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dsrc/sku.0/sys.server/compiled/game/script/conversation/ep3_wookiee_slave.script
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// ======================================================================
//
// ep3_wookiee_slave.script
// Copyright 2004, Sony Online Entertainment
// All Rights Reserved.
//
// Created with SwgConversationEditor 1.28 - DO NOT EDIT THIS AUTO-GENERATED FILE!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.utils;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/ep3_wookiee_slave";
// ======================================================================
// Script Conditions
// ======================================================================
boolean ep3_wookiee_slave_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean ep3_wookiee_slave_condition_hasFinishedQuest1 (obj_id player, obj_id npc)
{
int questId = questGetQuestId("quest/ep3_wookiee_benefactor_1");
return questIsQuestComplete(questId, player);
}
// ----------------------------------------------------------------------
boolean ep3_wookiee_slave_condition_hasFinishedQuest2 (obj_id player, obj_id npc)
{
int questId = questGetQuestId("quest/ep3_wookiee_benefactor_2");
return questIsQuestComplete(questId, player);
}
// ----------------------------------------------------------------------
boolean ep3_wookiee_slave_condition_hasFinishedQuest3 (obj_id player, obj_id npc)
{
int questId = questGetQuestId("quest/ep3_wookiee_benefactor_3");
return questIsQuestComplete(questId, player);
}
// ----------------------------------------------------------------------
boolean ep3_wookiee_slave_condition_isOnQuest1 (obj_id player, obj_id npc)
{
int questId = questGetQuestId("quest/ep3_wookiee_benefactor_1");
return questIsQuestActive(questId, player);
}
// ----------------------------------------------------------------------
boolean ep3_wookiee_slave_condition_isOnQuest2 (obj_id player, obj_id npc)
{
int questId = questGetQuestId("quest/ep3_wookiee_benefactor_2");
return questIsQuestActive(questId, player);
}
// ----------------------------------------------------------------------
boolean ep3_wookiee_slave_condition_hasFinishedRodianQuest1 (obj_id player, obj_id npc)
{
int questId = questGetQuestId("quest/ep3_rodian_hunter_1");
return questIsQuestComplete(questId, player);
}
// ======================================================================
// Script Actions
// ======================================================================
void ep3_wookiee_slave_action_giveQuestOne (obj_id player, obj_id npc)
{
// Apply the first quest to the player here
int questId = questGetQuestId("quest/ep3_wookiee_benefactor_1");
questActivateQuest(questId, player, npc);
// playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f);
}
// ----------------------------------------------------------------------
void ep3_wookiee_slave_action_giveQuestTwo (obj_id player, obj_id npc)
{
// Apply the second quest to the player here.
int questId = questGetQuestId("quest/ep3_wookiee_benefactor_2");
questActivateQuest(questId, player, npc);
//playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_medium.cef", getLocation(npc), 0f);
}
// ----------------------------------------------------------------------
void ep3_wookiee_slave_action_clearQuests (obj_id player, obj_id npc)
{
// REMOVE QUEST using the questClearQuest command
int questId1 = questGetQuestId("quest/ep3_rodian_hunter_1");
int questId2 = questGetQuestId("quest/ep3_rodian_hunter_2");
int questId3 = questGetQuestId("quest/ep3_rodian_hunter_3");
int questId4 = questGetQuestId("quest/ep3_wookiee_benefactor_1");
int questId5 = questGetQuestId("quest/ep3_wookiee_benefactor_2");
int questId6 = questGetQuestId("quest/ep3_wookiee_benefactor_3");
questClearQuest(questId1, player);
questClearQuest(questId2, player);
questClearQuest(questId3, player);
questClearQuest(questId4, player);
questClearQuest(questId5, player);
questClearQuest(questId6, player);
//playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f);
}
// ----------------------------------------------------------------------
void ep3_wookiee_slave_action_speak_SHORT (obj_id player, obj_id npc)
{
playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f);
}
// ----------------------------------------------------------------------
void ep3_wookiee_slave_action_speak_MEDIUM (obj_id player, obj_id npc)
{
playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_medium.cef", getLocation(npc), 0f);
}
// ----------------------------------------------------------------------
void ep3_wookiee_slave_action_speak_LONG (obj_id player, obj_id npc)
{
playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_long.cef", getLocation(npc), 0f);
}
// ----------------------------------------------------------------------
void ep3_wookiee_slave_action_giveQuestThree (obj_id player, obj_id npc)
{
int questId = questGetQuestId("quest/ep3_rodian_hunter_3");
questActivateQuest(questId, player, npc);
//playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f);
}
// ======================================================================
// Script %TO Tokens
// ======================================================================
// ======================================================================
// Script %DI Tokens
// ======================================================================
// ======================================================================
// Script %DF Tokens
// ======================================================================
// ======================================================================
// handleBranch<n> Functions
// ======================================================================
int ep3_wookiee_slave_handleBranch2 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: Have you come to help us?
//-- [RESPONSE NOTE]
//-- PLAYER: Yes I have.
if (response == "s_344a7894")
{
//-- [NOTE]
if (ep3_wookiee_slave_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "celebrate");
//-- NPC: Wonderful! Punish those Trandoshan slavers!
string_id message = new string_id (c_stringFile, "s_83601c38");
utils.removeScriptVar (player, "conversation.ep3_wookiee_slave.branchId");
chat.chat (npc, player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
// ======================================================================
// User Script Triggers
// ======================================================================
trigger OnInitialize ()
{
if ((!isMob (self)) || (isPlayer (self)))
detachScript(self, "conversation.ep3_wookiee_slave");
setCondition (self, CONDITION_CONVERSABLE);
setInvulnerable (self, true);
setName (self, "Threbacca");
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
setInvulnerable (self, true);
setName (self, "Threbacca");
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "conversation.ep3_wookiee_slave");
return SCRIPT_CONTINUE;
}
// ======================================================================
// Script Triggers
// ======================================================================
//-- This function should move to base_class.java
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
// ----------------------------------------------------------------------
trigger OnStartNpcConversation (obj_id player)
{
obj_id npc = self;
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE]
if (!ep3_wookiee_slave_condition_hasFinishedQuest1 (player, npc))
{
doAnimationAction (npc, "weeping");
//-- NPC: Oh dear! Won't someone save us?!
string_id message = new string_id (c_stringFile, "s_6c82f861");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (ep3_wookiee_slave_condition_hasFinishedQuest1 (player, npc))
{
doAnimationAction (npc, "catchbreath");
//-- NPC: Have you come to help us?
string_id message = new string_id (c_stringFile, "s_670ea628");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Yes I have.
boolean hasResponse0 = false;
if (ep3_wookiee_slave_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_344a7894");
utils.setScriptVar (player, "conversation.ep3_wookiee_slave.branchId", 2);
npcStartConversation (player, npc, "ep3_wookiee_slave", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (ep3_wookiee_slave_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "bow");
//-- NPC: We're saved! Thank you so much.
string_id message = new string_id (c_stringFile, "s_3d484801");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "ep3_wookiee_slave")
return SCRIPT_CONTINUE;
obj_id npc = self;
int branchId = utils.getIntScriptVar (player, "conversation.ep3_wookiee_slave.branchId");
if (branchId == 2 && ep3_wookiee_slave_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar (player, "conversation.ep3_wookiee_slave.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================