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dsrc/sku.0/sys.server/compiled/game/script/conversation/padawan_pannaqa_02.script
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// ======================================================================
//
// padawan_pannaqa_02.script
// Copyright 2003, Sony Online Entertainment
// All Rights Reserved.
//
// DO NOT EDIT THIS AUTO-GENERATED FILE. PLEASE USE THE CONVERATION EDITOR!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.jedi_trials;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/padawan_pannaqa_02";
// ======================================================================
// Script Conditions
// ======================================================================
boolean padawan_pannaqa_02_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean padawan_pannaqa_02_condition_isTrialPlayer (obj_id player, obj_id npc)
{
obj_id trialPlayer = getObjIdObjVar(npc, jedi_trials.PADAWAN_TRIAL_PLAYER_OBJVAR);
if ( player == trialPlayer )
{
string trialName = jedi_trials.getJediTrialName(player);
if ( trialName != null && trialName.equals("pannaqa") )
{
return !hasObjVar(player, "jedi_trials.padawan_trials.temp.spokeToTarget_01");
}
}
return false;
}
// ======================================================================
// Script Actions
// ======================================================================
void padawan_pannaqa_02_action_sendToThirdNpc (obj_id player, obj_id npc)
{
setObjVar(player, "jedi_trials.padawan_trials.temp.spokeToTarget_01", true);
messageTo(player, "handleSetThirdLoc", null, 1, false);
return;
}
// ======================================================================
// Script %TO Tokens
// ======================================================================
// ======================================================================
// Script %DI Tokens
// ======================================================================
// ======================================================================
// Script %DF Tokens
// ======================================================================
// ======================================================================
// User Script Triggers
// ======================================================================
trigger OnInitialize ()
{
if ((!isMob (self)) || (isPlayer (self)))
detachScript(self, "npc.conversation.padawan_pannaqa_02");
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "npc.conversation.padawan_pannaqa_02");
return SCRIPT_CONTINUE;
}
// ======================================================================
// Script Triggers
// ======================================================================
//-- This function should move to base_class.java
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
// ----------------------------------------------------------------------
trigger OnStartNpcConversation (obj_id player)
{
if (ai_lib.isInCombat (self) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE]
if (padawan_pannaqa_02_condition_isTrialPlayer (player, self))
{
//-- NPC: Yes? May I help you?
string_id message = new string_id (c_stringFile, "s_e03f6fd1");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'm looking for Shendo. I was told he might be here?
boolean hasResponse0 = false;
if (padawan_pannaqa_02_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_afd80a03");
setObjVar (player, "conversation.padawan_pannaqa_02.branchId", 1);
npcStartConversation (player, self, "padawan_pannaqa_02", message, responses);
}
else
{
chat.chat (self, message);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (padawan_pannaqa_02_condition__defaultCondition (player, self))
{
doAnimationAction (self, "wave_on_dismissing");
//-- NPC: Go away. I'm doing stuff here and you're bothering me.
string_id message = new string_id (c_stringFile, "s_62623109");
chat.chat (self, message);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "padawan_pannaqa_02")
return SCRIPT_CONTINUE;
int branchId = getIntObjVar (player, "conversation.padawan_pannaqa_02.branchId");
//-- [BRANCH NOTE]
//-- NPC: Yes? May I help you?
//-- [RESPONSE NOTE]
//-- PLAYER: I'm looking for Shendo. I was told he might be here?
if (branchId == 1 && response == "s_afd80a03")
{
//-- [NOTE]
if (padawan_pannaqa_02_condition__defaultCondition (player, self))
{
//-- NPC: No, he's not around, as usual. He's off goofing around as always. I don't think I've ever seen him without a Sunburn in his hand and spice on his breath.
string_id message = new string_id (c_stringFile, "s_3c4de5b4");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Do you know where I might find him?
boolean hasResponse0 = false;
if (padawan_pannaqa_02_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_69850509");
setObjVar (player, "conversation.padawan_pannaqa_02.branchId", 2);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.padawan_pannaqa_02.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Yes? May I help you?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: No, he's not around, as usual. He's off goofing around as always. I don't think I've ever seen him without a Sunburn in his hand and spice on his breath.
//-- [RESPONSE NOTE]
//-- PLAYER: Do you know where I might find him?
if (branchId == 2 && response == "s_69850509")
{
//-- [NOTE]
if (padawan_pannaqa_02_condition__defaultCondition (player, self))
{
padawan_pannaqa_02_action_sendToThirdNpc (player, self);
//-- NPC: Yeah, I can help you. I'll upload the information to your datapad.
string_id message = new string_id (c_stringFile, "s_499c34de");
removeObjVar (player, "conversation.padawan_pannaqa_02.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'No, he's not around, as usual. He's off goofing around as always. I don't think I've ever seen him without a Sunburn in his hand and spice on his breath.' were false.");
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
removeObjVar (player, "conversation.padawan_pannaqa_02.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================