mirror of
https://github.com/SWG-Source/dsrc.git
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1688 lines
45 KiB
Plaintext
1688 lines
45 KiB
Plaintext
// ======================================================================
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//
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// npe_brochure.script
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// Copyright 2004, Sony Online Entertainment
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// All Rights Reserved.
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//
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// Created with SwgConversationEditor 1.35 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.create;
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include library.money;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/npe_brochure";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean npe_brochure_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean npe_brochure_condition_has100 (obj_id player, obj_id npc)
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{
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int cash = getTotalMoney (player);
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if (cash >= 100)
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{
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return true;
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean npe_brochure_condition_has50 (obj_id player, obj_id npc)
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{
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int cash = getTotalMoney (player);
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if (cash >= 50)
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{
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return true;
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean npe_brochure_condition_hasBought (obj_id player, obj_id npc)
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{
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return hasObjVar(player, "npe.boughtBrochure");
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void npe_brochure_action_payNPC50 (obj_id player, obj_id npc)
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{
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int cash = getTotalMoney (player);
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if (cash >= 50)
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{
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dictionary params = new dictionary();
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money.requestPayment(player, npc, 50, "pass_fail", params, true);
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setObjVar(player, "npe.boughtBrochure", true);
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}
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}
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// ----------------------------------------------------------------------
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void npe_brochure_action_payNPC100 (obj_id player, obj_id npc)
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{
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int cash = getTotalMoney (player);
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if (cash >= 100)
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{
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dictionary params = new dictionary();
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money.requestPayment(player, npc, 100, "pass_fail", params, true);
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setObjVar(player, "npe.boughtBrochure", true);
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}
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}
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// ----------------------------------------------------------------------
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void npe_brochure_action_giveWaypointStation (obj_id player, obj_id npc)
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{
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string BROCHURE = "object/tangible/space/story_loot/loot_npe_travel_brochure.iff";
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if (isIdValid(player))
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{
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obj_id playerInv = getObjectInSlot( player, "inventory" );
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if(isIdValid(playerInv))
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{
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obj_id item = createObject( BROCHURE, playerInv, "" );
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sendSystemMessage(player, new string_id("npe", "brochure"));
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}
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}
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obj_id[] waypoints = getWaypointsInDatapad(player);
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boolean theyHave = false;
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for( int i = 0; i < waypoints.length; i++)
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{
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string myName = getWaypointName(waypoints[i]);
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if (myName == "Station Gamma")
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theyHave = true;
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}
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if (theyHave == false)
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{
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location emergence = new location (663, -1002, 2039, "space_ord_mantell", null);
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obj_id waypoint = createWaypointInDatapad(player, emergence);
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setWaypointName(waypoint, "Station Gamma");
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setWaypointColor( waypoint, "space" );
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setWaypointVisible( waypoint, true );
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setWaypointActive( waypoint, true );
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}
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}
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// ----------------------------------------------------------------------
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void npe_brochure_action_faceToNoob (obj_id player, obj_id npc)
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{
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faceTo(npc, player);
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int npe_brochure_handleBranch1 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: What, you don't like the brochure?
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//-- [RESPONSE NOTE]
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//-- PLAYER: You ripped me off!
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if (response == "s_110")
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{
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//-- [NOTE]
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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//-- NPC: I did not, you bought a brochure, and I gave you one. I can't help that you didn't like the place.
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string_id message = new string_id (c_stringFile, "s_111");
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utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int npe_brochure_handleBranch3 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: You! You there! Looks like you could use a travel package to Station Gamma!
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//-- [RESPONSE NOTE]
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//-- PLAYER: Station what?
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if (response == "s_9")
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{
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//-- [NOTE]
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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//-- NPC: Station Gamma! You haven't heard of it? I'm surprised! All the more reason to go!
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string_id message = new string_id (c_stringFile, "s_11");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Wait... tell me about this place.
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boolean hasResponse0 = false;
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_13");
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utils.setScriptVar (player, "conversation.npe_brochure.branchId", 4);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: I don't want whatever you're selling.
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if (response == "s_57")
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{
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//-- [NOTE]
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "shoo");
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//-- NPC: Fine! You're missing out!
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string_id message = new string_id (c_stringFile, "s_59");
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utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: Nice fashion sense.
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if (response == "s_61")
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{
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//-- [NOTE]
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "shrug_shoulders");
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//-- NPC: Heh. Gotta do what you gotta do to get noticed around here.
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string_id message = new string_id (c_stringFile, "s_63");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: I guess. What are you selling?
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boolean hasResponse0 = false;
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_65");
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utils.setScriptVar (player, "conversation.npe_brochure.branchId", 17);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int npe_brochure_handleBranch4 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Station Gamma! You haven't heard of it? I'm surprised! All the more reason to go!
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//-- [RESPONSE NOTE]
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//-- PLAYER: Wait... tell me about this place.
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if (response == "s_13")
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{
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//-- [NOTE]
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "explain");
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//-- NPC: Set in the wonderful atmosphere of Ord Mantell Space, Station Gamma is a resort in and of itself! To get the travel package, you only have to give me 50 credits.
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string_id message = new string_id (c_stringFile, "s_15");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: What?! Pay you?
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boolean hasResponse0 = false;
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_17");
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utils.setScriptVar (player, "conversation.npe_brochure.branchId", 5);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int npe_brochure_handleBranch5 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Set in the wonderful atmosphere of Ord Mantell Space, Station Gamma is a resort in and of itself! To get the travel package, you only have to give me 50 credits.
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//-- [RESPONSE NOTE]
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//-- PLAYER: What?! Pay you?
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if (response == "s_17")
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{
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//-- [NOTE]
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "dream");
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//-- NPC: Station Gamma is a vacationer's dream, I tell you. Selling the package for 50 credits is unheard of. You're getting a deal!
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string_id message = new string_id (c_stringFile, "s_19");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Fine. Here are 50 credits...
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boolean hasResponse0 = false;
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if (npe_brochure_condition_has50 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: I'm not giving you any money until you tell me more.
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boolean hasResponse1 = false;
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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//-- PLAYER: I don't have 50 credits.
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boolean hasResponse2 = false;
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if (!npe_brochure_condition_has50 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse2 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_21");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_31");
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if (hasResponse2)
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responses [responseIndex++] = new string_id (c_stringFile, "s_53");
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utils.setScriptVar (player, "conversation.npe_brochure.branchId", 6);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int npe_brochure_handleBranch6 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Station Gamma is a vacationer's dream, I tell you. Selling the package for 50 credits is unheard of. You're getting a deal!
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//-- [RESPONSE NOTE]
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//-- PLAYER: Fine. Here are 50 credits...
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if (response == "s_21")
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{
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npe_brochure_action_payNPC50 (player, npc);
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//-- [NOTE]
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "wave1");
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//-- NPC: Thanks! See ya!
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string_id message = new string_id (c_stringFile, "s_23");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Hey! Wait! At least tell me where it is.
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boolean hasResponse0 = false;
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_25");
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utils.setScriptVar (player, "conversation.npe_brochure.branchId", 7);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: I'm not giving you any money until you tell me more.
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if (response == "s_31")
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{
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//-- [NOTE]
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if (npe_brochure_condition__defaultCondition (player, npc))
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{
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//-- NPC: Fine. 100 credits and I'll tell you all I know.
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string_id message = new string_id (c_stringFile, "s_33");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Here's 100 credits.
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boolean hasResponse0 = false;
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if (npe_brochure_condition_has100 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: I don't have 100 credits.
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boolean hasResponse1 = false;
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if (!npe_brochure_condition_has100 (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_35");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_47");
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utils.setScriptVar (player, "conversation.npe_brochure.branchId", 10);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: I don't have 50 credits.
|
|
if (response == "s_53")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Looks like you're out of luck then!
|
|
string_id message = new string_id (c_stringFile, "s_55");
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch7 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Thanks! See ya!
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Hey! Wait! At least tell me where it is.
|
|
if (response == "s_25")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
npe_brochure_action_giveWaypointStation (player, npc);
|
|
|
|
//-- NPC: Oh yeah. Station Gamma is in Ord Mantell Space. You can get there by talking to Serissu in Hangar Bay 1. The entrance is right over there. She'll set you up with a ship.
|
|
string_id message = new string_id (c_stringFile, "s_27");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Thanks, I guess...
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_49");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 8);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch8 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Oh yeah. Station Gamma is in Ord Mantell Space. You can get there by talking to Serissu in Hangar Bay 1. The entrance is right over there. She'll set you up with a ship.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Thanks, I guess...
|
|
if (response == "s_49")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
doAnimationAction (npc, "laugh");
|
|
|
|
//-- NPC: Have fun!
|
|
string_id message = new string_id (c_stringFile, "s_50");
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch10 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Fine. 100 credits and I'll tell you all I know.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Here's 100 credits.
|
|
if (response == "s_35")
|
|
{
|
|
npe_brochure_action_payNPC100 (player, npc);
|
|
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Thanks. Okay, I lied. Station Gamma is actually overrun by an overlord and his cronies. It's a very dangerous place. I bet you can take it all by yourse...well, since you paid me, you might want to take some friends.
|
|
string_id message = new string_id (c_stringFile, "s_37");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Where is it?
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_39");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 11);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: I don't have 100 credits.
|
|
if (response == "s_47")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
doAnimationAction (npc, "shrug_shoulders");
|
|
|
|
//-- NPC: Sorry. Can't help you, then.
|
|
string_id message = new string_id (c_stringFile, "s_51");
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch11 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Thanks. Okay, I lied. Station Gamma is actually overrun by an overlord and his cronies. It's a very dangerous place. I bet you can take it all by yourse...well, since you paid me, you might want to take some friends.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Where is it?
|
|
if (response == "s_39")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
npe_brochure_action_giveWaypointStation (player, npc);
|
|
|
|
//-- NPC: Ord Mantell Space. You can get there by talking to Serissu in Hangar Bay 1. The entrance is right over there. She'll set you up with a ship.
|
|
string_id message = new string_id (c_stringFile, "s_41");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Thanks. I'll check it out.
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_43");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 12);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch12 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Ord Mantell Space. You can get there by talking to Serissu in Hangar Bay 1. The entrance is right over there. She'll set you up with a ship.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Thanks. I'll check it out.
|
|
if (response == "s_43")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Good luck. You'll need it.
|
|
string_id message = new string_id (c_stringFile, "s_45");
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch17 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Heh. Gotta do what you gotta do to get noticed around here.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: I guess. What are you selling?
|
|
if (response == "s_65")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Only travel packages to the best vacationing spot around: Station Gamma!
|
|
string_id message = new string_id (c_stringFile, "s_67");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: I don't believe you.
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_69");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 18);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch18 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Only travel packages to the best vacationing spot around: Station Gamma!
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: I don't believe you.
|
|
if (response == "s_69")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: You don't gotta believe me to take advantage of this fantastic offer! The whole package for only 50 credits!
|
|
string_id message = new string_id (c_stringFile, "s_71");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Rip off!
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: Okay, but only because I'm curious. Here are 50 credits.
|
|
boolean hasResponse1 = false;
|
|
if (npe_brochure_condition_has50 (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
//-- PLAYER: I don't have 50 credits.
|
|
boolean hasResponse2 = false;
|
|
if (!npe_brochure_condition_has50 (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse2 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_73");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_97");
|
|
|
|
if (hasResponse2)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_112");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 19);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch19 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: You don't gotta believe me to take advantage of this fantastic offer! The whole package for only 50 credits!
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Rip off!
|
|
if (response == "s_73")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
doAnimationAction (npc, "poke");
|
|
|
|
//-- NPC: Tough customer.
|
|
string_id message = new string_id (c_stringFile, "s_75");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Give me more tangible information, first.
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_77");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 20);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Okay, but only because I'm curious. Here are 50 credits.
|
|
if (response == "s_97")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
doAnimationAction (npc, "wave1");
|
|
|
|
npe_brochure_action_payNPC50 (player, npc);
|
|
|
|
//-- NPC: Thanks! It's a lovely place, really. Have fun!
|
|
string_id message = new string_id (c_stringFile, "s_99");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Wait, that's it? Tell me where it is at least.
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_101");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 26);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: I don't have 50 credits.
|
|
if (response == "s_112")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
doAnimationAction (npc, "shoo");
|
|
|
|
//-- NPC: Looks like you miss out!
|
|
string_id message = new string_id (c_stringFile, "s_114");
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch20 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Tough customer.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Give me more tangible information, first.
|
|
if (response == "s_77")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: More information means a higher price. Give me 100 credits.
|
|
string_id message = new string_id (c_stringFile, "s_79");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Fine. Here's 100 credits.
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition_has100 (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: I don't have 100 credits.
|
|
boolean hasResponse1 = false;
|
|
if (!npe_brochure_condition_has100 (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_81");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_93");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 21);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch21 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: More information means a higher price. Give me 100 credits.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Fine. Here's 100 credits.
|
|
if (response == "s_81")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
doAnimationAction (npc, "laugh");
|
|
|
|
//-- NPC: Thanks. Okay, I lied. Station Gamma is actually overrun by an overlord and his cronies. I bet you can take it all by yourse...well, since you paid me, you might want to take some friends.
|
|
string_id message = new string_id (c_stringFile, "s_83");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Where is it?
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_85");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 22);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: I don't have 100 credits.
|
|
if (response == "s_93")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Looks like you miss out!
|
|
string_id message = new string_id (c_stringFile, "s_95");
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch22 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Thanks. Okay, I lied. Station Gamma is actually overrun by an overlord and his cronies. I bet you can take it all by yourse...well, since you paid me, you might want to take some friends.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Where is it?
|
|
if (response == "s_85")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
doAnimationAction (npc, "point_right");
|
|
|
|
npe_brochure_action_giveWaypointStation (player, npc);
|
|
|
|
//-- NPC: Ord Mantell Space. You can get there by talking to Serissu in the Hangar Bay 1. The entrance is right over there. She'll set you up with a ship.
|
|
string_id message = new string_id (c_stringFile, "s_87");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Thanks. I'll check it out.
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_89");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 23);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch23 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Ord Mantell Space. You can get there by talking to Serissu in the Hangar Bay 1. The entrance is right over there. She'll set you up with a ship.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Thanks. I'll check it out.
|
|
if (response == "s_89")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
//-- NPC: Good luck. You'll need it.
|
|
string_id message = new string_id (c_stringFile, "s_91");
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch26 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Thanks! It's a lovely place, really. Have fun!
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Wait, that's it? Tell me where it is at least.
|
|
if (response == "s_101")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
doAnimationAction (npc, "point_right");
|
|
|
|
npe_brochure_action_giveWaypointStation (player, npc);
|
|
|
|
//-- NPC: Ord Mantell Space. You can get there by talking to Serissu in Hangar Bay 1. The entrance is right over there. She'll set you up with a ship.
|
|
string_id message = new string_id (c_stringFile, "s_103");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Why do I feel cheated? Guess I'll check it out.
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_105");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 27);
|
|
|
|
npcSpeak (player, message);
|
|
npcSetConversationResponses (player, responses);
|
|
}
|
|
else
|
|
{
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
int npe_brochure_handleBranch27 (obj_id player, obj_id npc, string_id response)
|
|
{
|
|
//-- [BRANCH NOTE]
|
|
//-- NPC: Ord Mantell Space. You can get there by talking to Serissu in Hangar Bay 1. The entrance is right over there. She'll set you up with a ship.
|
|
|
|
//-- [RESPONSE NOTE]
|
|
//-- PLAYER: Why do I feel cheated? Guess I'll check it out.
|
|
if (response == "s_105")
|
|
{
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
doAnimationAction (npc, "laugh");
|
|
|
|
//-- NPC: Good luck. You'll need it. Take friends.
|
|
string_id message = new string_id (c_stringFile, "s_107");
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
npcEndConversationWithMessage (player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
}
|
|
|
|
return SCRIPT_DEFAULT;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
// ======================================================================
|
|
// User Script Triggers
|
|
// ======================================================================
|
|
|
|
trigger OnInitialize ()
|
|
{
|
|
if ((!isMob (self)) || (isPlayer (self)))
|
|
detachScript(self, "conversation.npe_brochure");
|
|
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
setName( self, "Delo (Travel Agent)");
|
|
setInvulnerable (self, true);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnAttach ()
|
|
{
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
setName( self, "Delo (Travel Agent)");
|
|
setInvulnerable (self, true);
|
|
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
|
|
{
|
|
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
|
|
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
|
|
menuInfoData.setServerNotify (false);
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnIncapacitated (obj_id killer)
|
|
{
|
|
clearCondition (self, CONDITION_CONVERSABLE);
|
|
detachScript (self, "conversation.npe_brochure");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
// Script Triggers
|
|
// ======================================================================
|
|
|
|
//-- This function should move to base_class.java
|
|
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
|
|
{
|
|
Object[] objects = new Object[responses.length];
|
|
System.arraycopy(responses, 0, objects, 0, responses.length);
|
|
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnStartNpcConversation (obj_id player)
|
|
{
|
|
obj_id npc = self;
|
|
|
|
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
|
|
return SCRIPT_OVERRIDE;
|
|
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition_hasBought (player, npc))
|
|
{
|
|
//-- NPC: What, you don't like the brochure?
|
|
string_id message = new string_id (c_stringFile, "s_109");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: You ripped me off!
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_110");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 1);
|
|
|
|
npcStartConversation (player, npc, "npe_brochure", message, responses);
|
|
}
|
|
else
|
|
{
|
|
chat.chat (npc, player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
npe_brochure_action_faceToNoob (player, npc);
|
|
|
|
//-- NPC: You! You there! Looks like you could use a travel package to Station Gamma!
|
|
string_id message = new string_id (c_stringFile, "s_7");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Station what?
|
|
boolean hasResponse0 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: I don't want whatever you're selling.
|
|
boolean hasResponse1 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
//-- PLAYER: Nice fashion sense.
|
|
boolean hasResponse2 = false;
|
|
if (npe_brochure_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse2 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_9");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_57");
|
|
|
|
if (hasResponse2)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_61");
|
|
|
|
utils.setScriptVar (player, "conversation.npe_brochure.branchId", 3);
|
|
|
|
npcStartConversation (player, npc, "npe_brochure", message, responses);
|
|
}
|
|
else
|
|
{
|
|
chat.chat (npc, player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
|
|
{
|
|
if (conversationId != "npe_brochure")
|
|
return SCRIPT_CONTINUE;
|
|
|
|
obj_id npc = self;
|
|
|
|
int branchId = utils.getIntScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
if (branchId == 1 && npe_brochure_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 3 && npe_brochure_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 4 && npe_brochure_handleBranch4 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 5 && npe_brochure_handleBranch5 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 6 && npe_brochure_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 7 && npe_brochure_handleBranch7 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 8 && npe_brochure_handleBranch8 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 10 && npe_brochure_handleBranch10 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 11 && npe_brochure_handleBranch11 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 12 && npe_brochure_handleBranch12 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 17 && npe_brochure_handleBranch17 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 18 && npe_brochure_handleBranch18 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 19 && npe_brochure_handleBranch19 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 20 && npe_brochure_handleBranch20 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 21 && npe_brochure_handleBranch21 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 22 && npe_brochure_handleBranch22 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 23 && npe_brochure_handleBranch23 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 26 && npe_brochure_handleBranch26 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 27 && npe_brochure_handleBranch27 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
|
|
|
|
utils.removeScriptVar (player, "conversation.npe_brochure.branchId");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
|