Files
dsrc/sku.0/sys.server/compiled/game/script/item/camp/camp_advanced.script
T

55 lines
1001 B
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include library.camping;
trigger OnAttach()
{
createTriggerVolume("campsite", camping.getAdvancedCampRadius(self), true);
return SCRIPT_CONTINUE;
}
trigger OnDestroy()
{
if(!hasObjVar(self, "modules.ids"))
return SCRIPT_CONTINUE;
obj_id[] modules = getObjIdArrayObjVar(self, "modules.ids");
if(modules == null || modules.length == 0)
return SCRIPT_CONTINUE;
for(int i = 0; i < modules.length; i++)
{
destroyObject(modules[i]);
}
return SCRIPT_CONTINUE;
}
messageHandler handleControlTerminalLocation()
{
float radius = camping.getAdvancedCampRadius(self);
obj_id[] objects = getNonCreaturesInRange(self, radius);
if(objects == null || objects.length == 0)
return SCRIPT_CONTINUE;
for(int i = 0; i < objects.length; i++)
{
if(hasScript(objects[i], "terminal.terminal_camp"))
{
setObjVar(objects[i], "camp", self);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_CONTINUE;
}
messageHandler handleCampDecay()
{
destroyObject(self);
return SCRIPT_CONTINUE;
}