Files
dsrc/sku.0/sys.server/compiled/game/script/working/breinhart/speaktest.java
T
Tekaoh 5c2e112349 Java 11.0.2 migration (#32)
* Code compiles - execution NOT tested

* updating gitignore

* Removed intellij settings files

* Removed more intellij files

* Added exclusion for JDK classes.

* Fixed purchasing script for vendors that have listed coin types.

* Updated script to not kick off until the entire preload is complete.

* adds static name entry for Solo movie poster and tcg9 vendor entry

* clean up empty and orphaned object templates

* adds placeholder black market (static) spawns

* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors

* Updated gitignore and removed intellij project files

* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src

* Fixed appearance and template for terminal (#2)

* Fixed appearance and template for terminal (#3)

* Fixed appearance and template for terminal (#4)

* Deleted another faulty/orphaned object template

* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.

* Fixed some unneeded java 11 changes
2019-04-18 18:31:52 -05:00

62 lines
1.8 KiB
Java
Executable File

package script.working.breinhart;
import script.library.dot;
import script.location;
import script.obj_id;
public class speaktest extends script.base_script
{
public speaktest()
{
}
public double randBell(double avg, double var) throws InterruptedException
{
var = var / 2;
double r, v1, v2;
do
{
v1 = 2.0 * rand() - 1.0;
v2 = 2.0 * rand() - 1.0;
r = v1 * v1 + v2 * v2;
} while (r >= 1.0 || r == 0.0);
double fac = Math.sqrt(-2.0 * StrictMath.log(r) / r);
double value = (avg + (v1 * fac) * (avg * var));
if (value < 0)
{
return 0;
}
else
{
return value;
}
}
public int OnSpeaking(obj_id self, String text) throws InterruptedException
{
location playerLocation = getLocation(self);
switch (text) {
case "meganuke":
obj_id[] objects = getObjectsInRange(playerLocation, 250.0f);
for (obj_id object : objects) {
if (!isPlayer(object)) {
LOG("LOG_CHANNEL", "object deleted ->" + object);
destroyObject(object);
}
}
break;
case "test":
obj_id t = getLookAtTarget(self);
setCraftedId(t, self);
break;
case "blindme":
setState(self, STATE_BLINDED, true);
setObjVar(self, "combat.intEffects.13", 1);
break;
case "poisonme":
sendSystemMessageTestingOnly(self, "poisoning");
dot.applyDotEffect(self, self, "poison", "poison1", HEALTH, -1, 5, 60, true, null);
break;
}
return SCRIPT_CONTINUE;
}
}