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dsrc/sku.0/sys.server/compiled/game/script/e3demo/grievous.script
T

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include library.utils;
trigger OnAttach()
{
setScale(self, 1.5f);
createTriggerVolume("playerEnter", 28f, true);
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated(obj_id player)
{
messageTo(self, "destroyCorpse", null, 5.0f, true);
return SCRIPT_CONTINUE;
}
trigger OnDestroy()
{
obj_id player = getObjIdObjVar(self, "player");
int number = getIntObjVar(self, "demoNumber");
if (number == 1)
messageTo(player, "resetDemo1", null, 1.0f, true);
if (number == 2)
messageTo(player, "resetDemo2", null, 1.0f, true);
return SCRIPT_CONTINUE;
}
messageHandler destroyCorpse()
{
destroyObject(self);
return SCRIPT_CONTINUE;
}
trigger OnTriggerVolumeEntered(string volumeName, obj_id breacher)
{
if ( volumeName == "playerEnter" )
{
if(!utils.hasScriptVar(self, "intBreached"))
{
debugSpeakMsg(self, "Berece");
if(isPlayer(breacher))
{
startCombat(self, breacher);
utils.setScriptVar(self, "intBreached", 1);
setState(self, STATE_COMBAT, true);
}
}
}
return SCRIPT_CONTINUE;
}