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1498 lines
42 KiB
Plaintext
1498 lines
42 KiB
Plaintext
// ======================================================================
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//
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// illicit_broker_2.script
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// Copyright 2004, Sony Online Entertainment
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// All Rights Reserved.
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//
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// Created with SwgConversationEditor 1.35 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.factions;
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include library.groundquests;
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include library.money;
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include library.smuggler;
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include library.static_item;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/illicit_broker_2";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean illicit_broker_2_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean illicit_broker_2_condition_isNonSmuggler (obj_id player, obj_id npc)
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{
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if(utils.getPlayerProfession(player) != utils.SMUGGLER)
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{
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return true;
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean illicit_broker_2_condition_isDoingMission (obj_id player, obj_id npc)
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{
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if (groundquests.isDoingSmugglerMission(player))
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{
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return true;
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean illicit_broker_2_condition_smugglerAboveMissionTier (obj_id player, obj_id npc)
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{
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float underworldFaction = factions.getFactionStanding( player, "underworld" );
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int brokerTier = 2;
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if (smuggler.getSmuggleTier(underworldFaction) > brokerTier)
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{
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return true;
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean illicit_broker_2_condition_hasMissionContrabandBusiness (obj_id player, obj_id npc)
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{
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int brokerTier = 2;
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if (smuggler.hasMissionContrabandForTransaction(player, brokerTier))
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{
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return true;
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean illicit_broker_2_condition_hasSomeContraband (obj_id player, obj_id npc)
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{
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if (smuggler.hasIllicitContraband(player))
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{
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return true;
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean illicit_broker_2_condition_hasMissionContraband (obj_id player, obj_id npc)
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{
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if (smuggler.hasIllicitMissionContraband(player))
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{
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return true;
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean illicit_broker_2_condition_hasMissionContrabandToDeliver (obj_id player, obj_id npc)
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{
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float underworldFaction = factions.getFactionStanding( player, "underworld" );
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int brokerTier = 2;
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if (smuggler.getSmuggleTier(underworldFaction) == brokerTier)
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{
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return true;
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}
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return false;
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void illicit_broker_2_action_startGiveQuest (obj_id player, obj_id npc)
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{
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string illicit_broker_2_tokenTO_contrabandName = utils.getStringScriptVar(player, "illicitContrabandTrade");
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obj_id pInv = utils.getInventoryContainer(player);
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obj_id[] missionContraband = utils.getAllStaticItemsInPlayerInventory(player, illicit_broker_2_tokenTO_contrabandName);
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int contrabandSize = utils.countOfStackedItemsInArray(missionContraband);
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if( contrabandSize >= 5 )
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{
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static_item.decrementUnstackedStaticItemAmount (missionContraband, 5);
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utils.removeScriptVar(player, "illicitContrabandTrade");
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CustomerServiceLog("SMUGGLER_SYSTEM", player + "Received Tier 2 Illicit Contraband mission from "+npc);
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groundquests.requestGrantQuest(player, "quest/smuggle_illicit_2", true);
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}
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}
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// ----------------------------------------------------------------------
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void illicit_broker_2_action_giveIllicitPointerQuest (obj_id player, obj_id npc)
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{
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int missionTier = smuggler.getMissionCotrabandPointerTier(player);
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string pointerQuest = "";
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switch (missionTier)
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{
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case 1:
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pointerQuest = "quest/smuggle_pointer_illicit_1";
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break;
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case 2:
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pointerQuest = "quest/smuggle_pointer_illicit_2";
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break;
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case 3:
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pointerQuest = "quest/smuggle_pointer_illicit_3";
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break;
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case 4:
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pointerQuest = "quest/smuggle_pointer_illicit_4";
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break;
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case 5:
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pointerQuest = "quest/smuggle_pointer_illicit_5";
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break;
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default:
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break;
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}
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if (!groundquests.isQuestActive(player, pointerQuest))
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{
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groundquests.requestGrantQuest(player, pointerQuest, true);
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}
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}
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// ----------------------------------------------------------------------
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void illicit_broker_2_action_sellContraband (obj_id player, obj_id npc)
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{
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string illicit_broker_2_tokenTO_contrabandName = utils.getStringScriptVar(player, "illicitContrabandTrade");
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obj_id pInv = utils.getInventoryContainer(player);
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obj_id[] tradeContraband = utils.getAllStaticItemsInPlayerInventory(player, illicit_broker_2_tokenTO_contrabandName);
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int contrabandSize = utils.countOfStackedItemsInArray(tradeContraband);
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if( contrabandSize >= 5 )
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{
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static_item.decrementUnstackedStaticItemAmount (tradeContraband, 5);
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dictionary params = new dictionary();
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money.systemPayout(money.ACCT_RELIC_DEALER, player, smuggler.TIER_2_ILLICIT_SELL_VALUE, null, params);
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utils.removeScriptVar(player, "illicitContrabandTrade");
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}
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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string illicit_broker_2_tokenTO_contrabandName (obj_id player, obj_id npc)
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{
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int brokerTier = 2;
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string contraband = smuggler.getMissionContrabandForTransactionName(player, brokerTier);
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if (contraband != null)
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{
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utils.setScriptVar(player, "illicitContrabandTrade", contraband);
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string_id contrabandId = new string_id ("static_item_n", contraband);
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string contrabandItemName = getString(contrabandId);
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return contrabandItemName;
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}
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return "";
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}
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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int illicit_broker_2_tokenDI_cashValue (obj_id player, obj_id npc)
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{
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return (smuggler.TIER_2_ILLICIT_SELL_VALUE);
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}
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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float illicit_broker_2_tokenDF_tokenDF0001 (obj_id player, obj_id npc)
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{
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return 0.f;
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}
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int illicit_broker_2_handleBranch5 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: I see you have some %TO. I have some customers who are interested in these.
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//-- [RESPONSE NOTE]
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//-- PLAYER: I would like to sell it to you.
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if (response == "s_52")
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{
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//-- [NOTE]
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if (illicit_broker_2_condition__defaultCondition (player, npc))
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{
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//-- NPC: I will give you %DI credits for (5) %TO.
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string_id message = new string_id (c_stringFile, "s_54");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: You have a deal.
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boolean hasResponse0 = false;
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if (illicit_broker_2_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: No. I will hold onto it for now.
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boolean hasResponse1 = false;
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if (illicit_broker_2_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_58");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_60");
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utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 6);
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prose_package pp = new prose_package ();
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pp.stringId = message;
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pp.actor.set (player);
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pp.target.set (npc);
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pp.other.set (illicit_broker_2_tokenTO_contrabandName (player, npc));
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pp.digitInteger = illicit_broker_2_tokenDI_cashValue (player, npc);
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npcSpeak (player, pp);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
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prose_package pp = new prose_package ();
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pp.stringId = message;
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pp.actor.set (player);
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pp.target.set (npc);
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pp.other.set (illicit_broker_2_tokenTO_contrabandName (player, npc));
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pp.digitInteger = illicit_broker_2_tokenDI_cashValue (player, npc);
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npcEndConversationWithMessage (player, pp);
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}
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: I would like an assignment to deliver this rare contraband to one of your customers.
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if (response == "s_53")
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{
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//-- [NOTE]
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if (illicit_broker_2_condition__defaultCondition (player, npc))
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{
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//-- NPC: I will pack it up for you in a container so the customer will know its authentic.
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string_id message = new string_id (c_stringFile, "s_57");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: OK.
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boolean hasResponse0 = false;
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if (illicit_broker_2_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: Never mind. I changed my mind.
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boolean hasResponse1 = false;
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if (illicit_broker_2_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_19");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_23");
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utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 9);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: Can I deliver these for you?
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if (response == "s_27")
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{
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//-- [NOTE]
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if (illicit_broker_2_condition_smugglerAboveMissionTier (player, npc))
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{
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//-- NPC: Thanks for the offer but you have advanced in our organization to the point these missions are beneath someone with your skills. I will find someone else to deliver these items for me.
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string_id message = new string_id (c_stringFile, "s_29");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: I would like to sell it to you.
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boolean hasResponse0 = false;
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if (illicit_broker_2_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: I would like an assignment to deliver this rare contraband to one of your customers.
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boolean hasResponse1 = false;
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if (illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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//-- PLAYER: Can I deliver these for you?
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boolean hasResponse2 = false;
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if (!illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse2 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_52");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_53");
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if (hasResponse2)
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responses [responseIndex++] = new string_id (c_stringFile, "s_27");
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utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 5);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (!illicit_broker_2_condition_smugglerAboveMissionTier (player, npc))
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{
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//-- NPC: I am afraid you haven't demonstrated enough skill to deliver these. You have to build a level of trust in our organization before I will trust you with such valuable cargo deliveries.
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string_id message = new string_id (c_stringFile, "s_31");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: I would like to sell it to you.
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boolean hasResponse0 = false;
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if (illicit_broker_2_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: I would like an assignment to deliver this rare contraband to one of your customers.
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boolean hasResponse1 = false;
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if (illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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//-- PLAYER: Can I deliver these for you?
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boolean hasResponse2 = false;
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if (!illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse2 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_52");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_53");
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if (hasResponse2)
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responses [responseIndex++] = new string_id (c_stringFile, "s_27");
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utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 5);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int illicit_broker_2_handleBranch6 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: I will give you %DI credits for (5) %TO.
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//-- [RESPONSE NOTE]
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//-- PLAYER: You have a deal.
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if (response == "s_58")
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{
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illicit_broker_2_action_sellContraband (player, npc);
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//-- [NOTE]
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if (illicit_broker_2_condition__defaultCondition (player, npc))
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{
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//-- NPC: Thank you! I deposited %DI credits into your account. I will get someone else to deliver this for me. Pleasure doing business with you.
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string_id message = new string_id (c_stringFile, "s_59");
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utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
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prose_package pp = new prose_package ();
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pp.stringId = message;
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pp.actor.set (player);
|
|
pp.target.set (npc);
|
|
pp.digitInteger = illicit_broker_2_tokenDI_cashValue (player, npc);
|
|
|
|
npcEndConversationWithMessage (player, pp);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: No. I will hold onto it for now.
|
|
if (response == "s_60")
|
|
{
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Suit yourself.
|
|
string_id message = new string_id (c_stringFile, "s_61");
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int illicit_broker_2_handleBranch9 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: I will pack it up for you in a container so the customer will know its authentic.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: OK.
|
|
if (response == "s_19")
|
|
{
|
|
illicit_broker_2_action_startGiveQuest (player, npc);
|
|
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Thanks you! I am sure it is in safe hands with you. Good luck.
|
|
string_id message = new string_id (c_stringFile, "s_22");
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Never mind. I changed my mind.
|
|
if (response == "s_23")
|
|
{
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Suit yourself.
|
|
string_id message = new string_id (c_stringFile, "s_25");
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int illicit_broker_2_handleBranch12 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Thanks for the offer but you have advanced in our organization to the point these missions are beneath someone with your skills. I will find someone else to deliver these items for me.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: I would like to sell it to you.
|
|
if (response == "s_52")
|
|
{
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: I will give you %DI credits for (5) %TO.
|
|
string_id message = new string_id (c_stringFile, "s_54");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: You have a deal.
|
|
boolean hasResponse0 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: No. I will hold onto it for now.
|
|
boolean hasResponse1 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_58");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_60");
|
|
|
|
utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 6);
|
|
|
|
prose_package pp = new prose_package ();
|
|
pp.stringId = message;
|
|
pp.actor.set (player);
|
|
pp.target.set (npc);
|
|
pp.other.set (illicit_broker_2_tokenTO_contrabandName (player, npc));
|
|
pp.digitInteger = illicit_broker_2_tokenDI_cashValue (player, npc);
|
|
|
|
npcSpeak (player, pp);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
prose_package pp = new prose_package ();
|
|
pp.stringId = message;
|
|
pp.actor.set (player);
|
|
pp.target.set (npc);
|
|
pp.other.set (illicit_broker_2_tokenTO_contrabandName (player, npc));
|
|
pp.digitInteger = illicit_broker_2_tokenDI_cashValue (player, npc);
|
|
|
|
npcEndConversationWithMessage (player, pp);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: I would like an assignment to deliver this rare contraband to one of your customers.
|
|
if (response == "s_53")
|
|
{
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: I will pack it up for you in a container so the customer will know its authentic.
|
|
string_id message = new string_id (c_stringFile, "s_57");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: OK.
|
|
boolean hasResponse0 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: Never mind. I changed my mind.
|
|
boolean hasResponse1 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_19");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_23");
|
|
|
|
utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 9);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Can I deliver these for you?
|
|
if (response == "s_27")
|
|
{
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition_smugglerAboveMissionTier (player, npc))
|
|
{
|
|
//-- NPC: Thanks for the offer but you have advanced in our organization to the point these missions are beneath someone with your skills. I will find someone else to deliver these items for me.
|
|
string_id message = new string_id (c_stringFile, "s_29");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: I would like to sell it to you.
|
|
boolean hasResponse0 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: I would like an assignment to deliver this rare contraband to one of your customers.
|
|
boolean hasResponse1 = false;
|
|
if (illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
//-- PLAYER: Can I deliver these for you?
|
|
boolean hasResponse2 = false;
|
|
if (!illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse2 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_52");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_53");
|
|
|
|
if (hasResponse2)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_27");
|
|
|
|
utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 5);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (!illicit_broker_2_condition_smugglerAboveMissionTier (player, npc))
|
|
{
|
|
//-- NPC: I am afraid you haven't demonstrated enough skill to deliver these. You have to build a level of trust in our organization before I will trust you with such valuable cargo deliveries.
|
|
string_id message = new string_id (c_stringFile, "s_31");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: I would like to sell it to you.
|
|
boolean hasResponse0 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: I would like an assignment to deliver this rare contraband to one of your customers.
|
|
boolean hasResponse1 = false;
|
|
if (illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
//-- PLAYER: Can I deliver these for you?
|
|
boolean hasResponse2 = false;
|
|
if (!illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse2 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_52");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_53");
|
|
|
|
if (hasResponse2)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_27");
|
|
|
|
utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 5);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int illicit_broker_2_handleBranch13 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: I am afraid you haven't demonstrated enough skill to deliver these. You have to build a level of trust in our organization before I will trust you with such valuable cargo deliveries.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: I would like to sell it to you.
|
|
if (response == "s_52")
|
|
{
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: I will give you %DI credits for (5) %TO.
|
|
string_id message = new string_id (c_stringFile, "s_54");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: You have a deal.
|
|
boolean hasResponse0 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: No. I will hold onto it for now.
|
|
boolean hasResponse1 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_58");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_60");
|
|
|
|
utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 6);
|
|
|
|
prose_package pp = new prose_package ();
|
|
pp.stringId = message;
|
|
pp.actor.set (player);
|
|
pp.target.set (npc);
|
|
pp.other.set (illicit_broker_2_tokenTO_contrabandName (player, npc));
|
|
pp.digitInteger = illicit_broker_2_tokenDI_cashValue (player, npc);
|
|
|
|
npcSpeak (player, pp);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
prose_package pp = new prose_package ();
|
|
pp.stringId = message;
|
|
pp.actor.set (player);
|
|
pp.target.set (npc);
|
|
pp.other.set (illicit_broker_2_tokenTO_contrabandName (player, npc));
|
|
pp.digitInteger = illicit_broker_2_tokenDI_cashValue (player, npc);
|
|
|
|
npcEndConversationWithMessage (player, pp);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: I would like an assignment to deliver this rare contraband to one of your customers.
|
|
if (response == "s_53")
|
|
{
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: I will pack it up for you in a container so the customer will know its authentic.
|
|
string_id message = new string_id (c_stringFile, "s_57");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: OK.
|
|
boolean hasResponse0 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: Never mind. I changed my mind.
|
|
boolean hasResponse1 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_19");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_23");
|
|
|
|
utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 9);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Can I deliver these for you?
|
|
if (response == "s_27")
|
|
{
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition_smugglerAboveMissionTier (player, npc))
|
|
{
|
|
//-- NPC: Thanks for the offer but you have advanced in our organization to the point these missions are beneath someone with your skills. I will find someone else to deliver these items for me.
|
|
string_id message = new string_id (c_stringFile, "s_29");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: I would like to sell it to you.
|
|
boolean hasResponse0 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: I would like an assignment to deliver this rare contraband to one of your customers.
|
|
boolean hasResponse1 = false;
|
|
if (illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
//-- PLAYER: Can I deliver these for you?
|
|
boolean hasResponse2 = false;
|
|
if (!illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse2 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_52");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_53");
|
|
|
|
if (hasResponse2)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_27");
|
|
|
|
utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 5);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (!illicit_broker_2_condition_smugglerAboveMissionTier (player, npc))
|
|
{
|
|
//-- NPC: I am afraid you haven't demonstrated enough skill to deliver these. You have to build a level of trust in our organization before I will trust you with such valuable cargo deliveries.
|
|
string_id message = new string_id (c_stringFile, "s_31");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: I would like to sell it to you.
|
|
boolean hasResponse0 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: I would like an assignment to deliver this rare contraband to one of your customers.
|
|
boolean hasResponse1 = false;
|
|
if (illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
//-- PLAYER: Can I deliver these for you?
|
|
boolean hasResponse2 = false;
|
|
if (!illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse2 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_52");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_53");
|
|
|
|
if (hasResponse2)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_27");
|
|
|
|
utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 5);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int illicit_broker_2_handleBranch14 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: If you want to turn in those other illicit contraband items, you will need to see one of my associates.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Who do I need to see to turn them in?
|
|
if (response == "s_34")
|
|
{
|
|
illicit_broker_2_action_giveIllicitPointerQuest (player, npc);
|
|
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Tell them I said you were ok.
|
|
string_id message = new string_id (c_stringFile, "s_36");
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Not right now.
|
|
if (response == "s_38")
|
|
{
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Suit yourself then.
|
|
string_id message = new string_id (c_stringFile, "s_40");
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
// ======================================================================
|
|
// User Script Triggers
|
|
// ======================================================================
|
|
|
|
trigger OnInitialize ()
|
|
{
|
|
if ((!isTangible (self)) || (isPlayer (self)))
|
|
detachScript(self, "conversation.illicit_broker_2");
|
|
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnAttach ()
|
|
{
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
|
|
{
|
|
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
|
|
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
|
|
menuInfoData.setServerNotify (false);
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
groundquests.sendSignal(player, "dalyaPointer");
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnIncapacitated (obj_id killer)
|
|
{
|
|
clearCondition (self, CONDITION_CONVERSABLE);
|
|
detachScript (self, "conversation.illicit_broker_2");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
// Script Triggers
|
|
// ======================================================================
|
|
|
|
//-- This function should move to base_class.java
|
|
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
|
|
{
|
|
Object[] objects = new Object[responses.length];
|
|
System.arraycopy(responses, 0, objects, 0, responses.length);
|
|
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnStartNpcConversation (obj_id player)
|
|
{
|
|
obj_id npc = self;
|
|
|
|
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
|
|
return SCRIPT_OVERRIDE;
|
|
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition_isNonSmuggler (player, npc))
|
|
{
|
|
//-- NPC: We have nothing to discuss.
|
|
string_id message = new string_id (c_stringFile, "s_4");
|
|
chat.chat (npc, player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition_isDoingMission (player, npc))
|
|
{
|
|
//-- NPC: I see you currently have an assignment. My customers do not like to be kept waiting. Finish your current delivery and then we can talk.
|
|
string_id message = new string_id (c_stringFile, "s_6");
|
|
chat.chat (npc, player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (!illicit_broker_2_condition_hasSomeContraband (player, npc))
|
|
{
|
|
//-- NPC: I only deal in rare contraband, it appears you do not have any. We have no business at this time.
|
|
string_id message = new string_id (c_stringFile, "s_49");
|
|
chat.chat (npc, player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (!illicit_broker_2_condition_hasMissionContraband (player, npc))
|
|
{
|
|
//-- NPC: I see you have some rare contraband but not in the quantity required. When you have collected at least 5 of the same type, come back and talk to me and we can do business.
|
|
string_id message = new string_id (c_stringFile, "s_50");
|
|
chat.chat (npc, player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition_hasMissionContrabandBusiness (player, npc))
|
|
{
|
|
//-- NPC: I see you have some %TO. I have some customers who are interested in these.
|
|
string_id message = new string_id (c_stringFile, "s_51");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: I would like to sell it to you.
|
|
boolean hasResponse0 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: I would like an assignment to deliver this rare contraband to one of your customers.
|
|
boolean hasResponse1 = false;
|
|
if (illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
//-- PLAYER: Can I deliver these for you?
|
|
boolean hasResponse2 = false;
|
|
if (!illicit_broker_2_condition_hasMissionContrabandToDeliver (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse2 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_52");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_53");
|
|
|
|
if (hasResponse2)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_27");
|
|
|
|
utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 5);
|
|
|
|
prose_package pp = new prose_package ();
|
|
pp.stringId = message;
|
|
pp.actor.set (player);
|
|
pp.target.set (npc);
|
|
pp.other.set (illicit_broker_2_tokenTO_contrabandName (player, npc));
|
|
|
|
npcStartConversation (player, npc, "illicit_broker_2", null, pp, responses);
|
|
}
|
|
else
|
|
{
|
|
prose_package pp = new prose_package ();
|
|
pp.stringId = message;
|
|
pp.actor.set (player);
|
|
pp.target.set (npc);
|
|
pp.other.set (illicit_broker_2_tokenTO_contrabandName (player, npc));
|
|
|
|
chat.chat (npc, player, null, null, pp);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (illicit_broker_2_condition_hasMissionContraband (player, npc))
|
|
{
|
|
//-- NPC: If you want to turn in those other illicit contraband items, you will need to see one of my associates.
|
|
string_id message = new string_id (c_stringFile, "s_62");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Who do I need to see to turn them in?
|
|
boolean hasResponse0 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: Not right now.
|
|
boolean hasResponse1 = false;
|
|
if (illicit_broker_2_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_34");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_38");
|
|
|
|
utils.setScriptVar (player, "conversation.illicit_broker_2.branchId", 14);
|
|
|
|
npcStartConversation (player, npc, "illicit_broker_2", message, responses);
|
|
}
|
|
else
|
|
{
|
|
chat.chat (npc, player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
|
|
{
|
|
if (conversationId != "illicit_broker_2")
|
|
return SCRIPT_CONTINUE;
|
|
|
|
obj_id npc = self;
|
|
|
|
int branchId = utils.getIntScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
if (branchId == 5 && illicit_broker_2_handleBranch5 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 6 && illicit_broker_2_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 9 && illicit_broker_2_handleBranch9 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 12 && illicit_broker_2_handleBranch12 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 13 && illicit_broker_2_handleBranch13 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 14 && illicit_broker_2_handleBranch14 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
|
|
|
|
utils.removeScriptVar (player, "conversation.illicit_broker_2.branchId");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
|