Files
dsrc/sku.0/sys.server/compiled/game/script/systems/gcw/gcw_barricade.java
T
TekaohandGitHub 5c2e112349 Java 11.0.2 migration (#32)
* Code compiles - execution NOT tested

* updating gitignore

* Removed intellij settings files

* Removed more intellij files

* Added exclusion for JDK classes.

* Fixed purchasing script for vendors that have listed coin types.

* Updated script to not kick off until the entire preload is complete.

* adds static name entry for Solo movie poster and tcg9 vendor entry

* clean up empty and orphaned object templates

* adds placeholder black market (static) spawns

* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors

* Updated gitignore and removed intellij project files

* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src

* Fixed appearance and template for terminal (#2)

* Fixed appearance and template for terminal (#3)

* Fixed appearance and template for terminal (#4)

* Deleted another faulty/orphaned object template

* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.

* Fixed some unneeded java 11 changes
2019-04-18 18:31:52 -05:00

262 lines
9.5 KiB
Java
Executable File

package script.systems.gcw;
import script.*;
import script.library.*;
public class gcw_barricade extends script.base_script
{
public gcw_barricade()
{
}
public static final boolean LOGGING_ON = false;
public int OnAttach(obj_id self) throws InterruptedException
{
setObjVar(self, gcw.GCW_TOOL_TEMPLATE_OBJVAR, "object/tangible/gcw/crafting_quest/gcw_barricade_tool.iff");
setObjVar(self, "questCallBack", 1);
return SCRIPT_CONTINUE;
}
public int OnInitialize(obj_id self) throws InterruptedException
{
messageTo(self, "handleGCWBarricade", null, 2, false);
dictionary params = new dictionary();
location loc = getLocation(self);
params.put("particleLoc", loc);
int playIconTime = getGameTime();
params.put("iconMessageTime", playIconTime);
utils.setScriptVar(self, "iconMessageTime", playIconTime);
messageTo(self, "playQuestIcon", params, 2.0f, false);
return SCRIPT_CONTINUE;
}
public int OnGetAttributes(obj_id self, obj_id player, String[] names, String[] attribs) throws InterruptedException
{
if (!exists(self))
{
return SCRIPT_CONTINUE;
}
int idx = utils.getValidAttributeIndex(names);
if (idx == -1)
{
return SCRIPT_CONTINUE;
}
names[idx] = "object_repaired";
int repairCount = getIntObjVar(self, gcw.GCW_OBJECT_REPAIR_COUNT);
if (repairCount > 0)
{
attribs[idx] = "" + repairCount + " out of " + gcw.REPAIR_COUNT_MAX;
}
else
{
attribs[idx] = "Never Repaired";
}
idx++;
return SCRIPT_CONTINUE;
}
public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info mi) throws InterruptedException
{
if (!utils.hasScriptVar(self, "faction"))
{
blog("no faction on turret obj");
return SCRIPT_CONTINUE;
}
if (!factions.isPlayerSameGcwFactionAsSchedulerObject(player, self))
{
blog("faction invalid on turret obj");
return SCRIPT_CONTINUE;
}
else
{
if (utils.isProfession(player, utils.TRADER))
{
blog("player is trader");
if (!gcw.canGcwObjectBeRepaired(self))
{
blog("OnObjectMenuRequest no repair needed");
return SCRIPT_CONTINUE;
}
if (!gcw.hasConstructionOrRepairTool(player, self))
{
blog("OnObjectMenuRequest no resources");
return SCRIPT_CONTINUE;
}
}
menu_info_data data = mi.getMenuItemByType(menu_info_types.ITEM_USE);
if (data != null)
{
data.setServerNotify(true);
}
}
return SCRIPT_CONTINUE;
}
public int OnObjectMenuSelect(obj_id self, obj_id player, int item) throws InterruptedException
{
blog("OnObjectMenuSelect");
if (!isIdValid(player) || !exists(player) || isIncapacitated(player) || isDead(player) || factions.isOnLeave(player))
{
return SCRIPT_CONTINUE;
}
if (!utils.hasScriptVar(self, "faction"))
{
blog("no faction on patrol obj");
return SCRIPT_CONTINUE;
}
int faction = utils.getIntScriptVar(self, "faction");
if (faction < 0)
{
blog("faction invalid on patrol obj");
return SCRIPT_CONTINUE;
}
if (!factions.isPlayerSameGcwFactionAsSchedulerObject(player, self))
{
blog("Wrong Faction");
return SCRIPT_CONTINUE;
}
else
{
if (utils.isProfession(player, utils.TRADER))
{
blog("player is trader");
if (!gcw.canGcwObjectBeRepaired(self))
{
sendSystemMessage(player, gcw.SID_DOESNT_NEED_REPAIR);
return SCRIPT_CONTINUE;
}
if (!gcw.hasConstructionOrRepairTool(player, self))
{
gcw.playerSystemMessageResourceNeeded(player, self, false);
return SCRIPT_CONTINUE;
}
if (groundquests.isQuestActive(player, gcw.GCW_REPAIR_BARRICADE_QUEST))
{
if (gcw.useGcwObjectForQuest(player, self, gcw.GCW_REPAIR_BARRICADE_QUEST))
{
gcw.useConstructionOrRepairTool(player, self);
}
return SCRIPT_CONTINUE;
}
if (groundquests.hasCompletedQuest(player, gcw.GCW_REPAIR_BARRICADE_QUEST))
{
groundquests.clearQuest(player, gcw.GCW_REPAIR_BARRICADE_QUEST);
}
if (!groundquests.isQuestActive(player, gcw.GCW_REPAIR_BARRICADE_QUEST))
{
groundquests.grantQuest(player, gcw.GCW_REPAIR_BARRICADE_QUEST);
}
}
else
{
String questName = gcw.GCW_DEFEND_BARRICADE_REBEL;
if (faction == factions.FACTION_FLAG_IMPERIAL)
{
questName = gcw.GCW_DEFEND_BARRICADE_IMPERIAL;
}
if (groundquests.isQuestActive(player, questName))
{
return SCRIPT_CONTINUE;
}
if (groundquests.hasCompletedQuest(player, questName))
{
groundquests.clearQuest(player, questName);
}
if (!groundquests.isQuestActive(player, questName))
{
setObjVar(player, "defend_target", self);
groundquests.grantQuest(player, questName);
}
}
}
return SCRIPT_CONTINUE;
}
public int playQuestIcon(obj_id self, dictionary params) throws InterruptedException
{
gcw.playQuestIconHandler(self, params);
return SCRIPT_CONTINUE;
}
public int handleGCWBarricade(obj_id self, dictionary params) throws InterruptedException
{
obj_id[] objects = getObjectsInRange(self, 5.0f);
int faction = -1;
if (utils.hasScriptVar(self, "faction"))
{
faction = utils.getIntScriptVar(self, "faction");
}
if (objects != null && objects.length > 0)
{
for (obj_id object : objects) {
if (isIdValid(object) && isMob(object) && factions.isPlayerSameGcwFactionAsSchedulerObject(object, self)) {
buff.applyBuff(object, self, "barricade_defender");
}
}
}
messageTo(self, "handleGCWBarricade", null, 2, false);
return SCRIPT_CONTINUE;
}
public int handleQuestCallBack(obj_id self, dictionary params) throws InterruptedException
{
if (params == null)
{
return SCRIPT_CONTINUE;
}
if (!params.containsKey("questComplete"))
{
return SCRIPT_CONTINUE;
}
if (!params.containsKey("player"))
{
return SCRIPT_CONTINUE;
}
if (params.getBoolean("questComplete"))
{
obj_id player = params.getObjId("player");
if (!isValidId(player))
{
return SCRIPT_CONTINUE;
}
trial.addNonInstanceFactionParticipant(player, self);
}
return SCRIPT_CONTINUE;
}
public int destroyGCWBarricade(obj_id self, dictionary params) throws InterruptedException
{
trial.cleanupObject(self);
return SCRIPT_CONTINUE;
}
public int OnDeath(obj_id self, obj_id killer, obj_id corpseId) throws InterruptedException
{
handleDestroyBarricade(self, killer);
return SCRIPT_CONTINUE;
}
public int OnObjectDisabled(obj_id self, obj_id killer) throws InterruptedException
{
handleDestroyBarricade(self, killer);
return SCRIPT_CONTINUE;
}
public void handleDestroyBarricade(obj_id self, obj_id killer) throws InterruptedException
{
playClientEffectLoc(self, "clienteffect/combat_explosion_lair_large.cef", getLocation(self), 0);
setInvulnerable(self, true);
messageTo(self, "destroyGCWBarricade", null, 1.0f, false);
int faction = utils.getIntScriptVar(self, "faction");
if (faction < 0)
{
blog("handleDestroyBarricade - faction invalid on obj");
return;
}
if (faction == factions.FACTION_FLAG_IMPERIAL)
{
gcw.signalAllParticipantsForDamage(self, gcw.GCW_DESTROY_BARRICADE, gcw.GCW_IMP_DESTROY_BARRICADE_TASK, gcw.GCW_IMP_DESTROY_BARRICADE_SIGNAL);
}
else if (faction == factions.FACTION_FLAG_REBEL)
{
gcw.signalAllParticipantsForDamage(self, gcw.GCW_DESTROY_BARRICADE, gcw.GCW_REB_DESTROY_BARRICADE_TASK, gcw.GCW_REB_DESTROY_BARRICADE_SIGNAL);
}
return;
}
public void blog(String text) throws InterruptedException
{
if (LOGGING_ON)
{
LOG("gcw_barricade", text);
}
}
}