Files
dsrc/sku.0/sys.server/compiled/game/script/systems/instance/instance_manager.script
T

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11 KiB
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include library.gm;
include library.instance;
include library.locations;
include library.trial;
include library.utils;
boolean LOGGING = true;
trigger OnAttach()
{
instance.registerInstance(self);
return SCRIPT_CONTINUE;
}
trigger OnInitialize()
{
instance.registerInstance(self);
return SCRIPT_CONTINUE;
}
trigger OnClusterWideDataResponse(string manage_name, string name, int request_id, string[] element_name_list, dictionary[] data, int lock_key)
{
if (manage_name.startsWith("instance_manager-"+instance.getInstanceName(self)))
{
dictionary dict = new dictionary();
dict.put("instance_id", self);
dict.put("instance_name", instance.getInstanceName(self));
dict.put("owner", instance.getInstanceOwner(self));
dict.put("groupOne", instance.getPlayerList(self, 1));
dict.put("groupTwo", instance.getPlayerList(self, 2));
dict.put("buildout_area", locations.getBuildoutAreaName(self));
dict.put("buildout_row", locations.getBuildoutAreaRow(self));
dict.put("start_time", instance.getInstanceStartTime(self));
dict.put("team", instance.getInstanceTeam(self));
location loc = getLocation(self);
dict.put("scene", loc.area);
dict.put("position_x", loc.x);
dict.put("position_y", loc.y);
dict.put("position_z", loc.z);
name = instance.getInstanceName(self) + "_" + self;
obj_id planetObject = getPlanetByName(getLocation(self).area);
utils.setScriptVar(planetObject, ""+locations.getBuildoutAreaName(self)+"_"+locations.getBuildoutAreaRow(self), self);
replaceClusterWideData(manage_name, name, dict, true, lock_key);
}
releaseClusterWideDataLock(manage_name, lock_key);
return SCRIPT_CONTINUE;
}
messageHandler requestEnterPlayer()
{
if(params == null || params.isEmpty())
{
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "requestEnterPlayer-had null params, exiting scripts.");
return SCRIPT_CONTINUE;
}
obj_id player = params.getObjId("player");
int team = params.getInt("team");
obj_id passed_owner = params.getObjId("owner");
if (instance.testNextPlayerInstanceCap(self, team))
{
dictionary dict = new dictionary();
dict.put("fail_reason", instance.FAIL_INSTANCE_FULL);
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "requestEnterPlayer-testNextPlayerInstanceCap return true for player "+getFirstName(player)+"("+player+") sending messageTo 'instanceFailureMessage' to player.");
messageTo(player, "instanceFailureMessage", dict, 0.0f, false);
return SCRIPT_CONTINUE;
}
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "requestEnterPlayer-!isIdValid(instance.getInstanceOwner(self)) for player "+getFirstName(player)+"("+player+") was " + (!isIdValid(instance.getInstanceOwner(self)))+ " if this is TRUE we fail movement");
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "requestEnterPlayer-instance.getInstanceOwner(self) == self for player "+getFirstName(player)+"("+player+") was "+(instance.getInstanceOwner(self) == self)+ " if this is TRUE we fail movement");
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "requestEnterPlayer-passed_owner != instance.getInstanceOwner(self) for player "+getFirstName(player)+"("+player+") was " + (passed_owner != instance.getInstanceOwner(self))+ " if this is TRUE we fail movement");
if (!isIdValid(instance.getInstanceOwner(self)) || instance.getInstanceOwner(self) == self || passed_owner != instance.getInstanceOwner(self))
{
dictionary dict = new dictionary();
dict.put("fail_reason", instance.FAIL_INSTANCE_CLOSED);
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "requestEnterPlayer-one of the cases were true for player "+getFirstName(player)+"("+player+") sending messageTo 'instanceFailureMessage'");
messageTo(player, "instanceFailureMessage", dict, 0.0f, false);
return SCRIPT_CONTINUE;
}
instance.addToPlayerList(self, player, team);
//instance.registerInstance(self);
params.put("location", getLocation(self));
params.put("instance_id", self);
params.put("instance_name", instance.getInstanceName(self));
params.put("owner", instance.getInstanceOwner(self));
params.put("start_time", instance.getInstanceStartTime(self));
params.put("join_code", 1);
params.put("debug_playerId", player);
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "requestEnterPlayer-player "+getFirstName(player)+"("+player+") passed all checks, calling messageTo 'movePlayerToInstance'. Params = " + params);
if(!messageTo(player, "movePlayerToInstance", params, 0.0f, false, self, "debugMovePlayerToInstanceHandler"))
{
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "requestEnterPlayer-player "+getFirstName(player)+"("+player+") messageTo 'movePlayerToInstance' returned false.");
}
return SCRIPT_CONTINUE;
}
messageHandler debugMovePlayerToInstanceHandler()
{
if(params == null || params.isEmpty())
{
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "debugMovePlayerToInstanceHandler-had null params, exiting scripts.");
return SCRIPT_CONTINUE;
}
obj_id player = params.getObjId("debug_playerId");
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "debugMovePlayerToInstanceHandler-messageTo 'movePlayerToInstance' couldnt find player "+getFirstName(player)+"("+player+"). This means we died without sending the player to the instance.");
return SCRIPT_CONTINUE;
}
messageHandler startNewInstance()
{
if(params == null || params.isEmpty())
{
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "startNewInstance-has a null params, exiting now.");
return SCRIPT_CONTINUE;
}
obj_id player = params.getObjId("player");
int team = params.getInt("team");
utils.setScriptVar(self, instance.INSTANCE_OWNER, player);
utils.setScriptVar(self, instance.INSTANCE_START_TIME, getGameTime());
instance.startInstanceTimer(self);
instance.addToPlayerList(self, player, team);
//instance.registerInstance(self);
params.put("location", getLocation(self));
params.put("instance_id", self);
params.put("instance_name", instance.getInstanceName(self));
params.put("owner", instance.getInstanceOwner(self));
params.put("start_time", instance.getInstanceStartTime(self));
params.put("join_code", 0);
utils.setScriptVar(self, instance.INSTANCE_TEAM, team);
CustomerServiceLog(instance.INSTANCE_DEBUG_LOG, "startNewInstance-player "+getFirstName(player)+"("+player+") passed checks and messageTo 'movePlayerToInstance' is being sent to them");
messageTo(player, "movePlayerToInstance", params, 0.0f, false);
messageTo(self, "beginSpawn", params, 0.0f, false);
return SCRIPT_CONTINUE;
}
messageHandler endInstanceSession()
{
string groupOne = instance.getPlayerList(self, 1);
string groupTwo = instance.getPlayerList(self, 2);
obj_id[] players = instance.getPlayersInPlayerList(groupOne);
obj_id[] playersTwo = instance.getPlayersInPlayerList(groupTwo);
instance.requestExitPlayer(self, players, 1);
instance.requestExitPlayer(self, playersTwo, 2);
utils.setScriptVar(self, instance.INSTANCE_OWNER, self);
utils.setScriptVar(self, instance.INSTANCE_START_TIME, -1);
utils.setScriptVar(self, instance.PLAYER_LIST+"_"+1, "none");
utils.setScriptVar(self, instance.PLAYER_LIST+"_"+2, "none");
utils.setScriptVar(self, instance.INSTANCE_TEAM, -1);
utils.removeScriptVar(self, "failed_min_player_check");
trial.bumpSession(self, "clock");
utils.setScriptVar(self, instance.INSTANCE_TEAM, -1);
instance.registerInstance(self);
messageTo(self, "cleanupSpawn", null, 0.0f, false);
return SCRIPT_CONTINUE;
}
messageHandler removePlayerFromList()
{
obj_id player = params.getObjId("player_id");
return SCRIPT_CONTINUE;
}
messageHandler startClock()
{
int instance_time = instance.getInstanceDuration(self);
dictionary dict = trial.getSessionDict(self, "clock");
dict.put("instance_time", instance_time);
if (instance_time <= 300)
messageTo(self, "handleClockTic", dict, 0.0f, false);
else
{
dict.put("instance_time", instance_time - 300);
messageTo(self, "handleClockTic", dict, 300.0f, false);
}
return SCRIPT_CONTINUE;
}
messageHandler clockOverride()
{
int new_time = params.getInt("new_time");
trial.bumpSession(self, "clock");
dictionary dict = trial.getSessionDict(self, "clock");
messageTo(self, "handleClockTic", dict, 0.0f, false);
return SCRIPT_CONTINUE;
}
messageHandler handleClockTic()
{
if (!trial.verifySession(self, params, "clock"))
return SCRIPT_CONTINUE;
int time = params.getInt("instance_time");
obj_id[] players = instance.getPlayersInInstanceArea(self);
dictionary dict = trial.getSessionDict(self, "clock");
if (time < 1)
{
dict.put("fail_reason", instance.INSTANCE_TIMEOUT);
if(players != null && players.length > 0)
{
utils.messageTo(players, "instanceFailureMessage", dict, 0.0f, false);
}
instance.closeInstance(self);
return SCRIPT_CONTINUE;
}
dict.put("player", players);
messageTo(self, "validatePlayer", dict, 0.0f, false);
int minPlayers = instance.getMinPlayers(self);
int numPlayers = instance.getCurrentPopulation(self);
if (numPlayers < minPlayers)
{
boolean godPresent = false;
if (players != null && players.length > 0)
{
for (int i=0;i<players.length;i++)
{
godPresent |= isGod(players[i]);
godPresent |= hasObjVar(players[i], "testingHoth");
}
}
int lastCheck = utils.getIntScriptVar(self, "failed_min_player_check");
if (!godPresent)
{
dict.put("player_low_limit", minPlayers);
dict.put("fail_reason", instance.FAIL_WARN_TOO_FEW);
utils.messageTo(players, "instanceFailureMessage", dict, 0.0f, false);
lastCheck++;
utils.setScriptVar(self, "failed_min_player_check", lastCheck);
}
else
{
utils.removeScriptVar(self, "failed_min_player_check");
}
if (lastCheck >= 3)
{
dict.put("fail_reason", instance.FAIL_INSTANCE_FEW_PLAYERS);
utils.messageTo(players, "instanceFailureMessage", dict, 0.0f, false);
instance.closeInstance(self);
return SCRIPT_CONTINUE;
}
}
dictionary clockData = instance.getNextClockTic(time);
int nextTic = clockData.getInt("nextTic");
int timeRemaining = clockData.getInt("timeRemaining");
if (timeRemaining == 0)
instance.sendSoonToCloseWarining(self, nextTic, players);
dict.put("instance_time", timeRemaining);
messageTo(self, "handleClockTic", dict, nextTic, false);
return SCRIPT_CONTINUE;
}
messageHandler validatePlayer()
{
obj_id player = params.getObjId("player");
boolean validated = true;
int reason = -1;
if (!isIdValid(player) || !exists(player))
{
doLogging("validatePlayer", "player is invalid or does not exist");
return SCRIPT_CONTINUE;
}
if (!isIdValid(instance.getInstanceOwner(self)) || instance.getInstanceOwner(self) == self)
{
validated = false;
reason = instance.FAIL_INSTANCE_CLOSED;
}
if (!instance.isPlayerInPlayerList(player, instance.getPlayerList(self)) && !instance.isPlayerInPlayerList(player, instance.getPlayerList(self, 2)))
{
validated = false;
reason = instance.FAIL_NOT_MEMBER;
}
if (instance.getCurrentPopulation(self) > instance.getInstancePlayerCap(self))
{
validated = false;
reason = instance.FAIL_INSTANCE_FULL;
}
if (utils.hasScriptVar(player, gm.INSTANCE_AUTH))
{
validated = true;
return SCRIPT_CONTINUE;
}
if (!validated)
{
dictionary dict = new dictionary();
dict.put("fail_reason", reason);
messageTo(player, "instanceFailureMessage", dict, 0.0f, false);
instance.requestExitPlayer(instance.getInstanceName(self), player, 1);
instance.removeFromPlayerIdList(self, player);
}
else
{
instance.addToPlayerIdList(self, player);
}
return SCRIPT_CONTINUE;
}
void doLogging(string section, string message)
{
if (LOGGING)
LOG("doLogging/instance_manager/"+section, message);
}