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dsrc/sku.0/sys.server/compiled/game/script/conversation/itp_veers_main.script
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// ======================================================================
//
// itp_veers_main.script
// Copyright 2004, Sony Online Entertainment
// All Rights Reserved.
//
// Created with SwgConversationEditor 1.36 - DO NOT EDIT THIS AUTO-GENERATED FILE!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.factions;
include library.groundquests;
include library.space_quest;
include library.utils;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/itp_veers_main";
// ======================================================================
// Script Conditions
// ======================================================================
boolean itp_veers_main_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean itp_veers_main_condition_itp_veers_01_active (obj_id player, obj_id npc)
{
return groundquests.isQuestActive(player, "itp_veers_01");
}
// ----------------------------------------------------------------------
boolean itp_veers_main_condition_itp_veers_01_complete (obj_id player, obj_id npc)
{
return groundquests.isTaskActive(player, "itp_veers_01", "itp_veers_01_03") ||
groundquests.hasCompletedQuest(player, "itp_veers_01");
}
// ----------------------------------------------------------------------
boolean itp_veers_main_condition_itp_veers_02_active (obj_id player, obj_id npc)
{
return groundquests.isQuestActive(player, "itp_veers_02");
}
// ----------------------------------------------------------------------
boolean itp_veers_main_condition_itp_veers_02_failed (obj_id player, obj_id npc)
{
return groundquests.isTaskActive(player, "itp_veers_02", "itp_veers_02_04_fail");
}
// ----------------------------------------------------------------------
boolean itp_veers_main_condition_itp_veers_02_complete (obj_id player, obj_id npc)
{
return groundquests.isTaskActive(player, "itp_veers_02", "itp_veers_02_04") ||
groundquests.hasCompletedQuest(player, "itp_veers_02");
}
// ----------------------------------------------------------------------
boolean itp_veers_main_condition_completedThrawn (obj_id player, obj_id npc)
{
return groundquests.hasCompletedQuest(player, "itp_thrawn_02");
}
// ----------------------------------------------------------------------
boolean itp_veers_main_condition_notImperial (obj_id player, obj_id npc)
{
string playerFaction = factions.getFaction(player);
if ( playerFaction == null || !playerFaction.equals("Imperial") )
{
return true;
}
return false;
}
// ----------------------------------------------------------------------
boolean itp_veers_main_condition_imperial_isOnLeave (obj_id player, obj_id npc)
{
return factions.isOnLeave(player);
}
// ======================================================================
// Script Actions
// ======================================================================
void itp_veers_main_action_itp_veers_01_granted (obj_id player, obj_id npc)
{
groundquests.grantQuest(player, "itp_veers_01");
}
// ----------------------------------------------------------------------
void itp_veers_main_action_itp_veers_01_signal (obj_id player, obj_id npc)
{
groundquests.sendSignal(player, "itp_veers_01_03");
}
// ----------------------------------------------------------------------
void itp_veers_main_action_itp_veers_02_signal (obj_id player, obj_id npc)
{
groundquests.sendSignal(player, "itp_veers_02_04");
}
// ----------------------------------------------------------------------
void itp_veers_main_action_itp_veers_02_granted (obj_id player, obj_id npc)
{
if ( groundquests.isQuestActive(player, "itp_veers_02") )
{
groundquests.clearQuest(player, "itp_veers_02");
}
groundquests.grantQuest(player, "itp_veers_02");
}
// ======================================================================
// Script %TO Tokens
// ======================================================================
// ======================================================================
// Script %DI Tokens
// ======================================================================
// ======================================================================
// Script %DF Tokens
// ======================================================================
// ======================================================================
// handleBranch<n> Functions
// ======================================================================
int itp_veers_main_handleBranch4 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: It was a trap, and you were caught in it. I would dearly like to make that Rebel officer pay. Maybe they will try the same ploy again if we set it up. Willing to try again?
//-- [RESPONSE NOTE]
//-- PLAYER: I am.
if (response == "s_48")
{
//-- [NOTE]
if (itp_veers_main_condition__defaultCondition (player, npc))
{
itp_veers_main_action_itp_veers_02_granted (player, npc);
//-- NPC: Good. You know what to do. I expect better results this time.
string_id message = new string_id (c_stringFile, "s_51");
utils.removeScriptVar (player, "conversation.itp_veers_main.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: No thank you.
if (response == "s_49")
{
//-- [NOTE]
if (itp_veers_main_condition__defaultCondition (player, npc))
{
//-- NPC: Very well.
string_id message = new string_id (c_stringFile, "s_50");
utils.removeScriptVar (player, "conversation.itp_veers_main.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
int itp_veers_main_handleBranch9 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: A Rebel officer claims to have information for us. Go to Dantooine and investigate.
//-- [RESPONSE NOTE]
//-- PLAYER: Dantooine? I'm on my way.
if (response == "s_22")
{
//-- [NOTE]
if (itp_veers_main_condition__defaultCondition (player, npc))
{
itp_veers_main_action_itp_veers_02_granted (player, npc);
//-- NPC: Proceed with care. I do not know what you should expect.
string_id message = new string_id (c_stringFile, "s_25");
utils.removeScriptVar (player, "conversation.itp_veers_main.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: No thank you.
if (response == "s_26")
{
//-- [NOTE]
if (itp_veers_main_condition__defaultCondition (player, npc))
{
//-- NPC: Very well.
string_id message = new string_id (c_stringFile, "s_30");
utils.removeScriptVar (player, "conversation.itp_veers_main.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
int itp_veers_main_handleBranch13 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: I have a mission for you. Infiltrate a Rebel base on Talus for information about the Rebel destruction of the Death Star.
//-- [RESPONSE NOTE]
//-- PLAYER: Yes sir.
if (response == "s_36")
{
//-- [NOTE]
if (itp_veers_main_condition__defaultCondition (player, npc))
{
itp_veers_main_action_itp_veers_01_granted (player, npc);
//-- NPC: The Rebels will pay for the loss of so many Imperial lives.
string_id message = new string_id (c_stringFile, "s_39");
utils.removeScriptVar (player, "conversation.itp_veers_main.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: No thank you.
if (response == "s_41")
{
//-- [NOTE]
if (itp_veers_main_condition__defaultCondition (player, npc))
{
//-- NPC: Very well.
string_id message = new string_id (c_stringFile, "s_45");
utils.removeScriptVar (player, "conversation.itp_veers_main.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
// ======================================================================
// User Script Triggers
// ======================================================================
trigger OnInitialize ()
{
if ((!isMob (self)) || (isPlayer (self)))
detachScript(self, "conversation.itp_veers_main");
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
faceTo( self, player );
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "conversation.itp_veers_main");
return SCRIPT_CONTINUE;
}
// ======================================================================
// Script Triggers
// ======================================================================
//-- This function should move to base_class.java
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
// ----------------------------------------------------------------------
trigger OnStartNpcConversation (obj_id player)
{
obj_id npc = self;
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE]
if (itp_veers_main_condition_notImperial (player, npc))
{
//-- NPC: The function of this base is not of your concern. I would suggest you make yourself scarce.
string_id message = new string_id (c_stringFile, "s_44");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (!itp_veers_main_condition_completedThrawn (player, npc))
{
//-- NPC: I do not have any orders for you, trooper. Try elsewhere in the Captain Thrawn.
string_id message = new string_id (c_stringFile, "s_46");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (itp_veers_main_condition_imperial_isOnLeave (player, npc))
{
//-- NPC: I'm afraid I only have orders I have are for those on active duty.
string_id message = new string_id (c_stringFile, "s_43");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (itp_veers_main_condition_itp_veers_02_failed (player, npc))
{
//-- NPC: It was a trap, and you were caught in it. I would dearly like to make that Rebel officer pay. Maybe they will try the same ploy again if we set it up. Willing to try again?
string_id message = new string_id (c_stringFile, "s_47");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I am.
boolean hasResponse0 = false;
if (itp_veers_main_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: No thank you.
boolean hasResponse1 = false;
if (itp_veers_main_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_48");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_49");
utils.setScriptVar (player, "conversation.itp_veers_main.branchId", 4);
npcStartConversation (player, npc, "itp_veers_main", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (itp_veers_main_condition_itp_veers_02_complete (player, npc))
{
itp_veers_main_action_itp_veers_02_signal (player, npc);
//-- NPC: So it was a trap? I should have known. But thanks to you, that Rebel will no longer be a threat. I have even better news. You have been given the honor of an audience with the Emperor. I suggest you don't keep him waiting.
string_id message = new string_id (c_stringFile, "s_28");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (itp_veers_main_condition_itp_veers_02_active (player, npc))
{
//-- NPC: A Rebel officer claims to have information for us. Go to Dantooine and investigate. Proceed with care.
string_id message = new string_id (c_stringFile, "s_16");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (itp_veers_main_condition_itp_veers_01_complete (player, npc))
{
itp_veers_main_action_itp_veers_01_signal (player, npc);
//-- NPC: A Rebel officer claims to have information for us. Go to Dantooine and investigate.
string_id message = new string_id (c_stringFile, "s_20");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Dantooine? I'm on my way.
boolean hasResponse0 = false;
if (itp_veers_main_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: No thank you.
boolean hasResponse1 = false;
if (itp_veers_main_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_22");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_26");
utils.setScriptVar (player, "conversation.itp_veers_main.branchId", 9);
npcStartConversation (player, npc, "itp_veers_main", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (itp_veers_main_condition_itp_veers_01_active (player, npc))
{
//-- NPC: Infiltrate a Rebel base on Talus for information about the Rebel destruction of the Death Star.
string_id message = new string_id (c_stringFile, "s_32");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (itp_veers_main_condition__defaultCondition (player, npc))
{
//-- NPC: I have a mission for you. Infiltrate a Rebel base on Talus for information about the Rebel destruction of the Death Star.
string_id message = new string_id (c_stringFile, "s_34");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Yes sir.
boolean hasResponse0 = false;
if (itp_veers_main_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: No thank you.
boolean hasResponse1 = false;
if (itp_veers_main_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_36");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_41");
utils.setScriptVar (player, "conversation.itp_veers_main.branchId", 13);
npcStartConversation (player, npc, "itp_veers_main", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "itp_veers_main")
return SCRIPT_CONTINUE;
obj_id npc = self;
int branchId = utils.getIntScriptVar (player, "conversation.itp_veers_main.branchId");
if (branchId == 4 && itp_veers_main_handleBranch4 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
if (branchId == 9 && itp_veers_main_handleBranch9 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
if (branchId == 13 && itp_veers_main_handleBranch13 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar (player, "conversation.itp_veers_main.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================