Files
dsrc/sku.0/sys.server/compiled/game/script/event/area_badge.script
T

165 lines
3.8 KiB
Plaintext

include library.utils;
include library.badge;
include java.util.StringTokenizer;
const string[] HELP_TEXT = { "------------------------------------",
"USAGE: \"areabadge <RANGE> <BADGENUMBER>\"",
"<RANGE>: Valid values are between 1 and 256",
"<BADGENUMBER>: Valid badges are between 1 and 124",
"------------------------------------"
};
trigger OnAttach()
{
if(!isPlayer(self))
detachScript(self, "event.area_badge");
if(!isGod(self))
{
detachScript(self, "event.area_badge");
sendSystemMessage(self, "You must be in God Mode for this script to take hold.", null);
return SCRIPT_CONTINUE;
}
if(isGod(self))
{
int godLevel = getGodLevel(self);
if(godLevel < 5)
{
detachScript(self, "event.area_badge");
sendSystemMessage(self, "You do not have the appropriate access level to use this script.", null);
return SCRIPT_CONTINUE;
}
}
sendSystemMessage(self, "USAGE: \"areabadge <RANGE> <BADGENUMBER>\". Say \"Help\" for usage and options.", null);
return SCRIPT_CONTINUE;
}
trigger OnLogin()
{
if(!isGod(self))
{
detachScript(self, "event.area_badge");
sendSystemMessage(self, "You must be in God Mode to use this script.", null);
}
if(isGod(self))
{
int godLevel = getGodLevel(self);
if(godLevel < 5)
{
detachScript(self, "event.area_badge");
sendSystemMessage(self, "You do not have the appropriate access level to use this script.", null);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_CONTINUE;
}
trigger OnHearSpeech(obj_id objSpeaker, string strText)
{
if(objSpeaker!=self)
{
return SCRIPT_CONTINUE;
}
if(isGod(self))
{
int godLevel = getGodLevel(self);
if(godLevel < 5)
{
detachScript(self, "event.area_badge");
sendSystemMessage(self, "You do not have the appropriate access level to use this script.", null);
return SCRIPT_CONTINUE;
}
}
if(!isGod(self))
{
detachScript(self, "event.area_badge");
sendSystemMessage(self, "You must be in God Mode to use this script.", null);
return SCRIPT_CONTINUE;
}
if(toLower(strText).startsWith("areabadge"))
{
float badgeRange;
int badgeNumber;
StringTokenizer st = new StringTokenizer(strText);
if(st.countTokens() == 3)
{
string command = st.nextToken();
string badgeRangeStr = st.nextToken();
string badgeNumberStr = st.nextToken();
int badgeRangeInt = utils.stringToInt(badgeRangeStr);
badgeNumber = utils.stringToInt(badgeNumberStr);
badgeRange = (float)badgeRangeInt;
if(badgeRange > 256 || badgeRange < 1)
{
sendSystemMessage(self, "Error: Specify a range between 1 and 256.", null);
return SCRIPT_CONTINUE;
}
if(badgeNumber < 1 || badgeNumber > 124)
{
sendSystemMessage(self, "Error: Please specify a valid badge number between 1 and 124.", null);
return SCRIPT_CONTINUE;
}
string badgeName = getCollectionSlotName(badgeNumber);
if((badgeName == null) || (badgeName.length() == 0))
{
sendSystemMessage(self, "Error: badge number " + badgeNumber + " is not a valid badge.", null);
return SCRIPT_CONTINUE;
}
obj_id[] objPlayers = getPlayerCreaturesInRange(self, badgeRange);
if (objPlayers != null && objPlayers.length>0)
{
for(int i = 0; i < objPlayers.length; i++)
{
if(objPlayers[i] != self)
{
badge.grantBadge(objPlayers[i], badgeName);
string playerName = getName(objPlayers[i]);
sendSystemMessage(self, "Granting badge " + badgeNumber + " to player " + playerName, null);
}
}
}
}
}
if(toLower(strText).equals("detach"))
{
detachScript(self, "event.area_badge");
return SCRIPT_CONTINUE;
}
if(toLower(strText).equals("help"))
{
for(int i = 0; i < HELP_TEXT.length; i++)
{
sendSystemMessage(self, HELP_TEXT[i], null);
}
return SCRIPT_CONTINUE;
}
return SCRIPT_CONTINUE;
}// onHearSpeech