Files
dsrc/sku.0/sys.server/compiled/game/script/npe/npe_station_alarm.java
T

49 lines
1.5 KiB
Java

package script.npe;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.npe;
import script.library.utils;
public class npe_station_alarm extends script.base_script
{
public npe_station_alarm()
{
}
public int OnAttach(obj_id self) throws InterruptedException
{
messageTo(self, "doPreloadRequest", null, 1, false);
return SCRIPT_CONTINUE;
}
public int OnInitialize(obj_id self) throws InterruptedException
{
messageTo(self, "doPreloadRequest", null, 1, false);
return SCRIPT_CONTINUE;
}
public int OnPreloadComplete(obj_id self) throws InterruptedException
{
obj_id building = getTopMostContainer(self);
LOG("npe_alarm", "on attach fired, and building is " + building);
Vector objAlarms = new Vector();
objAlarms.setSize(0);
if (utils.hasScriptVar(building, "objAlarms"))
{
objAlarms = utils.getResizeableObjIdArrayScriptVar(building, "objAlarms");
}
objAlarms = utils.addElement(objAlarms, self);
utils.setScriptVar(building, "objAlarms", objAlarms);
return SCRIPT_CONTINUE;
}
public int doPreloadRequest(obj_id self, dictionary params) throws InterruptedException
{
requestPreloadCompleteTrigger(self);
return SCRIPT_CONTINUE;
}
}