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91 lines
2.0 KiB
Plaintext
91 lines
2.0 KiB
Plaintext
include library.ai_lib;
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include library.hue;
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include library.colors;
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trigger OnAttach ()
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{
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int clothesType = rand (1,2);
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if (clothesType == 1) //dress
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{
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obj_id dress = createObject ("object/tangbile/wearables/dress/nightsister_dress.iff", self, "");
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obj_id boots = createObject ("object/tangible/wearables/boots/nightsister_boots.iff", self, "");
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obj_id hat = createObject (pickHat(), self, "");
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hue.setColor (boots, 1, rand(1,9));
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}
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else //pants and shirt
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{
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obj_id hat = createObject (pickHat(), self, "");
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obj_id shirt = createObject (pickShirt(), self, "");
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obj_id pants = createObject (pickPants(), self, "");
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obj_id boots = createObject ("object/tangible/wearables/boots/nightsister_boots.iff", self, "");
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hue.setColor (pants, 1, rand(1,158));
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hue.setColor (pants, 2, rand(1,90));
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hue.setColor (boots, 1, rand(1,9));
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}
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hue.randomizeObject (self);
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setName (self, "Nightsister");
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ai_lib.setDefaultCalmBehavior( self, ai_lib.BEHAVIOR_SENTINEL );
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return SCRIPT_CONTINUE;
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}
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string pickHat()
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{
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int hatType = rand (1,3);
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string hat = "";
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switch (hatType)
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{
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case 1:
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hat = "object/tangible/wearables/hat/nightsister_hat_s01.iff";
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break;
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case 2:
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hat = "object/tangible/wearables/hat/nightsister_hat_s02.iff";
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break;
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case 3:
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hat = "object/tangible/wearables/hat/nightsister_hat_s03.iff";
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break;
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}
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return hat;
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}
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string pickShirt()
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{
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int shirtType = rand (1,3);
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string shirt = "";
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switch (shirtType)
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{
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case 1:
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shirt = "object/tangible/wearables/shirt/nightsister_shirt_s01.iff";
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break;
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case 2:
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shirt = "object/tangible/wearables/shirt/nightsister_shirt_s02.iff";
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break;
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case 3:
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shirt = "object/tangible/wearables/shirt/nightsister_shirt_s03.iff";
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break;
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}
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return shirt;
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}
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string pickPants()
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{
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int pantsType = rand (1,2);
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string pants = "";
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switch (pantsType)
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{
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case 1:
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pants = "object/tangible/wearables/pants/nightsister_pants_s01.iff";
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break;
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case 2:
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pants = "object/tangible/wearables/pants/nightsister_pants_s02.iff";
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break;
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}
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return pants;
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} |