Files
dsrc/sku.0/sys.shared/compiled/game/datatables/player/quests.tab
T
2018-03-26 01:21:00 +01:00

192 lines
41 KiB
SQL
Executable File

NAME PARENT ATTACH_SCRIPT JOURNAL_ENTRY_SUMMARY JOURNAL_ENTRY_DETAILED TASK_ON_COMPLETE TASK_ON_FAIL TARGET PARAMETER CATEGORY IS_VISIBLE SHOW_SYSTEM_MESSAGES VISUAL_ORDER
s s s s s s s s s s b[1] b[1] i[0]
test_simple quest.task.craft @quest\quest_journal\test1:test1 @quest\quest_journal\test1:test1 object/tangible/medicine/crafted/crafted_stimpack_sm_s1_a.iff 2 @quest\quest_journal\test1:test_category 1
test_goto_01 test_simple quest.task.go_to_location @quest\quest_journal\test1:test1 @quest\quest_journal\test1:test1 test_goto_02 tatooine:30:100 @quest\quest_journal\test1:test_category 1
test_goto_02 test_goto_01 quest.task.go_to_location @quest\quest_journal\test1:test1 @quest\quest_journal\test1:test1 test_goto_03 naboo 256 @quest\quest_journal\test1:test_category 1
test_goto_03 test_goto_02 quest.task.go_to_location @quest\quest_journal\test1:test1 @quest\quest_journal\test1:test1 test_find_01 naboo:30:100 @quest\quest_journal\test1:test_category 1
test_find_01 test_goto_03 quest.task.find_location @quest\quest_journal\test1:test1 @quest\quest_journal\test1:test1 test_encounter_01 tatooine:30:100 @quest\quest_journal\test1:test_category 1
test_encounter_01 test_find_01 quest.task.encounter @quest\quest_journal\test1:test1 @quest\quest_journal\test1:test1 test_destroy_01 kreetle @quest\quest_journal\test1:test_category 0
test_destroy_01 test_encounter_01 quest.task.destroy @quest\quest_journal\test1:test1 @quest\quest_journal\test1:test1 test_encounter_01 @quest\quest_journal\test1:test_category 1
test_escort_01 test_destroy_01 quest.task.escort @quest\quest_journal\test1:test1 @quest\quest_journal\test1:test1 test_simple test_escort_location @quest\quest_journal\test1:test_category 1
test_escort_location test_escort_01 quest.task.go_to_location @quest\quest_journal\test1:test1 @quest\quest_journal\test1:test1 tatooine:100:100 @quest\quest_journal\test1:test_category 1
test_random test_escort_location quest.task.random_encounter @quest\quest_journal\test1:test1 @quest\quest_journal\test1:test1 kreetle 50 @quest\quest_journal\test1:test_category 0
test_give test_random quest.task.give_object_to_player @quest\quest_journal\test1:test1 @quest\quest_journal\test1:test1 object/tangible/medicine/crafted/crafted_stimpack_sm_s1_a.iff @quest\quest_journal\test1:test_category 0
sct1 quest.task.go_to_location @quest\quest_journal\test1:sct1_summary @quest\quest_journal\test1:sct1_detail sct2 tatooine:100:100 @quest\quest_journal\test1:sct_category 1
sct2 sct1 quest.task.go_to_location @quest/quest_journal/fs_quests_sad:main @quest/quest_journal/fs_quests_sad:main sct3 tatooine:200:200 @quest\quest_journal\test1:sct_category 1
sct3 sct2 quest.task.go_to_location @quest\quest_journal\test1:sct3_summary @quest\quest_journal\test1:sct3_detail sct4 tatooine:300:300 @quest\quest_journal\test1:sct_category 1
sct4 sct3 quest.task.go_to_location @quest\quest_journal\test1:sct4_summary @quest\quest_journal\test1:sct4_detail tatooine:400:400 @quest\quest_journal\test1:sct_category 1
fs_quests_sad_tasks quest.task.nothing @quest/quest_journal/fs_quests_sad:main @quest/quest_journal/fs_quests_sad:main_detail fs_quests_sad_task1 @quest\force_sensitive\utils:quest_journal_category 0
fs_quests_sad_task1 fs_quests_sad_tasks quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad:task1 @quest/quest_journal/fs_quests_sad:task1_detail fs_quests_sad_return1 fs_quests_sad_return1 datatables/theater/fs_quest_sad/theater1.iff -1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_return1 fs_quests_sad_task1 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad:return1 @quest/quest_journal/fs_quests_sad:return1_detail fs_quests_sad_task2 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_task2 fs_quests_sad_return1 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad:task2 @quest/quest_journal/fs_quests_sad:task2_detail fs_quests_sad_return2 fs_quests_sad_return2 datatables/theater/fs_quest_sad/theater2.iff 1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_return2 fs_quests_sad_task2 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad:return2 @quest/quest_journal/fs_quests_sad:return2_detail fs_quests_sad_task3 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_task3 fs_quests_sad_return2 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad:task3 @quest/quest_journal/fs_quests_sad:task3_detail fs_quests_sad_return3 fs_quests_sad_return3 datatables/theater/fs_quest_sad/theater3.iff 1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_return3 fs_quests_sad_task3 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad:return3 @quest/quest_journal/fs_quests_sad:return3_detail fs_quests_sad_task4 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_task4 fs_quests_sad_return3 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad:task4 @quest/quest_journal/fs_quests_sad:task4_detail fs_quests_sad_return4 fs_quests_sad_return4 datatables/theater/fs_quest_sad/theater4.iff -1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_return4 fs_quests_sad_task4 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad:return4 @quest/quest_journal/fs_quests_sad:return4_detail fs_quests_sad_task5 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_task5 fs_quests_sad_return4 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad:task5 @quest/quest_journal/fs_quests_sad:task5_detail fs_quests_sad_return5 fs_quests_sad_return5 datatables/theater/fs_quest_sad/theater5.iff 1200 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_return5 fs_quests_sad_task5 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad:return5 @quest/quest_journal/fs_quests_sad:return5_detail fs_quests_sad_task6 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_task6 fs_quests_sad_return5 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad:task6 @quest/quest_journal/fs_quests_sad:task6_detail fs_quests_sad_return6 fs_quests_sad_return6 datatables/theater/fs_quest_sad/theater6.iff -1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_return6 fs_quests_sad_task6 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad:return6 @quest/quest_journal/fs_quests_sad:return6_detail fs_quests_sad_task7 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_task7 fs_quests_sad_return6 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad:task7 @quest/quest_journal/fs_quests_sad:task7_detail fs_quests_sad_return7 fs_quests_sad_return7 datatables/theater/fs_quest_sad/theater7.iff -1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_return7 fs_quests_sad_task7 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad:return7 @quest/quest_journal/fs_quests_sad:return7_detail fs_quests_sad_task8 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_task8 fs_quests_sad_return7 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad:task8 @quest/quest_journal/fs_quests_sad:task8_detail fs_quests_sad_return8 fs_quests_sad_return8 datatables/theater/fs_quest_sad/theater8.iff 1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_return8 fs_quests_sad_task8 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad:return8 @quest/quest_journal/fs_quests_sad:return8_detail fs_quests_sad_finish @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad_finish fs_quests_sad_return8 quest.task.give_object_to_player fs_combat_reward_phase2 object/tangible/powerup/weapon/fs_quest_sad/melee_speed_quest.iff @quest\force_sensitive\utils:quest_journal_category 0
fs_quests_sad2_tasks quest.task.nothing @quest/quest_journal/fs_quests_sad2:main @quest/quest_journal/fs_quests_sad2:main_detail fs_quests_sad2_task1 @quest\force_sensitive\utils:quest_journal_category 0
fs_quests_sad2_task1 fs_quests_sad2_tasks quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad2:task1 @quest/quest_journal/fs_quests_sad2:task1_detail fs_quests_sad2_return1 fs_quests_sad2_return1 datatables/theater/fs_quest_sad2/theater1.iff -1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_return1 fs_quests_sad2_task1 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad2:return1 @quest/quest_journal/fs_quests_sad2:return1_detail fs_quests_sad2_task2 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_task2 fs_quests_sad2_return1 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad2:task2 @quest/quest_journal/fs_quests_sad2:task2_detail fs_quests_sad2_return2 fs_quests_sad2_return2 datatables/theater/fs_quest_sad2/theater2.iff 1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_return2 fs_quests_sad2_task2 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad2:return2 @quest/quest_journal/fs_quests_sad2:return2_detail fs_quests_sad2_task3 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_task3 fs_quests_sad2_return2 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad2:task3 @quest/quest_journal/fs_quests_sad2:task3_detail fs_quests_sad2_return3 fs_quests_sad2_return3 datatables/theater/fs_quest_sad2/theater3.iff -1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_return3 fs_quests_sad2_task3 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad2:return3 @quest/quest_journal/fs_quests_sad2:return3_detail fs_quests_sad2_task4 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_task4 fs_quests_sad2_return3 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad2:task4 @quest/quest_journal/fs_quests_sad2:task4_detail fs_quests_sad2_return4 fs_quests_sad2_return4 datatables/theater/fs_quest_sad2/theater4.iff -1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_return4 fs_quests_sad2_task4 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad2:return4 @quest/quest_journal/fs_quests_sad2:return4_detail fs_quests_sad2_task5 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_task5 fs_quests_sad2_return4 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad2:task5 @quest/quest_journal/fs_quests_sad2:task5_detail fs_quests_sad2_return5 fs_quests_sad2_return5 datatables/theater/fs_quest_sad2/theater5.iff -1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_return5 fs_quests_sad2_task5 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad2:return5 @quest/quest_journal/fs_quests_sad2:return5_detail fs_quests_sad2_task6 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_task6 fs_quests_sad2_return5 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad2:task6 @quest/quest_journal/fs_quests_sad2:task6_detail fs_quests_sad2_return6 fs_quests_sad2_return6 datatables/theater/fs_quest_sad2/theater6.iff 1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_return6 fs_quests_sad2_task6 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad2:return6 @quest/quest_journal/fs_quests_sad2:return6_detail fs_quests_sad2_task7 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_task7 fs_quests_sad2_return6 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad2:task7 @quest/quest_journal/fs_quests_sad2:task7_detail fs_quests_sad2_return7 fs_quests_sad2_return7 datatables/theater/fs_quest_sad2/theater7.iff 1100 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_return7 fs_quests_sad2_task7 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad2:return7 @quest/quest_journal/fs_quests_sad2:return7_detail fs_quests_sad2_task8 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_task8 fs_quests_sad2_return7 quest.task.fs_quest_sad.basic_task @quest/quest_journal/fs_quests_sad2:task8 @quest/quest_journal/fs_quests_sad2:task8_detail fs_quests_sad2_return8 fs_quests_sad2_return8 datatables/theater/fs_quest_sad2/theater8.iff -1000 @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_return8 fs_quests_sad2_task8 quest.task.wait_for_signal @quest/quest_journal/fs_quests_sad2:return8 @quest/quest_journal/fs_quests_sad2:return8_detail fs_quests_sad2_finish @quest\force_sensitive\utils:quest_journal_category
fs_quests_sad2_finish fs_quests_sad2_return8 quest.task.give_object_to_player fs_reflex_reward_phase3 object/tangible/skill_buff/skill_buff_ranged_defense.iff @quest\force_sensitive\utils:quest_journal_category 0
fs_medic_puzzle_quest_01 @quest/quest_journal/fs_medic:healing_puzzle_n_1 @quest/quest_journal/fs_medic:healing_puzzle_d @quest\force_sensitive\utils:quest_journal_category
fs_medic_puzzle_quest_02 fs_medic_puzzle_quest_01 @quest/quest_journal/fs_medic:healing_puzzle_n_2 @quest/quest_journal/fs_medic:healing_puzzle_d @quest\force_sensitive\utils:quest_journal_category
fs_medic_puzzle_quest_03 fs_medic_puzzle_quest_02 @quest/quest_journal/fs_medic:healing_puzzle_n_3 @quest/quest_journal/fs_medic:healing_puzzle_d @quest\force_sensitive\utils:quest_journal_category
fs_phase_2_craft_defenses_02 fs_phase_2_craft_defenses_01 quest.force_sensitive.fs_craft_village_defenses_02 @quest/quest_journal/fs_quests_community_crafting:defenses @quest/quest_journal/fs_quests_community_crafting:defenses_detail @quest\force_sensitive\utils:quest_journal_category 1
fs_phase_3_craft_shields_02 fs_phase_3_craft_shields_01 quest.force_sensitive.fs_craft_village_shields_02 @quest/quest_journal/fs_quests_community_crafting:shields @quest/quest_journal/fs_quests_community_crafting:shields_detail @quest\force_sensitive\utils:quest_journal_category 1
fs_reflex_rescue_quest_00 quest.task.nothing @quest/quest_journal/fs_quests_reflex1:s_00 @quest/quest_journal/fs_quests_reflex1:d_00 fs_reflex_rescue_quest_01 @quest\force_sensitive\utils:quest_journal_category 1 0
fs_reflex_rescue_quest_01 fs_reflex_rescue_quest_00 quest.task.find_theater @quest/quest_journal/fs_quests_reflex1:s_01 @quest/quest_journal/fs_quests_reflex1:d_01 fs_reflex_rescue_quest_02 fs_reflex_rescue_quest_07 datatables/theater/quest/fs_quest/fs_reflex1.iff 1024:quest.force_sensitive.fs_reflex1_theater:atloc @quest\force_sensitive\utils:quest_journal_category 1
fs_reflex_rescue_quest_02 fs_reflex_rescue_quest_01 @quest/quest_journal/fs_quests_reflex1:s_02 @quest/quest_journal/fs_quests_reflex1:d_02 fs_reflex_rescue_quest_03 @quest\force_sensitive\utils:quest_journal_category 1
fs_reflex_rescue_quest_03 fs_reflex_rescue_quest_02 quest.task.escort @quest/quest_journal/fs_quests_reflex1:s_03 @quest/quest_journal/fs_quests_reflex1:d_03 fs_reflex_rescue_quest_05 fs_reflex_rescue_quest_06 fs_reflex_rescue_quest_04 @quest\force_sensitive\utils:quest_journal_category 1
fs_reflex_rescue_quest_04 fs_reflex_rescue_quest_02 quest.task.go_to_location @quest/quest_journal/fs_quests_reflex1:s_04 @quest/quest_journal/fs_quests_reflex1:d_04 fs_reflex_rescue_quest_06 dathomir:5306:-4145 @quest\force_sensitive\utils:quest_journal_category 1
fs_reflex_rescue_quest_05 fs_reflex_rescue_quest_03 quest.task.nothing @quest/quest_journal/fs_quests_reflex1:s_05 @quest/quest_journal/fs_quests_reflex1:d_05 @quest\force_sensitive\utils:quest_journal_category 1
fs_reflex_rescue_quest_06 fs_reflex_rescue_quest_03 0
fs_reflex_fetch_quest_00 quest.task.nothing @quest/quest_journal/fs_quests_reflex2:s_00 @quest/quest_journal/fs_quests_reflex2:d_00 fs_reflex_fetch_quest_01 @quest\force_sensitive\utils:quest_journal_category 1 0
fs_reflex_fetch_quest_01 fs_reflex_fetch_quest_00 quest.task.find_theater @quest/quest_journal/fs_quests_reflex2:s_01 @quest/quest_journal/fs_quests_reflex2:d_01 fs_reflex_fetch_quest_02 fs_reflex_fetch_quest_06 endor:datatables/theater/quest/fs_quest/fs_reflex2.iff 3072:quest.force_sensitive.fs_reflex2_theater:atloc @quest\force_sensitive\utils:quest_journal_category 1
fs_reflex_fetch_quest_02 fs_reflex_fetch_quest_01 @quest/quest_journal/fs_quests_reflex2:s_02 @quest/quest_journal/fs_quests_reflex2:d_02 fs_reflex_fetch_quest_03 @quest\force_sensitive\utils:quest_journal_category 1
fs_reflex_fetch_quest_03 fs_reflex_fetch_quest_02 @quest/quest_journal/fs_quests_reflex2:s_03 @quest/quest_journal/fs_quests_reflex2:d_03 fs_reflex_fetch_quest_04 fs_reflex_fetch_quest_05 @quest\force_sensitive\utils:quest_journal_category 1
fs_reflex_fetch_quest_04 fs_reflex_fetch_quest_03 quest.task.nothing @quest/quest_journal/fs_quests_reflex2:s_04 @quest/quest_journal/fs_quests_reflex2:d_04 @quest\force_sensitive\utils:quest_journal_category 1
fs_reflex_fetch_quest_05 fs_reflex_fetch_quest_03 0
fs_reflex_fetch_quest_06 fs_reflex_fetch_quest_01 0
fs_craft_puzzle_quest_00 quest.task.nothing @quest/quest_journal/fs_quests_craft1:s_00 @quest/quest_journal/fs_quests_craft1:d_00 fs_craft_puzzle_quest_01 @quest\force_sensitive\utils:quest_journal_category 1 0
fs_craft_puzzle_quest_01 fs_craft_puzzle_quest_00 quest.task.go_to_location @quest/quest_journal/fs_quests_craft1:s_01 @quest/quest_journal/fs_quests_craft1:d_01 fs_craft_puzzle_quest_02 dathomir:5419:-4119 @quest\force_sensitive\utils:quest_journal_category 1
fs_craft_puzzle_quest_02 fs_craft_puzzle_quest_01 quest.task.go_to_location @quest/quest_journal/fs_quests_craft1:s_02 @quest/quest_journal/fs_quests_craft1:d_02 fs_craft_puzzle_quest_03 dathomir:5379:-4116 @quest\force_sensitive\utils:quest_journal_category 1
fs_craft_puzzle_quest_03 fs_craft_puzzle_quest_02 @quest/quest_journal/fs_quests_craft1:s_03 @quest/quest_journal/fs_quests_craft1:d_03 fs_craft_puzzle_quest_04 @quest\force_sensitive\utils:quest_journal_category 1
old_man_initial quest.task.encounter @quest/force_sensitive/intro:oldman1_sum @quest/force_sensitive/intro:oldman1_detail fs_intro_oldman @quest\force_sensitive\utils:quest_journal_category 0 1
fs_theater_camp quest.task.go_to_theater @quest/force_sensitive/intro:theater_sum @quest/force_sensitive/intro:theater_sum datatables/theater/fs_quest_intro/fs_village_quest_intro.iff 1024:flat @quest\force_sensitive\utils:quest_journal_category 0 4
do_not_use_bad_slot quest.task.encounter_multi datatables/quest/force_sensitive/fs_multi.iff
fs_goto_dath quest.task.go_to_location @quest/force_sensitive/intro:goto_dath_sum @quest/force_sensitive/intro:goto_dath_sum fs_dath_woman dathomir:-93:-1615 32 @quest\force_sensitive\utils:quest_journal_category
fs_village_elder quest.task.go_to_location @quest/force_sensitive/intro:village_sum @quest/force_sensitive/intro:village_sum dathomir:5306:-4145 @quest\force_sensitive\utils:quest_journal_category 6
old_man_force_crystal quest.task.give_object_to_player @quest/force_sensitive/intro:crystal_sum @quest/force_sensitive/intro:crystal_sum object/tangible/loot/quest/force_sensitive/force_crystal.iff @quest\force_sensitive\utils:quest_journal_category 0
fs_dath_woman quest.task.encounter @quest/force_sensitive/intro:dath_woman_find_sum @quest/force_sensitive/intro:dath_woman_find_sum fs_intro_female @quest\force_sensitive\utils:quest_journal_category 0
fs_patrol_quest_1 fs_patrol_quest_start quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_1_n @quest/quest_journal/fs_patrol:patrol_journal_d 550 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_2 fs_patrol_quest_1 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_2_n @quest/quest_journal/fs_patrol:patrol_journal_d 600 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_3 fs_patrol_quest_2 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_3_n @quest/quest_journal/fs_patrol:patrol_journal_d 650 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_4 fs_patrol_quest_3 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_4_n @quest/quest_journal/fs_patrol:patrol_journal_d 700 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_5 fs_patrol_quest_4 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_5_n @quest/quest_journal/fs_patrol:patrol_journal_d 750 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_6 fs_patrol_quest_5 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_6_n @quest/quest_journal/fs_patrol:patrol_journal_d 800 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_7 fs_patrol_quest_6 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_7_n @quest/quest_journal/fs_patrol:patrol_journal_d 850 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_8 fs_patrol_quest_7 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_8_n @quest/quest_journal/fs_patrol:patrol_journal_d 900 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_9 fs_patrol_quest_8 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_9_n @quest/quest_journal/fs_patrol:patrol_journal_d 950 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_10 fs_patrol_quest_9 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_10_n @quest/quest_journal/fs_patrol:patrol_journal_d 1000 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_11 fs_patrol_quest_10 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_11_n @quest/quest_journal/fs_patrol:patrol_journal_d 1100 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_12 fs_patrol_quest_11 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_12_n @quest/quest_journal/fs_patrol:patrol_journal_d 1150 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_13 fs_patrol_quest_12 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_13_n @quest/quest_journal/fs_patrol:patrol_journal_d 1200 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_14 fs_patrol_quest_13 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_14_n @quest/quest_journal/fs_patrol:patrol_journal_d 1250 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_15 fs_patrol_quest_14 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_15_n @quest/quest_journal/fs_patrol:patrol_journal_d 1300 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_16 fs_patrol_quest_15 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_16_n @quest/quest_journal/fs_patrol:patrol_journal_d 1400 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_17 fs_patrol_quest_16 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_17_n @quest/quest_journal/fs_patrol:patrol_journal_d 1500 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_18 fs_patrol_quest_17 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_18_n @quest/quest_journal/fs_patrol:patrol_journal_d 1600 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_19 fs_patrol_quest_18 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_19_n @quest/quest_journal/fs_patrol:patrol_journal_d 1800 @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_20 fs_patrol_quest_19 quest.task.patrol @quest/quest_journal/fs_patrol:patrol_journal_20_n @quest/quest_journal/fs_patrol:patrol_journal_d 2000 @quest\force_sensitive\utils:quest_journal_category
fs_combat_healing_1 @quest/quest_journal/fs_medic:combat_healing_n_1 @quest/quest_journal/fs_medic:combat_healing_d_1 @quest\force_sensitive\utils:quest_journal_category
fs_combat_healing_2 fs_combat_healing_1 @quest/quest_journal/fs_medic:combat_healing_n_2 @quest/quest_journal/fs_medic:combat_healing_d_2 @quest\force_sensitive\utils:quest_journal_category
fs_defend_set_faction quest.task.set_faction @quest/quest_journal/fs_defend:defend_the_village_summary @quest/quest_journal/fs_defend:defend_the_village_detail fs_defend_01;fs_defend_02;fs_defend_wait_01 sith_shadow_nonaggro -5000 @quest/force_sensitive/utils:quest_journal_category 1 0
fs_defend_01 fs_defend_set_faction quest.task.destroy_multi @quest/quest_journal/fs_defend:summary_01 @quest/quest_journal/fs_defend:detail_01 shadow_outlaw_nonaggro 50 @quest/force_sensitive/utils:quest_journal_category 1
fs_defend_02 fs_defend_set_faction quest.task.destroy_multi @quest/quest_journal/fs_defend:summary_02 @quest/quest_journal/fs_defend:detail_02 shadow_pirate_nonaggro 25 @quest/force_sensitive/utils:quest_journal_category 1
fs_defend_reward_01 fs_defend_wait_01 quest.task.give_object_to_player fs_defend_reward_02 object/tangible/item/quest/force_sensitive/fs_sculpture_1.iff @quest/force_sensitive/utils:quest_journal_category 0 0
fs_defend_03 fs_defend_set_faction_02 quest.task.destroy_multi @quest/quest_journal/fs_defend:summary_01 @quest/quest_journal/fs_defend:detail_01 shadow_outlaw_nonaggro 50 @quest/force_sensitive/utils:quest_journal_category 1
fs_defend_04 fs_defend_set_faction_02 quest.task.destroy_multi @quest/quest_journal/fs_defend:summary_02 @quest/quest_journal/fs_defend:detail_02 shadow_pirate_nonaggro 25 @quest/force_sensitive/utils:quest_journal_category 1
fs_cs_intro @fs_quest_village:fs_cs_intro_journal_sum @fs_quest_village:fs_cs_intro_journal_detail @quest\force_sensitive\utils:quest_journal_category
fs_cs_kill5_guards fs_cs_intro quest.task.destroy_multi @fs_quest_village:fs_cs_kill_guards_sum @fs_quest_village:fs_cs_kill_guards_detail fs_cs_ensure_capture fs_cs_last_chance shadow_thug_nonaggro 5 @quest\force_sensitive\utils:quest_journal_category
fs_cs_ensure_capture fs_cs_intro quest.task.fs_quest_cs.ensure_capture @fs_quest_village:fs_cs_ensure_sum @fs_quest_village:fs_cs_ensure_detail @quest\force_sensitive\utils:quest_journal_category
fs_cs_last_chance fs_cs_intro @fs_quest_village:fs_cs_last_chance_sum @fs_quest_village:fs_cs_last_chance_detail @quest\force_sensitive\utils:quest_journal_category
fs_cs_escort_commander_pri fs_cs_intro quest.task.escort @fs_quest_village:fs_cs_primary_escort_sum @fs_quest_village:fs_cs_primary_escort_detail fs_cs_quest_done fs_cs_quest_failed_escort @quest\force_sensitive\utils:quest_journal_category
fs_cs_escort_commander_sec fs_cs_intro @fs_quest_village:fs_cs_secondary_escort_sum @fs_quest_village:fs_cs_secondary_escort_detail @quest\force_sensitive\utils:quest_journal_category
fs_cs_quest_done fs_cs_intro quest.task.fs_quest_cs.quest_done @fs_quest_village:fs_cs_quest_done_sum @fs_quest_village:fs_cs_quest_done_detail @quest\force_sensitive\utils:quest_journal_category
fs_theater_final quest.task.go_to_theater @quest/force_sensitive/exit:exit_sum @quest/force_sensitive/exit:exit_detail datatables/theater/quest/fs_quest/final_battle.iff 1024:flat @quest\force_sensitive\utils:quest_journal_category 0 1000
old_man_final quest.task.encounter @quest/force_sensitive/intro:oldman2_sum @quest/force_sensitive/intro:oldman2_detail fs_exit_oldman @quest\force_sensitive\utils:quest_journal_category 0 999
fs_crafting4_quest_00 quest.task.nothing @quest\quest_journal\fs_craft4:main_n @quest\quest_journal\fs_craft4:main_d fs_crafting4_quest_01 @quest\force_sensitive\utils:quest_journal_category 0
fs_crafting4_quest_01 fs_crafting4_quest_00 @quest\quest_journal\fs_craft4:quest01_n @quest\quest_journal\fs_craft4:quest01_d fs_crafting4_quest_02 @quest\force_sensitive\utils:quest_journal_category
fs_crafting4_quest_02 fs_crafting4_quest_01 @quest\quest_journal\fs_craft4:quest02_n @quest\quest_journal\fs_craft4:quest02_d fs_crafting4_quest_03 @quest\force_sensitive\utils:quest_journal_category
fs_crafting4_quest_03 fs_crafting4_quest_02 @quest\quest_journal\fs_craft4:quest03_n @quest\quest_journal\fs_craft4:quest03_d fs_crafting4_quest_04 @quest\force_sensitive\utils:quest_journal_category
fs_crafting4_quest_04 fs_crafting4_quest_03 @quest\quest_journal\fs_craft4:quest04_n @quest\quest_journal\fs_craft4:quest04_d fs_crafting4_quest_05 @quest\force_sensitive\utils:quest_journal_category
fs_crafting4_quest_05 fs_crafting4_quest_04 @quest\quest_journal\fs_craft4:quest05_n @quest\quest_journal\fs_craft4:quest05_d fs_crafting4_quest_06 fs_crafting4_quest_03 @quest\force_sensitive\utils:quest_journal_category
fs_crafting4_quest_06 fs_crafting4_quest_05 @quest\quest_journal\fs_craft4:quest06_n @quest\quest_journal\fs_craft4:quest06_d @quest\force_sensitive\utils:quest_journal_category
fs_crafting4_quest_07 fs_crafting4_quest_06 @quest\quest_journal\fs_craft4:quest07_n @quest\quest_journal\fs_craft4:quest07_d @quest\force_sensitive\utils:quest_journal_category
two_military quest.task.encounter_multi @quest/force_sensitive/intro:military_sum @quest/force_sensitive/intro:military_sum loot_datapad_1 datatables/quest/force_sensitive/fs_multi.iff @quest\force_sensitive\utils:quest_journal_category 0 2
fs_defend_reward_02 fs_defend_reward_01 quest.force_sensitive.fs_task_unlock_branch @quest/quest_journal/fs_defend:reward_summary_01 @quest/quest_journal/fs_defend:reward_detail_01 force_sensitive_combat_prowess_ranged_speed 0
fs_defend_reward_03 fs_defend_wait_02 quest.task.give_object_to_player fs_defend_reward_04 object/tangible/skill_buff/skill_buff_melee_defense.iff @quest/force_sensitive/utils:quest_journal_category 0 0
survey_phase2_main quest.task.nothing @quest\quest_journal\fs_survey:phase2_main @quest\quest_journal\fs_survey:desc2_main survey_phase2_01 @quest\force_sensitive\utils:quest_journal_category 1 0
survey_phase2_01 survey_phase2_main quest.task.survey @quest\quest_journal\fs_survey:phase2_01 @quest\quest_journal\fs_survey:desc2_01 fs_survey_special_resource_01 aluminum 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase2_02 survey_phase2_01 quest.task.survey @quest\quest_journal\fs_survey:phase2_02 @quest\quest_journal\fs_survey:desc2_02 fs_survey_special_resource_02 gemstone 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase2_03 survey_phase2_02 quest.task.survey @quest\quest_journal\fs_survey:phase2_03 @quest\quest_journal\fs_survey:desc2_03 fs_survey_special_resource_03 energy 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase2_04 survey_phase2_03 quest.task.survey @quest\quest_journal\fs_survey:phase2_04 @quest\quest_journal\fs_survey:desc2_04 fs_survey_special_resource_04 ore 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase2_05 survey_phase2_04 quest.task.survey @quest\quest_journal\fs_survey:phase2_05 @quest\quest_journal\fs_survey:desc2_05 fs_survey_special_resource_05 copper 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase2_06 survey_phase2_05 quest.task.survey @quest\quest_journal\fs_survey:phase2_06 @quest\quest_journal\fs_survey:desc2_06 fs_survey_special_resource_06 steel 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase2_07 survey_phase2_06 quest.task.survey @quest\quest_journal\fs_survey:phase2_07 @quest\quest_journal\fs_survey:desc2_07 fs_survey_special_resource_07 iron 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase2_08 survey_phase2_07 quest.task.survey @quest\quest_journal\fs_survey:phase2_08 @quest\quest_journal\fs_survey:desc2_08 fs_survey_special_resource_08 gas 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase3_main quest.task.nothing @quest\quest_journal\fs_survey:phase3_main @quest\quest_journal\fs_survey:desc3_main survey_phase3_01 @quest\force_sensitive\utils:quest_journal_category 1 0
survey_phase3_01 survey_phase3_main quest.task.survey @quest\quest_journal\fs_survey:phase3_01 @quest\quest_journal\fs_survey:desc3_01 fs_survey_special_resource_09 iron 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase3_02 survey_phase3_01 quest.task.survey @quest\quest_journal\fs_survey:phase3_02 @quest\quest_journal\fs_survey:desc3_02 fs_survey_special_resource_10 gas 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase3_03 survey_phase3_02 quest.task.survey @quest\quest_journal\fs_survey:phase3_03 @quest\quest_journal\fs_survey:desc3_03 fs_survey_special_resource_11 energy 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase3_04 survey_phase3_03 quest.task.survey @quest\quest_journal\fs_survey:phase3_04 @quest\quest_journal\fs_survey:desc3_04 fs_survey_special_resource_12 aluminum 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase3_05 survey_phase3_04 quest.task.survey @quest\quest_journal\fs_survey:phase3_05 @quest\quest_journal\fs_survey:desc3_05 fs_survey_special_resource_13 ore 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase3_06 survey_phase3_05 quest.task.survey @quest\quest_journal\fs_survey:phase3_06 @quest\quest_journal\fs_survey:desc3_06 fs_survey_special_resource_14 gemstone 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase3_07 survey_phase3_06 quest.task.survey @quest\quest_journal\fs_survey:phase3_07 @quest\quest_journal\fs_survey:desc3_07 fs_survey_special_resource_15 steel 0.5 @quest\force_sensitive\utils:quest_journal_category 1
survey_phase3_08 survey_phase3_07 quest.task.survey @quest\quest_journal\fs_survey:phase3_08 @quest\quest_journal\fs_survey:desc3_08 fs_survey_special_resource_16 copper 0.5 @quest\force_sensitive\utils:quest_journal_category 1
fs_survey_special_resource_01 quest.task.give_object_to_player survey_phase2_02 object/tangible/loot/quest/endrine.iff 0 0
fs_survey_special_resource_02 quest.task.give_object_to_player survey_phase2_03 object/tangible/loot/quest/rudic.iff 0 0
fs_survey_special_resource_03 quest.task.give_object_to_player survey_phase2_04 object/tangible/loot/quest/ardanium_ii.iff 0 0
fs_survey_special_resource_04 quest.task.give_object_to_player survey_phase2_05 object/tangible/loot/quest/ostrine.iff 0 0
fs_survey_special_resource_05 quest.task.give_object_to_player survey_phase2_06 object/tangible/loot/quest/endrine.iff 0 0
fs_survey_special_resource_06 quest.task.give_object_to_player survey_phase2_07 object/tangible/loot/quest/rudic.iff 0 0
fs_survey_special_resource_07 quest.task.give_object_to_player survey_phase2_08 object/tangible/loot/quest/ostrine.iff 0 0
fs_survey_special_resource_08 quest.task.give_object_to_player fs_survey_phase2_reward object/tangible/survey_tool/survey_tool_inorganic.iff 0 0
fs_survey_special_resource_09 quest.task.give_object_to_player survey_phase3_02 object/tangible/loot/quest/endrine.iff 0 0
fs_survey_special_resource_10 quest.task.give_object_to_player survey_phase3_03 object/tangible/loot/quest/wind_crystal.iff 0 0
fs_survey_special_resource_11 quest.task.give_object_to_player survey_phase3_04 object/tangible/loot/quest/ardanium_ii.iff 0 0
fs_survey_special_resource_12 quest.task.give_object_to_player survey_phase3_05 object/tangible/loot/quest/ostrine.iff 0 0
fs_survey_special_resource_13 quest.task.give_object_to_player survey_phase3_06 object/tangible/loot/quest/rudic.iff 0 0
fs_survey_special_resource_14 quest.task.give_object_to_player survey_phase3_07 object/tangible/loot/quest/rudic.iff 0 0
fs_survey_special_resource_15 quest.task.give_object_to_player survey_phase3_08 object/tangible/loot/quest/endrine.iff 0 0
fs_survey_special_resource_16 quest.task.give_object_to_player fs_survey_phase3_reward object/tangible/survey_tool/survey_tool_inorganic.iff 0 0
fs_dath_woman_talk quest.task.talk_to_npc @quest/force_sensitive/intro:dath_woman_sum @quest/force_sensitive/intro:dath_woman_sum @quest\force_sensitive\utils:quest_journal_category
fs_patrol_quest_start quest.task.nothing @quest/quest_journal/fs_patrol:patrol_journal_start @quest/quest_journal/fs_patrol:patrol_journal_d fs_patrol_quest_1 @quest\force_sensitive\utils:quest_journal_category 0
fs_reflex_rescue_quest_07 fs_reflex_rescue_quest_01 0
fs_survey_phase2_reward fs_survey_special_resource_08 quest.force_sensitive.fs_task_unlock_branch force_sensitive_heightened_senses_surveying 0
fs_survey_phase3_reward fs_survey_special_resource_16 quest.force_sensitive.fs_task_unlock_branch force_sensitive_heightened_senses_luck 0
fs_defend_set_faction_02 quest.task.set_faction @quest/quest_journal/fs_defend:defend_the_village_summary_02 @quest/quest_journal/fs_defend:defend_the_village_detail fs_defend_03;fs_defend_04;fs_defend_wait_02 sith_shadow_nonaggro -5000 @quest/force_sensitive/utils:quest_journal_category 1
loot_datapad_1 quest.task.retrieve_item @quest/force_sensitive/intro:datapad_1_sum @quest/force_sensitive/intro:datapad_1_sum got_datapad @quest\force_sensitive\utils:quest_journal_category 3
got_datapad quest.task.nothing 0 0
fs_phase_2_craft_defenses_01 fs_phase_2_craft_defenses_main quest.task.retrieve_schematic @quest/quest_journal/fs_quests_community_crafting:get_defense_schematics @quest/quest_journal/fs_quests_community_crafting:get_defense_schematics_detail fs_phase_2_craft_defenses_02 object/draft_schematic/community_crafting/village_defenses.iff @quest\force_sensitive\utils:quest_journal_category 1
fs_phase_3_craft_shields_01 fs_phase_3_craft_shields_main quest.task.retrieve_schematic @quest/quest_journal/fs_quests_community_crafting:get_shield_schematics @quest/quest_journal/fs_quests_community_crafting:get_shield_schematics_detail fs_phase_3_craft_shields_02 object/draft_schematic/community_crafting/village_shields.iff @quest\force_sensitive\utils:quest_journal_category 1
fs_phase_2_craft_defenses_main quest.task.nothing @quest/quest_journal/fs_quests_community_crafting:defenses_main @quest/quest_journal/fs_quests_community_crafting:defenses_main_detail fs_phase_2_craft_defenses_01 @quest\force_sensitive\utils:quest_journal_category 1
fs_phase_3_craft_shields_main quest.task.nothing @quest/quest_journal/fs_quests_community_crafting:shields_main @quest/quest_journal/fs_quests_community_crafting:shields_main_detail fs_phase_3_craft_shields_01 @quest\force_sensitive\utils:quest_journal_category 1
loot_datapad_2 quest.task.retrieve_item @quest/force_sensitive/intro:datapad_2_sum @quest/force_sensitive/intro:datapad_2_sum got_datapad_2 @quest\force_sensitive\utils:quest_journal_category 5
got_datapad_2 quest.task.nothing 0 0
fs_cs_quest_failed_escort fs_cs_intro quest.task.fs_quest_cs.quest_failed_escort 0
fs_patrol_quest_finish fs_patrol_quest_start quest.task.nothing @quest/quest_journal/fs_patrol:patrol_journal_finish @quest/quest_journal/fs_patrol:patrol_journal_d_finish @quest\force_sensitive\utils:quest_journal_category
fs_medic_puzzle_quest_finish fs_medic_puzzle_quest_01 quest.task.nothing @quest/quest_journal/fs_medic:healing_puzzle_n_finish @quest/quest_journal/fs_medic:healing_puzzle_d_finish @quest\force_sensitive\utils:quest_journal_category
fs_combat_healing_finish fs_combat_healing_1 quest.task.nothing @quest/quest_journal/fs_medic:combat_healing_n_finish @quest/quest_journal/fs_medic:combat_healing_d_finish @quest\force_sensitive\utils:quest_journal_category
fs_combat_reward_phase2 fs_quests_sad_finish quest.force_sensitive.fs_task_unlock_branch @quest/quest_journal/fs_quests_sad:finish_summary @quest/quest_journal/fs_quests_sad:finish_detail force_sensitive_combat_prowess_melee_speed 0
fs_reflex_reward_phase3 fs_quests_sad2_finish quest.force_sensitive.fs_task_unlock_branch @quest/quest_journal/fs_quests_sad2:finish_summary @quest/quest_journal/fs_quests_sad2:finish_detail force_sensitive_enhanced_reflexes_ranged_defense @quest\force_sensitive\utils:quest_journal_category 0
fs_defend_wait_01 fs_defend_set_faction quest.task.wait_for_tasks fs_defend_reward_01 fs_defend_01;fs_defend_02 0 0
fs_defend_wait_02 fs_defend_set_faction_02 quest.task.wait_for_tasks fs_defend_reward_03 fs_defend_03;fs_defend_04 0 0
fs_crafting4_quest_finish fs_crafting4_quest_06 @quest\quest_journal\fs_craft4:quest_finished_n @quest\quest_journal\fs_craft4:quest_finished_d @quest\force_sensitive\utils:quest_journal_category 0
fs_craft_puzzle_quest_04 fs_craft_puzzle_quest_03 quest.task.nothing @quest/quest_journal/fs_quests_craft1:s_04 @quest/quest_journal/fs_quests_craft1:d_04 @quest\force_sensitive\utils:quest_journal_category 1
fs_cs_quest_done_notifyonly fs_cs_intro @fs_quest_village:fs_cs_quest_done_sum @fs_quest_village:fs_cs_quest_done_detail @quest\force_sensitive\utils:quest_journal_category
fs_defend_reward_04 fs_defend_reward_03 quest.force_sensitive.fs_task_unlock_branch @quest/quest_journal/fs_defend:reward_summary_02 @quest/quest_journal/fs_defend:reward_detail_02 force_sensitive_enhanced_reflexes_melee_defense 0