Files
dsrc/sku.0/sys.server/compiled/game/script/systems/skills/stealth/chaffflare.java
T

88 lines
2.8 KiB
Java
Executable File

package script.systems.skills.stealth;
import script.library.stealth;
import script.library.utils;
import script.menu_info;
import script.menu_info_data;
import script.menu_info_types;
import script.obj_id;
public class chaffflare extends script.base_script
{
public chaffflare()
{
}
public static final java.text.NumberFormat floatFormat = new java.text.DecimalFormat("###.##");
public int OnAttach(obj_id self) throws InterruptedException
{
setCount(self, 5);
return SCRIPT_CONTINUE;
}
public int OnGetAttributes(obj_id self, obj_id player, String[] names, String[] attribs) throws InterruptedException
{
int free = getFirstFreeIndex(names);
if (free == -1)
{
return SCRIPT_CONTINUE;
}
names[free] = "effectiveness";
attribs[free++] = "" + floatFormat.format((float)getIntObjVar(self, stealth.DETECT_EFFECTIVENESS) / 10) + "%";
float flareDistance = stealth.CHAFF_FLARE_DISTANCE;
names[free] = "trap_radius";
attribs[free++] = "" + flareDistance;
utils.addClassRequirementAttributes(player, self, names, attribs, free, "");
return SCRIPT_CONTINUE;
}
public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info mi) throws InterruptedException
{
if (!utils.isNestedWithin(self, player))
{
return SCRIPT_OVERRIDE;
}
if (!utils.testItemClassRequirements(player, self, true, ""))
{
return SCRIPT_OVERRIDE;
}
if (!utils.testItemLevelRequirements(player, self, true, ""))
{
return SCRIPT_OVERRIDE;
}
menu_info_data mid2 = mi.getMenuItemByType(menu_info_types.ITEM_USE);
if (mid2 != null)
{
mid2.setServerNotify(true);
}
return SCRIPT_CONTINUE;
}
public int OnObjectMenuSelect(obj_id self, obj_id player, int item) throws InterruptedException
{
if (item == menu_info_types.ITEM_USE)
{
if (!utils.isNestedWithin(self, player))
{
return SCRIPT_OVERRIDE;
}
if (!utils.testItemClassRequirements(player, self, false, ""))
{
return SCRIPT_OVERRIDE;
}
if (!utils.testItemLevelRequirements(player, self, false, ""))
{
return SCRIPT_OVERRIDE;
}
stealth.doChaffFlareEffect(player, self);
int count = getCount(self);
count--;
if (count < 1)
{
destroyObject(self);
}
else
{
setCount(self, count);
}
}
return SCRIPT_CONTINUE;
}
}