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* Code compiles - execution NOT tested * updating gitignore * Removed intellij settings files * Removed more intellij files * Added exclusion for JDK classes. * Fixed purchasing script for vendors that have listed coin types. * Updated script to not kick off until the entire preload is complete. * adds static name entry for Solo movie poster and tcg9 vendor entry * clean up empty and orphaned object templates * adds placeholder black market (static) spawns * corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors * Updated gitignore and removed intellij project files * Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src * Fixed appearance and template for terminal (#2) * Fixed appearance and template for terminal (#3) * Fixed appearance and template for terminal (#4) * Deleted another faulty/orphaned object template * Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges. * Fixed some unneeded java 11 changes
38 lines
986 B
Java
Executable File
38 lines
986 B
Java
Executable File
package script.working.jfreeman;
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import script.obj_id;
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public class dressnpc extends script.base_script
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{
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public dressnpc()
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{
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}
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public int OnAttach(obj_id self) throws InterruptedException
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{
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debugSpeakMsg(self, "attached!");
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return SCRIPT_CONTINUE;
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}
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public int OnHearSpeech(obj_id self, obj_id speaker, String text) throws InterruptedException
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{
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if (text.equals("done"))
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{
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debugSpeakMsg(self, "detaching jfreeman.dressnpc");
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detachScript(self, "jfreeman.dressnpc");
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return SCRIPT_CONTINUE;
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}
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else if (text.equals("dress"))
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{
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obj_id thingToWear = getLookAtTarget(speaker);
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if (thingToWear == null)
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{
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debugSpeakMsg(self, "you aren't looking at anything.");
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}
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else
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{
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equip(thingToWear, self);
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}
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}
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return SCRIPT_CONTINUE;
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}
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}
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