Files
dsrc/sku.0/sys.server/compiled/game/script/ai/beast_inventory.script
T

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299 B
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include library.utils;
trigger OnReceivedItem(obj_id srcContainer, obj_id transferer, obj_id item)
{
if(!isPlayer(transferer))
{
return SCRIPT_CONTINUE;
}
return SCRIPT_OVERRIDE;
}
trigger OnAboutToLoseItem(obj_id destContainer, obj_id transferer, obj_id item)
{
return SCRIPT_OVERRIDE;
}