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dsrc/sku.0/sys.server/compiled/game/script/conversation/bestine_artist02.script
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// ======================================================================
//
// bestine_artist02.script
// Copyright 2004, Sony Online Entertainment
// All Rights Reserved.
//
// Created with SwgConversationEditor 1.35 - DO NOT EDIT THIS AUTO-GENERATED FILE!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.utils;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/bestine_artist02";
// ======================================================================
// Script Conditions
// ======================================================================
boolean bestine_artist02_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean bestine_artist02_condition_hasFeaturedArt (obj_id player, obj_id npc)
{
if ( hasObjVar(npc, "bestine.museumEventWinner") )
{
string winner = getStringObjVar(npc, "bestine.museumEventWinner");
if ( winner.equals("bestine_artist02") )
return true;
}
return false;
}
// ----------------------------------------------------------------------
boolean bestine_artist02_condition_isActiveInEvent (obj_id player, obj_id npc)
{
if (hasObjVar(npc, "bestine.museumEventStarted"))
{
int eventNum = getIntObjVar(npc, "bestine.museumEventStarted");
if ( hasObjVar(player, "bestine.museumEventPlayer") )
{
int playerEventNum = getIntObjVar(player, "bestine.museumEventPlayer");
if ( playerEventNum >= eventNum )
{
string entry01 = "";
string entry02 = "";
string entry03 = "";
if( hasObjVar(npc, "bestine.museumEventEntry01") )
entry01 = getStringObjVar(npc, "bestine.museumEventEntry01");
if( hasObjVar(npc, "bestine.museumEventEntry02") )
entry02 = getStringObjVar(npc, "bestine.museumEventEntry02");
if( hasObjVar(npc, "bestine.museumEventEntry03") )
entry03 = getStringObjVar(npc, "bestine.museumEventEntry03");
if ( entry01.equals("bestine_artist02") )
return true;
if ( entry02.equals("bestine_artist02") )
return true;
if ( entry03.equals("bestine_artist02") )
return true;
}
}
}
return false;
}
// ----------------------------------------------------------------------
boolean bestine_artist02_condition_hasFeaturedArt_EventActive (obj_id player, obj_id npc)
{
return ( (bestine_artist02_condition_isActiveInEvent(player, npc)) && (bestine_artist02_condition_hasFeaturedArt(player, npc)) );
}
// ----------------------------------------------------------------------
boolean bestine_artist02_condition_hasAlreadyVoted (obj_id player, obj_id npc)
{
if ( hasObjVar(npc, "bestine.museumEventStarted") )
{
if ( hasObjVar(player, "bestine.museumEventPlayerVoted") )
{
int eventNum = getIntObjVar(npc, "bestine.museumEventStarted");
int playerEventNum = getIntObjVar(player, "bestine.museumEventPlayerVoted");
if ( playerEventNum >= eventNum )
return true;
}
}
return false;
}
// ----------------------------------------------------------------------
boolean bestine_artist02_condition_hasSpokenTo (obj_id player, obj_id npc)
{
if ( hasObjVar(npc, "bestine.museumEventStarted") )
{
if ( hasObjVar(player, "bestine.spokeToArtist02") )
{
int eventNum = getIntObjVar(npc, "bestine.museumEventStarted");
int playerEventNum = getIntObjVar(player, "bestine.spokeToArtist02");
if ( playerEventNum >= eventNum )
return true;
}
}
return false;
}
// ======================================================================
// Script Actions
// ======================================================================
void bestine_artist02_action_setHasSpokenTo (obj_id player, obj_id npc)
{
if ( hasObjVar(npc, "bestine.museumEventStarted") )
{
int currentEventNum = getIntObjVar(npc, "bestine.museumEventStarted");
setObjVar(player, "bestine.spokeToArtist02", currentEventNum);
if ( hasObjVar(player, "museumEventPlayer") )
removeObjVar(player, "museumEventPlayer");
}
return;
}
// ======================================================================
// Script %TO Tokens
// ======================================================================
// ======================================================================
// Script %DI Tokens
// ======================================================================
// ======================================================================
// Script %DF Tokens
// ======================================================================
// ======================================================================
// handleBranch<n> Functions
// ======================================================================
int bestine_artist02_handleBranch1 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: Hello. Did you know I have a painting in the Bestine Museum? It's true. I'm trying to be humble, but I've never been so proud of myself.
//-- [RESPONSE NOTE]
//-- PLAYER: Actually that's what I'm here to talk about. They wish to feature another work of art.
if (response == "s_59b34fc5")
{
//-- [NOTE]
if (!bestine_artist02_condition_hasSpokenTo (player, npc))
{
bestine_artist02_action_setHasSpokenTo (player, npc);
//-- NPC: Yet another opportunity!
string_id message = new string_id (c_stringFile, "s_5b1a751");
utils.removeScriptVar (player, "conversation.bestine_artist02.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (bestine_artist02_condition_hasSpokenTo (player, npc))
{
//-- NPC: Didn't you already ask me about that? Oh well...
string_id message = new string_id (c_stringFile, "s_1fa7f38");
utils.removeScriptVar (player, "conversation.bestine_artist02.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: You should be proud.
if (response == "s_2d2a7797")
{
//-- [NOTE]
if (bestine_artist02_condition__defaultCondition (player, npc))
{
//-- NPC: Thank you. I encourage you to go see my painting. I did mention that it's in the Bestine Museum, yes?
string_id message = new string_id (c_stringFile, "s_8f58f4f9");
utils.removeScriptVar (player, "conversation.bestine_artist02.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
int bestine_artist02_handleBranch5 (obj_id player, obj_id npc, string_id response)
{
//-- [BRANCH NOTE]
//-- NPC: Hello. Sit and have a drink with me.
//-- [RESPONSE NOTE]
//-- PLAYER: Tell me about your artwork. The Bestine Museum wishes to maybe feature it.
if (response == "s_96628254")
{
//-- [NOTE]
if (!bestine_artist02_condition_hasSpokenTo (player, npc))
{
bestine_artist02_action_setHasSpokenTo (player, npc);
//-- NPC: How exciting! I've been involved in such things before and always enjoy the opportunity.
string_id message = new string_id (c_stringFile, "s_3a6247ed");
utils.removeScriptVar (player, "conversation.bestine_artist02.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (bestine_artist02_condition_hasSpokenTo (player, npc))
{
//-- NPC: Wait, didn't we already... I mean... ah never mind.
string_id message = new string_id (c_stringFile, "s_9467cd8b");
utils.removeScriptVar (player, "conversation.bestine_artist02.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
//-- [RESPONSE NOTE]
//-- PLAYER: Okay, hand me a bottle of whatever you're drinking.
if (response == "s_f0611875")
{
//-- [NOTE]
if (bestine_artist02_condition__defaultCondition (player, npc))
{
//-- NPC: Er... um... on second thought, maybe I'd be better off drinking alone.
string_id message = new string_id (c_stringFile, "s_707098b5");
utils.removeScriptVar (player, "conversation.bestine_artist02.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
// ----------------------------------------------------------------------
// ======================================================================
// User Script Triggers
// ======================================================================
trigger OnInitialize ()
{
if ((!isMob (self)) || (isPlayer (self)))
detachScript(self, "conversation.bestine_artist02");
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "conversation.bestine_artist02");
return SCRIPT_CONTINUE;
}
// ======================================================================
// Script Triggers
// ======================================================================
//-- This function should move to base_class.java
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
// ----------------------------------------------------------------------
trigger OnStartNpcConversation (obj_id player)
{
obj_id npc = self;
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE]
if (bestine_artist02_condition_hasFeaturedArt_EventActive (player, npc))
{
//-- NPC: Hello. Did you know I have a painting in the Bestine Museum? It's true. I'm trying to be humble, but I've never been so proud of myself.
string_id message = new string_id (c_stringFile, "s_5b1aeaab");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Actually that's what I'm here to talk about. They wish to feature another work of art.
boolean hasResponse0 = false;
if (!bestine_artist02_condition_hasAlreadyVoted (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: You should be proud.
boolean hasResponse1 = false;
if (bestine_artist02_condition_hasAlreadyVoted (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_59b34fc5");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_2d2a7797");
utils.setScriptVar (player, "conversation.bestine_artist02.branchId", 1);
npcStartConversation (player, npc, "bestine_artist02", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (bestine_artist02_condition_isActiveInEvent (player, npc))
{
//-- NPC: Hello. Sit and have a drink with me.
string_id message = new string_id (c_stringFile, "s_5722b971");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Tell me about your artwork. The Bestine Museum wishes to maybe feature it.
boolean hasResponse0 = false;
if (!bestine_artist02_condition_hasAlreadyVoted (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: Okay, hand me a bottle of whatever you're drinking.
boolean hasResponse1 = false;
if (bestine_artist02_condition_hasAlreadyVoted (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_96628254");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_f0611875");
utils.setScriptVar (player, "conversation.bestine_artist02.branchId", 5);
npcStartConversation (player, npc, "bestine_artist02", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (bestine_artist02_condition_hasFeaturedArt (player, npc))
{
//-- NPC: Sit, friend, and listen to my grand exploits. Well, grand to me nonetheless. I've recent been honored by having a painting featured in the Bestine Museum. You should journey there and see it.
string_id message = new string_id (c_stringFile, "s_c062519");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (bestine_artist02_condition__defaultCondition (player, npc))
{
//-- NPC: Hello Friend. Slow down a bit and enjoy the day.
string_id message = new string_id (c_stringFile, "s_4823f472");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "bestine_artist02")
return SCRIPT_CONTINUE;
obj_id npc = self;
int branchId = utils.getIntScriptVar (player, "conversation.bestine_artist02.branchId");
if (branchId == 1 && bestine_artist02_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
if (branchId == 5 && bestine_artist02_handleBranch5 (player, npc, response) == SCRIPT_CONTINUE)
return SCRIPT_CONTINUE;
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar (player, "conversation.bestine_artist02.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================