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72 lines
1.4 KiB
Plaintext
72 lines
1.4 KiB
Plaintext
include library.space_crafting;
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include library.space_utils;
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include library.utils;
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trigger OnInitialize()
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{
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return SCRIPT_CONTINUE;
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}
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trigger OnGetAttributes( obj_id player, string[] names, string[] attribs )
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{
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int idx = utils.getValidAttributeIndex(names);
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if (idx == -1)
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return SCRIPT_CONTINUE;
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// check to see if the component has any values that need displaying
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if (hasObjVar(self, "fltMinDamage"))
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{
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float value = getFloatObjVar(self, "fltMinDamage");
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names[idx] = "damage_min";
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attribs[idx] = Float.toString(value);
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idx++;
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}
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if (hasObjVar(self, "fltMaxDamage"))
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{
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float value = getFloatObjVar(self, "fltMaxDamage");
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names[idx] = "damage_max";
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attribs[idx] = Float.toString(value);
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idx++;
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}
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if (hasObjVar(self, "fltRefireRate"))
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{
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float value = getFloatObjVar(self, "fltRefireRate");
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names[idx] = "refire_rate";
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attribs[idx] = Float.toString(value);
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idx++;
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}
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if (hasObjVar(self, "fltShieldEffectiveness"))
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{
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float value = getFloatObjVar(self, "fltShieldEffectiveness");
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names[idx] = "effective_shields";
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attribs[idx] = Float.toString(value);
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idx++;
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}
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if (hasObjVar(self, "fltArmorEffectiveness"))
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{
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float value = getFloatObjVar(self, "fltArmorEffectiveness");
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names[idx] = "effective_armor";
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attribs[idx] = Float.toString(value);
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idx++;
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}
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if (getCount(self) > 0)
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{
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int ammo = getCount(self);
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names[idx] = "ammo";
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attribs[idx] = Integer.toString(ammo);
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idx++;
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}
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return SCRIPT_CONTINUE;
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} |