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468 lines
14 KiB
Plaintext
468 lines
14 KiB
Plaintext
// ======================================================================
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//
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// bestine_artist04.script
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// Copyright 2003, Sony Online Entertainment
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// All Rights Reserved.
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//
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// DO NOT EDIT THIS AUTO-GENERATED FILE. PLEASE USE THE CONVERATION EDITOR!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/bestine_artist04";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean bestine_artist04_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean bestine_artist04_condition_hasFeaturedArt (obj_id player, obj_id npc)
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{
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if ( hasObjVar(npc, "bestine.museumEventWinner") )
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{
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string winner = getStringObjVar(npc, "bestine.museumEventWinner");
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if ( winner.equals("bestine_artist04") )
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return true;
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean bestine_artist04_condition_isActiveInEvent (obj_id player, obj_id npc)
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{
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if (hasObjVar(npc, "bestine.museumEventStarted"))
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{
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int eventNum = getIntObjVar(npc, "bestine.museumEventStarted");
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if ( hasObjVar(player, "bestine.museumEventPlayer") )
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{
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int playerEventNum = getIntObjVar(player, "bestine.museumEventPlayer");
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if ( playerEventNum >= eventNum )
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{
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string entry01 = "";
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string entry02 = "";
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string entry03 = "";
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if( hasObjVar(npc, "bestine.museumEventEntry01") )
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entry01 = getStringObjVar(npc, "bestine.museumEventEntry01");
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if( hasObjVar(npc, "bestine.museumEventEntry02") )
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entry02 = getStringObjVar(npc, "bestine.museumEventEntry02");
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if( hasObjVar(npc, "bestine.museumEventEntry03") )
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entry03 = getStringObjVar(npc, "bestine.museumEventEntry03");
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if ( entry01.equals("bestine_artist04") )
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return true;
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if ( entry02.equals("bestine_artist04") )
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return true;
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if ( entry03.equals("bestine_artist04") )
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return true;
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}
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}
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean bestine_artist04_condition_hasFeaturedArt_EventActive (obj_id player, obj_id npc)
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{
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return ( (bestine_artist04_condition_isActiveInEvent(player, npc)) && (bestine_artist04_condition_hasFeaturedArt(player, npc)) );
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}
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// ----------------------------------------------------------------------
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boolean bestine_artist04_condition_hasSpokenTo (obj_id player, obj_id npc)
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{
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if ( hasObjVar(npc, "bestine.museumEventStarted") )
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{
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if ( hasObjVar(player, "bestine.spokeToArtist04") )
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{
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int eventNum = getIntObjVar(npc, "bestine.museumEventStarted");
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int playerEventNum = getIntObjVar(player, "bestine.spokeToArtist04");
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if ( playerEventNum >= eventNum )
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return true;
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}
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean bestine_artist04_condition_hasAlreadyVoted (obj_id player, obj_id npc)
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{
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if ( hasObjVar(npc, "bestine.museumEventStarted") )
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{
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if ( hasObjVar(player, "bestine.museumEventPlayerVoted") )
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{
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int eventNum = getIntObjVar(npc, "bestine.museumEventStarted");
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int playerEventNum = getIntObjVar(player, "bestine.museumEventPlayerVoted");
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if ( playerEventNum >= eventNum )
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return true;
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}
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}
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return false;
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void bestine_artist04_action__defaultAction (obj_id player, obj_id npc)
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{
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}
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// ----------------------------------------------------------------------
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void bestine_artist04_action_setHasSpokenTo (obj_id player, obj_id npc)
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{
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if ( hasObjVar(npc, "bestine.museumEventStarted") )
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{
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int currentEventNum = getIntObjVar(npc, "bestine.museumEventStarted");
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setObjVar(player, "bestine.spokeToArtist04", currentEventNum);
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if ( hasObjVar(player, "museumEventPlayer") )
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removeObjVar(player, "museumEventPlayer");
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}
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return;
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}
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// ======================================================================
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// User Script Triggers
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// ======================================================================
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trigger OnInitialize ()
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{
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if ((!isMob (self)) || (isPlayer (self)))
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detachScript(self, "npc.conversation.bestine_artist04");
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnAttach ()
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{
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
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{
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int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
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menuInfoData.setServerNotify (false);
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnIncapacitated (obj_id killer)
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{
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clearCondition (self, CONDITION_CONVERSABLE);
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detachScript (self, "npc.conversation.bestine_artist04");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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// Script Triggers
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// ======================================================================
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trigger OnStartNpcConversation (obj_id player)
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{
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if (ai_lib.isInCombat (self) || ai_lib.isInCombat (player))
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return SCRIPT_OVERRIDE;
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//-- [NOTE]
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if (bestine_artist04_condition_hasFeaturedArt_EventActive (player, self))
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{
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//-- NPC: Kahfr is a great artist! Kahfr's artwork graces the walls of the Museum in Bestine. You must experience Kahfr's painting.
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string_id message = new string_id (c_stringFile, "s_8d0668a2");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: The Bestine Museum is looking for another work of art to feature. Perhaps yours again?
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boolean hasResponse0 = false;
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if (!bestine_artist04_condition_hasAlreadyVoted (player, self))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: You speak really well too.
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boolean hasResponse1 = false;
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if (bestine_artist04_condition_hasAlreadyVoted (player, self))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_8bc4905a");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_6589745");
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setObjVar (player, "conversation.bestine_artist04.branchId", 1);
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npcStartConversation (player, self, "bestine_artist04", message, responses);
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}
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else
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{
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chat.chat (self, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (bestine_artist04_condition_isActiveInEvent (player, self))
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{
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//-- NPC: Why do you bother Kahfr? Kahfr is a great artist and is very busy.
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string_id message = new string_id (c_stringFile, "s_71aaaca6");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Then listen to what I have to say. The Bestine Museum is looking for art to exhibit.
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boolean hasResponse0 = false;
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if (!bestine_artist04_condition_hasAlreadyVoted (player, self))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: Oh, well... if you're busy, I'll leave you alone.
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boolean hasResponse1 = false;
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if (bestine_artist04_condition_hasAlreadyVoted (player, self))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_28823813");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_3b52499e");
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setObjVar (player, "conversation.bestine_artist04.branchId", 5);
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npcStartConversation (player, self, "bestine_artist04", message, responses);
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}
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else
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{
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chat.chat (self, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (bestine_artist04_condition_hasFeaturedArt (player, self))
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{
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//-- NPC: You must experience Kahfr's painting. Kahfr's artwork graces the walls of the Museum in Bestine. Kahfr is a great artist!
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string_id message = new string_id (c_stringFile, "s_17cd5bb6");
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chat.chat (self, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (bestine_artist04_condition__defaultCondition (player, self))
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{
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//-- NPC: Do not bother Kahfr? Kahfr is a great artist and is very busy. You must go now.
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string_id message = new string_id (c_stringFile, "s_d4ede5f2");
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chat.chat (self, message);
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return SCRIPT_CONTINUE;
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}
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chat.chat (self, "Error: All conditions for OnStartNpcConversation were false.");
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return SCRIPT_CONTINUE;
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}
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// ----------------------------------------------------------------------
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trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
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{
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if (conversationId != "bestine_artist04")
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return SCRIPT_CONTINUE;
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int branchId = getIntObjVar (player, "conversation.bestine_artist04.branchId");
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//-- [BRANCH NOTE]
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//-- NPC: Kahfr is a great artist! Kahfr's artwork graces the walls of the Museum in Bestine. You must experience Kahfr's painting.
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//-- [RESPONSE NOTE]
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//-- PLAYER: The Bestine Museum is looking for another work of art to feature. Perhaps yours again?
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if (branchId == 1 && response == "s_8bc4905a")
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{
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//-- [NOTE]
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if (!bestine_artist04_condition_hasSpokenTo (player, self))
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{
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bestine_artist04_action_setHasSpokenTo (player, self);
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//-- NPC: Kahfr is again interested. Kahfr would rather such an honor not pass her by.
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string_id message = new string_id (c_stringFile, "s_df8872ca");
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removeObjVar (player, "conversation.bestine_artist04.branchId");
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npcSpeak (player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (bestine_artist04_condition_hasSpokenTo (player, self))
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{
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//-- NPC: Kahfr thinks you've asked that before. But Kahfr does not mind.
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string_id message = new string_id (c_stringFile, "s_bf1648b1");
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removeObjVar (player, "conversation.bestine_artist04.branchId");
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npcSpeak (player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Kahfr is a great artist! Kahfr's artwork graces the walls of the Museum in Bestine. You must experience Kahfr's painting.' were false.");
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return SCRIPT_CONTINUE;
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}
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//-- [BRANCH NOTE]
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//-- NPC: Kahfr is a great artist! Kahfr's artwork graces the walls of the Museum in Bestine. You must experience Kahfr's painting.
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//-- [RESPONSE NOTE]
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//-- PLAYER: You speak really well too.
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if (branchId == 1 && response == "s_6589745")
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{
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//-- [NOTE]
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if (bestine_artist04_condition__defaultCondition (player, self))
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{
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//-- NPC: Kahfr does not understand why you are saying that. Kahfr thinks perhaps you've been wandering the Dune Sea for too long.
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string_id message = new string_id (c_stringFile, "s_179635e7");
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removeObjVar (player, "conversation.bestine_artist04.branchId");
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npcSpeak (player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Kahfr is a great artist! Kahfr's artwork graces the walls of the Museum in Bestine. You must experience Kahfr's painting.' were false.");
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return SCRIPT_CONTINUE;
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}
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//-- [BRANCH NOTE]
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//-- NPC: Why do you bother Kahfr? Kahfr is a great artist and is very busy.
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//-- [RESPONSE NOTE]
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//-- PLAYER: Then listen to what I have to say. The Bestine Museum is looking for art to exhibit.
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if (branchId == 5 && response == "s_28823813")
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{
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//-- [NOTE]
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if (!bestine_artist04_condition_hasSpokenTo (player, self))
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{
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bestine_artist04_action_setHasSpokenTo (player, self);
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//-- NPC: Kahfr is interested. Kahfr has long expected such an honor as is her due.
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string_id message = new string_id (c_stringFile, "s_cf179f96");
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removeObjVar (player, "conversation.bestine_artist04.branchId");
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npcSpeak (player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (bestine_artist04_condition_hasSpokenTo (player, self))
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{
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//-- NPC: You ask Kahfr again? Always Kahfr must repeat herself.
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string_id message = new string_id (c_stringFile, "s_40f271aa");
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removeObjVar (player, "conversation.bestine_artist04.branchId");
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npcSpeak (player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Why do you bother Kahfr? Kahfr is a great artist and is very busy.' were false.");
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return SCRIPT_CONTINUE;
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}
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//-- [BRANCH NOTE]
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//-- NPC: Why do you bother Kahfr? Kahfr is a great artist and is very busy.
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//-- [RESPONSE NOTE]
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//-- PLAYER: Oh, well... if you're busy, I'll leave you alone.
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if (branchId == 5 && response == "s_3b52499e")
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{
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//-- [NOTE]
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if (bestine_artist04_condition__defaultCondition (player, self))
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{
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//-- NPC: Kahfr is impressed by your understanding. Kahfr thanks you and bids you farewell. Though Kahfr wonders if this is sarcasm...
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string_id message = new string_id (c_stringFile, "s_7766385");
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removeObjVar (player, "conversation.bestine_artist04.branchId");
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npcSpeak (player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Why do you bother Kahfr? Kahfr is a great artist and is very busy.' were false.");
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return SCRIPT_CONTINUE;
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}
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chat.chat (self, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
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removeObjVar (player, "conversation.bestine_artist04.branchId");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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