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dsrc/sku.0/sys.server/compiled/game/script/conversation/nym_arena_referee.script
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// ======================================================================
//
// nym_arena_referee.script
// Copyright 2004, Sony Online Entertainment
// All Rights Reserved.
//
// Created with SwgConversationEditor 1.37 - DO NOT EDIT THIS AUTO-GENERATED FILE!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.conversation;
include library.groundquests;
include library.utils;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/nym_arena_referee";
// ======================================================================
// Script Conditions
// ======================================================================
boolean nym_arena_referee_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean nym_arena_referee_condition_hasFirstArenaTask (obj_id player, obj_id npc)
{
faceTo(npc, player);
return groundquests.isTaskActive(player, "u16_nym_themepark_nym_arena", "hasFirstArenaFight");
}
// ----------------------------------------------------------------------
boolean nym_arena_referee_condition_hasSecondArenaTask (obj_id player, obj_id npc)
{
faceTo(npc, player);
return groundquests.isTaskActive(player, "u16_nym_themepark_nym_arena", "hasSecondArenaFight");
}
// ----------------------------------------------------------------------
boolean nym_arena_referee_condition_hasThirdArenaTask (obj_id player, obj_id npc)
{
faceTo(npc, player);
return groundquests.isTaskActive(player, "u16_nym_themepark_nym_arena", "hasThirdArenaFight");
}
// ----------------------------------------------------------------------
boolean nym_arena_referee_condition_hasFourthArenaTask (obj_id player, obj_id npc)
{
faceTo(npc, player);
return groundquests.isTaskActive(player, "u16_nym_themepark_nym_arena", "hasFourthArenaFight");
}
// ----------------------------------------------------------------------
boolean nym_arena_referee_condition_hasFifthAreanaTask (obj_id player, obj_id npc)
{
faceTo(npc, player);
return groundquests.isTaskActive(player, "u16_nym_themepark_nym_arena", "hasFifthArenaFight");
}
// ----------------------------------------------------------------------
boolean nym_arena_referee_condition_hasCompletedArenaTask (obj_id player, obj_id npc)
{
faceTo(npc, player);
return groundquests.isTaskActive(player, "u16_nym_themepark_nym_arena", "hasCompletedArenaForNym")
|| groundquests.hasCompletedQuest(player, "u16_nym_themepark_nym_arena");
}
// ----------------------------------------------------------------------
boolean nym_arena_referee_condition_wave_event_active (obj_id player, obj_id npc)
{
faceTo(npc, player);
int wave = utils.getIntScriptVar(npc, "waveEventCurrentWave");
return wave > 0;
}
// ======================================================================
// Script Actions
// ======================================================================
void nym_arena_referee_action_spawnOpponent (obj_id player, obj_id npc)
{
dictionary webster = new dictionary();
webster.put("player", player);
messageTo(npc, "waveEventControllerNPCStart", webster, 0, false);
}
// ======================================================================
// Script %TO Tokens
// ======================================================================
// ======================================================================
// Script %DI Tokens
// ======================================================================
// ======================================================================
// Script %DF Tokens
// ======================================================================
// ======================================================================
// handleBranch<n> Functions
// ======================================================================
int nym_arena_referee_handleBranch3 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: Ready for your final opponent, %TU?
//-- [RESPONSE NOTE]
//-- PLAYER: Yes.
if (response == "s_34")
{
//-- [NOTE]
if (nym_arena_referee_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "salute2");
nym_arena_referee_action_spawnOpponent (player, npc);
//-- NPC: Good luck!
string_id message = new string_id (c_stringFile, "s_36");
utils.removeScriptVar (player, "conversation.nym_arena_referee.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
int nym_arena_referee_handleBranch5 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: Ready for your fourth opponent, %TU?
//-- [RESPONSE NOTE]
//-- PLAYER: Yes.
if (response == "s_32")
{
//-- [NOTE]
if (nym_arena_referee_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "clap_rousing");
nym_arena_referee_action_spawnOpponent (player, npc);
//-- NPC: Good luck!
string_id message = new string_id (c_stringFile, "s_33");
utils.removeScriptVar (player, "conversation.nym_arena_referee.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
int nym_arena_referee_handleBranch7 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: Ready for your third opponent, %TU?
//-- [RESPONSE NOTE]
//-- PLAYER: Yes.
if (response == "s_30")
{
//-- [NOTE]
if (nym_arena_referee_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "bow3");
nym_arena_referee_action_spawnOpponent (player, npc);
//-- NPC: Good luck!
string_id message = new string_id (c_stringFile, "s_31");
utils.removeScriptVar (player, "conversation.nym_arena_referee.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
int nym_arena_referee_handleBranch9 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: Ready for your second opponent, %TU?
//-- [RESPONSE NOTE]
//-- PLAYER: Yes.
if (response == "s_28")
{
//-- [NOTE]
if (nym_arena_referee_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "applause_polite");
nym_arena_referee_action_spawnOpponent (player, npc);
//-- NPC: Good luck!
string_id message = new string_id (c_stringFile, "s_29");
utils.removeScriptVar (player, "conversation.nym_arena_referee.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
int nym_arena_referee_handleBranch11 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: You must be %TU. Are you ready for your first fight?
//-- [RESPONSE NOTE]
//-- PLAYER: Yes.
if (response == "s_22")
{
//-- [NOTE]
if (nym_arena_referee_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "celebrate1");
nym_arena_referee_action_spawnOpponent (player, npc);
//-- NPC: Good luck!
string_id message = new string_id (c_stringFile, "s_23");
utils.removeScriptVar (player, "conversation.nym_arena_referee.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
// ======================================================================
// User Script Triggers
// ======================================================================
trigger OnInitialize ()
{
if ((!isTangible (self)) || (isPlayer (self)))
detachScript(self, "conversation.nym_arena_referee");
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "conversation.nym_arena_referee");
return SCRIPT_CONTINUE;
}
// ======================================================================
// Script Triggers
// ======================================================================
//-- This function should move to base_class.java
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
// ----------------------------------------------------------------------
trigger OnStartNpcConversation (obj_id player)
{
obj_id npc = self;
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE]
if (nym_arena_referee_condition_wave_event_active (player, npc))
{
//-- NPC: The Arena is busy at the moment. Come back later.
string_id message = new string_id (c_stringFile, "s_20");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (nym_arena_referee_condition_hasCompletedArenaTask (player, npc))
{
//-- NPC: Great show, %TU. That is all I have for you.
string_id message = new string_id (c_stringFile, "s_37");
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
chat.chat (npc, player, null, null, pp);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (nym_arena_referee_condition_hasFifthAreanaTask (player, npc))
{
//-- NPC: Ready for your final opponent, %TU?
string_id message = new string_id (c_stringFile, "s_24");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Yes.
boolean hasResponse0 = false;
if (nym_arena_referee_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_34");
utils.setScriptVar (player, "conversation.nym_arena_referee.branchId", 3);
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
npcStartConversation (player, npc, "nym_arena_referee", null, pp, responses);
}
else
{
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
chat.chat (npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (nym_arena_referee_condition_hasFourthArenaTask (player, npc))
{
//-- NPC: Ready for your fourth opponent, %TU?
string_id message = new string_id (c_stringFile, "s_25");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Yes.
boolean hasResponse0 = false;
if (nym_arena_referee_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_32");
utils.setScriptVar (player, "conversation.nym_arena_referee.branchId", 5);
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
npcStartConversation (player, npc, "nym_arena_referee", null, pp, responses);
}
else
{
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
chat.chat (npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (nym_arena_referee_condition_hasThirdArenaTask (player, npc))
{
//-- NPC: Ready for your third opponent, %TU?
string_id message = new string_id (c_stringFile, "s_26");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Yes.
boolean hasResponse0 = false;
if (nym_arena_referee_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_30");
utils.setScriptVar (player, "conversation.nym_arena_referee.branchId", 7);
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
npcStartConversation (player, npc, "nym_arena_referee", null, pp, responses);
}
else
{
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
chat.chat (npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (nym_arena_referee_condition_hasSecondArenaTask (player, npc))
{
//-- NPC: Ready for your second opponent, %TU?
string_id message = new string_id (c_stringFile, "s_27");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Yes.
boolean hasResponse0 = false;
if (nym_arena_referee_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_28");
utils.setScriptVar (player, "conversation.nym_arena_referee.branchId", 9);
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
npcStartConversation (player, npc, "nym_arena_referee", null, pp, responses);
}
else
{
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
chat.chat (npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (nym_arena_referee_condition_hasFirstArenaTask (player, npc))
{
//-- NPC: You must be %TU. Are you ready for your first fight?
string_id message = new string_id (c_stringFile, "s_21");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Yes.
boolean hasResponse0 = false;
if (nym_arena_referee_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_22");
utils.setScriptVar (player, "conversation.nym_arena_referee.branchId", 11);
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
npcStartConversation (player, npc, "nym_arena_referee", null, pp, responses);
}
else
{
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
chat.chat (npc, player, null, null, pp);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (nym_arena_referee_condition__defaultCondition (player, npc))
{
//-- NPC: There is no %TU on my list of arena fighters. You're out of luck.
string_id message = new string_id (c_stringFile, "s_100");
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
chat.chat (npc, player, null, null, pp);
return SCRIPT_CONTINUE;
}
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "nym_arena_referee")
return SCRIPT_CONTINUE;
obj_id npc = self;
int branchId = utils.getIntScriptVar (player, "conversation.nym_arena_referee.branchId");
if (branchId == 3 && nym_arena_referee_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
if (branchId == 5 && nym_arena_referee_handleBranch5 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
if (branchId == 7 && nym_arena_referee_handleBranch7 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
if (branchId == 9 && nym_arena_referee_handleBranch9 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
if (branchId == 11 && nym_arena_referee_handleBranch11 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar (player, "conversation.nym_arena_referee.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================