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dsrc/sku.0/sys.server/compiled/game/script/working/jfreeman/elev.script
T

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include library.utils;
trigger OnSpeaking(string text)
{
if (text.equals("up"))
{
playClientEffectObj(self, "clienteffect/elevator_rise.cef", self, null);
if (elevatorMove (self, 1) == 0)
{
sendSystemMessage (self, "You are already on the highest floor", null);
return SCRIPT_OVERRIDE;
}
return SCRIPT_CONTINUE;
}
else if ( text.equals("down"))
{
playClientEffectObj(self, "clienteffect/elevator_descend.cef", self, null);
if (elevatorMove (self, -1) == 0)
{
sendSystemMessage (self, "You are already on the lowest floor", null);
return SCRIPT_OVERRIDE;
}
return SCRIPT_CONTINUE;
}
else if ( text.equals("out"))
{
obj_id building = getTopMostContainer(self);
if ( isIdValid(building) && building != self )
{
location outLoc = getBuildingEjectLocation(building);
utils.warpPlayer( self, outLoc );
return SCRIPT_OVERRIDE;
}
return SCRIPT_CONTINUE;
}
return SCRIPT_CONTINUE;
}