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dsrc/sku.0/sys.server/compiled/game/script/quest/task/find_theater.script
T

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6.6 KiB
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include library.locations;
include library.quests;
include library.utils;
void completeTask(obj_id self, String questName, boolean succeeded) {
if(hasObjVar(self, "quest." + questName)) {
obj_id waypoint = getObjIdObjVar(self, "quest." + questName + ".waypoint");
if(isIdValid(waypoint)) {
destroyWaypointInDatapad(waypoint, self);
}
}
if(hasTheaterAssigned(self))
unassignTheaterFromPlayer(self);
quests.complete(questName, self, succeeded);
}
void setupTheater(obj_id self, int questRow) {
if(quests.isMyQuest(questRow, "quest.task.find_theater")) {
string questName = quests.getDataEntry(questRow, "NAME");
string script = null;
int theaterLocationType = TLT_getGoodLocation;
if(questName == null || questName.equals("") || !quests.isActive(questName, self))
return;
string parameterString = quests.getDataEntry(questRow, "PARAMETER");
if(parameterString != null && !parameterString.equals("")) {
string[] params = split(parameterString, ':');
for(int i = 0; i < params.length; i++) {
if ( "flat" == params[i] )
{
theaterLocationType = TLT_flatten;
}
else if ( "atloc" == params[i] )
{
theaterLocationType = TLT_none;
}
else if(!Character.isDigit(params[i].charAt(0))) {
script = params[i];
LOG("newquests", "FIND THEATER: script parsed: " + script);
}
}
}
string target = null;
if(hasObjVar(self, "quest." + questName + ".target")) {
target = getStringObjVar(self, "quest." + questName + ".target");
} else {
target = quests.getDataEntry(questRow, "TARGET");
}
if(target == null || target.equals(""))
return;
boolean havePlanet = false;
string[] tokens = split(target, ':');
string datatable = null;
if(tokens.length > 1)
havePlanet = true;
else
datatable = tokens[0];
if(havePlanet) {
if(tokens[0].indexOf(".iff") < 0)
datatable = tokens[1];
else
datatable = tokens[0];
}
location theaterLoc = new location();
boolean hasLocInfo = false;
int theaterTest = dataTableGetInt(datatable, 0, 0);
if(theaterTest > 0) {
if(theaterTest == ##"THEATER") {
float x = dataTableGetFloat(datatable, 0, "x");
float y = dataTableGetFloat(datatable, 0, "y");
float z = dataTableGetFloat(datatable, 0, "z");
string scene = dataTableGetString(datatable, 0, "scene");
if(scene == null || scene.equals(""))
scene = getCurrentSceneName();
theaterLoc = new location(x, y, z, scene);
hasLocInfo = true;
}
}
boolean created = false;
int attempts = 0;
if(hasLocInfo) {
created = assignTheaterToPlayer(self, datatable, theaterLocationType);
} else {
theaterLoc = quests.getTheaterLocationTarget(self, questRow);
if(theaterLoc != null) {
unassignTheaterFromPlayer(self);
created = assignTheaterToPlayer(self, datatable, theaterLoc, script, theaterLocationType);
}
}
if(created) {
if(isGod(self))
sendSystemMessageTestingOnly(self, "Theater Location: " + theaterLoc.toString());
// Add the theater location for the quest complete
addLocationTarget(questName, theaterLoc, 32.0f);
// Add a "fake" location for someplace nearby.
setupWaypoint(self, questRow, theaterLoc);
} else {
if(hasObjVar(self, "quest." + questName + ".generate")) {
if(hasObjVar(self, "quest." + questName + ".waypoint"))
return;
location loc = getLocationObjVar(self, "quest." + questName + ".generate");
obj_id wp = createWaypointInDatapad(self, loc);
string summary = quests.getDataEntry(questName, "JOURNAL_ENTRY_SUMMARY");
if(summary != null && summary.length() > 0)
setWaypointName(wp, summary);
else
setWaypointName(wp, "missing task summary for " + questName);
setWaypointColor(wp, "yellow");
setWaypointActive(wp, true);
setObjVar(self, "quest." + questName + ".waypoint", wp);
} else {
quests.complete(questName, self, false);
}
}
}
}
void setupWaypoint(obj_id self, int questRow, location loc) {
if(loc != null) {
string questName = quests.getDataEntry(questRow, "NAME");
if(hasObjVar(self, "quest." + questName + ".waypoint")) {
obj_id waypoint = getObjIdObjVar(self, "quest." + questName + ".waypoint");
if(isIdValid(waypoint))
destroyWaypointInDatapad(waypoint, self);
removeObjVar(self, "quest." + questName + ".waypoint");
}
if(questName != null && questName.length() > 0) {
int x_rand = rand(100, 250);
int z_rand = rand(100, 250);
int x_mod = rand(0, 1);
int z_mod = rand(0, 1);
if(x_mod == 0)
x_rand *= -1;
if(z_mod == 0)
z_rand *= -1;
loc.x += (float)x_rand;
loc.z += (float)z_rand;
obj_id wp = createWaypointInDatapad(self, loc);
string summary = quests.getDataEntry(questName, "JOURNAL_ENTRY_SUMMARY");
if(summary != null && summary.length() > 0) {
setWaypointName(wp, summary);
} else {
setWaypointName(wp, "missing task summary for " + questName);
}
setWaypointColor(wp, "yellow");
setWaypointActive(wp, true);
addLocationTarget(questName + "_waypoint", loc, 32.0f);
setObjVar(self, "quest." + questName + ".waypoint", wp);
}
}
}
trigger OnLogin() {
int rows = dataTableGetNumRows("datatables/player/quests.iff");
int iter = 0;
for(iter = 0; iter < rows; ++iter) {
string questName = quests.getDataEntry(iter, "NAME");
if(quests.isMyQuest(iter, "quest.task.find_theater")) {
if(quests.isActive(questName, self)) {
if(hasObjVar(self, "quest." + questName + ".generate")) {
removeObjVar(self, "quest." + questName + ".generate");
setupTheater(self, iter);
}
}
}
}
return SCRIPT_CONTINUE;
}
trigger OnQuestActivated(int questRow) {
if(quests.isMyQuest(questRow, "quest.task.find_theater")) {
setupTheater(self, questRow);
}
return SCRIPT_CONTINUE;
}
trigger OnArrivedAtLocation(string locationName) {
if(quests.isActive(locationName, self)) {
CustomerServiceLog("fs_quests", "DEBUG -- %TU arrived at location '" + locationName + "'. Preparing to mark find theater task as successfully completed.", self);
if(hasObjVar(self, "quest." + locationName + ".selected_location")) {
location expectedLoc = getLocationObjVar(self, "quest." + locationName + ".selected_location");
CustomerServiceLog("fs_quests", "DEBUG -- %TU should be close to: " + expectedLoc.toString(), self);
}
location currentLoc = getLocation(self);
CustomerServiceLog("fs_quests", "DEBUG -- %TU am currently at: " + currentLoc.toString(), self);
if(hasTheaterAssigned(self))
CustomerServiceLog("fs_quests", "DEBUG -- %TU still has a theater assigned when task is successful. This should not be.", self);
completeTask(self, locationName, true);
}
return SCRIPT_CONTINUE;
}