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https://github.com/SWG-Source/dsrc.git
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* Code compiles - execution NOT tested * updating gitignore * Removed intellij settings files * Removed more intellij files * Added exclusion for JDK classes. * Fixed purchasing script for vendors that have listed coin types. * Updated script to not kick off until the entire preload is complete. * adds static name entry for Solo movie poster and tcg9 vendor entry * clean up empty and orphaned object templates * adds placeholder black market (static) spawns * corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors * Updated gitignore and removed intellij project files * Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src * Fixed appearance and template for terminal (#2) * Fixed appearance and template for terminal (#3) * Fixed appearance and template for terminal (#4) * Deleted another faulty/orphaned object template * Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges. * Fixed some unneeded java 11 changes
159 lines
7.4 KiB
Java
Executable File
159 lines
7.4 KiB
Java
Executable File
package script.systems.gcw;
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import script.dictionary;
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import script.library.*;
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import script.location;
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import script.obj_id;
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import script.obj_var_list;
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import java.util.Vector;
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public class gcw_camp extends script.base_script
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{
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public gcw_camp()
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{
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}
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public int OnInitialize(obj_id self) throws InterruptedException
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{
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messageTo(self, "initializeAdvancedCamp", null, 30.0f, false);
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return SCRIPT_CONTINUE;
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}
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public int initializeAdvancedCamp(obj_id self, dictionary params) throws InterruptedException
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{
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LOG("gcw_camp_functionality", "initializeAdvancedCamp");
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if (!hasObjVar(self, "factionFlag"))
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{
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return SCRIPT_CONTINUE;
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}
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int factionFlag = getIntObjVar(self, "factionFlag");
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if (factionFlag < 0)
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{
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return SCRIPT_CONTINUE;
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}
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LOG("gcw_camp_functionality", "initializeAdvancedCamp factionFlag: " + factionFlag);
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int numNodes = camping.getAdvancedCampNumberOfNodes(self);
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if (numNodes > 6)
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{
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numNodes = 6;
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}
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - numNodes: " + numNodes);
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obj_id[] nodeObjects = new obj_id[numNodes];
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int arrayIdx = 0;
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obj_var_list ovl = getObjVarList(self, "modules");
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - obj_var_list: " + ovl);
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if (ovl == null)
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{
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - ovl == null");
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return SCRIPT_CONTINUE;
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}
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - ovl not null");
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String[] modules = ovl.getAllObjVarNames();
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if (modules == null || modules.length <= 0)
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{
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - modules == null");
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return SCRIPT_CONTINUE;
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}
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int nodeCount = 1;
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int i = 0;
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int recruitersPlaced = 0;
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while (nodeCount <= numNodes && i < modules.length)
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{
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if (modules[i] == null || modules[i].equals(""))
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{
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - modules == null");
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continue;
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}
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - modules[i]: " + modules[i]);
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location tempLoc = getLocation(self);
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location nodeLoc = camping.getAdvancedCampNodeLocation(self, tempLoc, nodeCount);
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int nodeYaw = camping.getAdvancedCampNodeYaw(self, nodeCount);
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String module_template = "";
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switch (modules[i]) {
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case "shuttle_beacon":
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module_template = "object/building/poi/player_camp_shuttle_beacon.iff";
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break;
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case "cloning_tube":
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module_template = "object/building/poi/player_camp_clone_tube.iff";
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break;
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case "entertainer":
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if (factionFlag == factions.FACTION_FLAG_REBEL) {
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - Entertainment Camp is FACTION_FLAG_REBEL");
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module_template = "object/building/poi/gcw_camp_entertainment_rebel.iff";
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} else if (factionFlag == factions.FACTION_FLAG_IMPERIAL) {
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - Entertainment Camp is FACTION_FLAG_IMPERIAL");
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module_template = "object/building/poi/gcw_camp_entertainment_imperial.iff";
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} else {
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - Entertainment Camp is FACTION_FLAG_UNKNOWN");
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module_template = "object/building/poi/player_camp_entertainment_area.iff";
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}
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break;
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case "junk_dealer":
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if (factionFlag == factions.FACTION_FLAG_REBEL) {
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - Junk Dealer is FACTION_FLAG_REBEL");
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module_template = "object/building/poi/gcw_camp_junk_dealer_rebel.iff";
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} else if (factionFlag == factions.FACTION_FLAG_IMPERIAL) {
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - Junk Dealer is FACTION_FLAG_IMPERIAL");
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module_template = "object/building/poi/gcw_camp_junk_dealer_imperial.iff";
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} else {
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - Junk Dealer is FACTION_FLAG_UNKNOWN");
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module_template = "object/building/poi/player_camp_junk_dealer.iff";
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}
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break;
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case "imperial":
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module_template = "object/building/poi/gcw_camp_imperial_recruiter.iff";
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break;
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case "rebel":
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module_template = "object/building/poi/gcw_camp_rebel_recruiter.iff";
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break;
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case "rebel_clone":
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module_template = "object/building/poi/gcw_rebel_clone_tent_small.iff";
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break;
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case "imperial_clone":
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module_template = "object/building/poi/gcw_imperial_clone_tent_small.iff";
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break;
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case "clothing_station":
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module_template = "object/building/poi/player_camp_crafting_clothing.iff";
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break;
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case "food_station":
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module_template = "object/building/poi/player_camp_crafting_food.iff";
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break;
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case "ship_station":
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module_template = "object/building/poi/player_camp_crafting_space.iff";
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break;
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case "structure_station":
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module_template = "object/building/poi/player_camp_crafting_structure.iff";
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break;
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case "weapon_station":
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module_template = "object/building/poi/player_camp_crafting_weapon.iff";
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break;
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}
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if (!module_template.equals(""))
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{
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obj_id module_id = create.object(module_template, nodeLoc);
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if (camping.isRecruiterModule(module_template))
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{
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recruitersPlaced = recruitersPlaced + 1;
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}
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if (isIdValid(module_id))
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{
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setYaw(module_id, nodeYaw);
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nodeObjects[arrayIdx] = module_id;
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arrayIdx++;
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nodeCount++;
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}
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}
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i++;
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}
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - Setting Vars!!");
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setObjVar(self, "modules.ids", nodeObjects);
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setObjVar(self, camping.VAR_CREATION_TIME, getCalendarTime());
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Vector children = getResizeableObjIdArrayObjVar(self, theater.VAR_CHILDREN);
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LOG("gcw_camp_functionality", "initializeAdvancedCamp - children.length: " + children.size());
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for (obj_id nodeObject : nodeObjects) {
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children = utils.addElement(children, nodeObject);
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}
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setObjVar(self, theater.VAR_CHILDREN, children);
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return SCRIPT_CONTINUE;
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}
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}
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