Files
dsrc/sku.0/sys.server/compiled/game/script/item/camp/junk_dealer.java
T

52 lines
1.4 KiB
Java

package script.item.camp;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.create;
public class junk_dealer extends script.base_script
{
public junk_dealer()
{
}
public int OnAttach(obj_id self) throws InterruptedException
{
messageTo(self, "handleSpawnJunkDealer", null, 3.0f, false);
return SCRIPT_CONTINUE;
}
public int OnDestroy(obj_id self) throws InterruptedException
{
obj_id dealer = getObjIdObjVar(self, "dealer");
if (isIdValid(dealer))
{
destroyObject(dealer);
}
return SCRIPT_CONTINUE;
}
public int handleSpawnJunkDealer(obj_id self, dictionary params) throws InterruptedException
{
obj_id parent = getObjIdObjVar(self, "theater.parent");
if (!isIdValid(parent))
{
return SCRIPT_CONTINUE;
}
float yaw = getYaw(self);
obj_id dealer = create.object("junk_dealer", getLocation(self));
if (!isIdValid(dealer))
{
return SCRIPT_CONTINUE;
}
setYaw(dealer, yaw);
int money = (int)getFloatObjVar(parent, "modules.junk_dealer");
setObjVar(dealer, "money_limit", money);
setObjVar(self, "dealer", dealer);
return SCRIPT_CONTINUE;
}
}