?");
sendSystemMessageTestingOnly(self, "From which installation do you wish to purchase reinforcements?");
return SCRIPT_CONTINUE;
}
}
if (!battlefield.canBuildReinforcement(target))
{
LOG("LOG_CHANNEL", self + " ->Reinforcements are unavailable from that.");
sendSystemMessageTestingOnly(self, "Reinforcements are unavailable from that.");
return SCRIPT_CONTINUE;
}
location loc_player = getLocation(self);
location loc_target = getLocation(target);
if (loc_player.distance(loc_target) > battlefield.REINFORCEMENT_RANGE)
{
LOG("LOG_CHANNEL", self + " ->You are too far away from the installation.");
sendSystemMessageTestingOnly(self, "You are too far away from the installation.");
return SCRIPT_CONTINUE;
}
if (battlefield.buildReinforcement(master_object, target, self) == null)
{
LOG("LOG_CHANNEL", self + " ->Reinforcement request denied.");
sendSystemMessageTestingOnly(self, "Reinforcement request denied.");
}
else
{
LOG("LOG_CHANNEL", self + " ->Your reinforcements have arrived.");
sendSystemMessageTestingOnly(self, "Your reinforcements have arrived.");
}
return SCRIPT_CONTINUE;
}
public int repairBattlefieldStructure(obj_id self, obj_id target, String params, float defaultTime) throws InterruptedException
{
LOG("LOG_CHANNEL", "player_battlefield::repairBattlefieldStructure");
region bf = battlefield.getBattlefield(self);
if (bf == null)
{
LOG("LOG_CHANNEL", self + " ->You must be in a battlefield to do that.");
sendSystemMessageTestingOnly(self, "You must be in a battlefield to do that.");
return SCRIPT_CONTINUE;
}
obj_id master_object = battlefield.getMasterObjectFromRegion(bf);
if (target == null || target == obj_id.NULL_ID)
{
target = getLookAtTarget(self);
if (target == null || target == obj_id.NULL_ID)
{
LOG("LOG_CHANNEL", self + " ->Which structure do you wish to repair?");
sendSystemMessageTestingOnly(self, "Which structure do you wish to repair?");
return SCRIPT_CONTINUE;
}
}
location loc_player = getLocation(self);
location loc_target = getLocation(target);
if (loc_player.distance(loc_target) > battlefield.REINFORCEMENT_RANGE)
{
LOG("LOG_CHANNEL", self + " ->You are too far away from the structure.");
sendSystemMessageTestingOnly(self, "You are too far away from the structure.");
return SCRIPT_CONTINUE;
}
battlefield.repairBattlefieldStructure(master_object, self, target);
return SCRIPT_CONTINUE;
}
public void cleanPlayer(obj_id player) throws InterruptedException
{
if (player == null || player == obj_id.NULL_ID)
{
return;
}
if (hasObjVar(player, battlefield.VAR_WAYPOINTS))
{
obj_id[] waypoint_list = getObjIdArrayObjVar(player, battlefield.VAR_WAYPOINTS);
if (waypoint_list != null)
{
for (obj_id waypoint : waypoint_list) {
LOG("LOG_CHANNEL", "player_battlefield::cleanPlayer -- waypoint " + waypoint + "removed.");
if (isIdValid(waypoint)) {
destroyWaypointInDatapad(waypoint, player);
}
}
}
}
removeObjVar(player, battlefield.VAR_BATTLEFIELD);
detachScript(player, battlefield.SCRIPT_PLAYER_BATTLEFIELD);
return;
}
}