Files
dsrc/sku.0/sys.server/compiled/game/script/conversation/padawan_pannaqa_03.script
T

432 lines
13 KiB
Plaintext

// ======================================================================
//
// padawan_pannaqa_03.script
// Copyright 2003, Sony Online Entertainment
//
//
// DO NOT EDIT THIS AUTO-GENERATED FILE. PLEASE USE THE CONVERATION EDITOR!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.jedi_trials;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/padawan_pannaqa_03";
// ======================================================================
// Script Conditions
// ======================================================================
boolean padawan_pannaqa_03_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean padawan_pannaqa_03_condition_isTrialPlayer (obj_id player, obj_id npc)
{
obj_id trialPlayer = getObjIdObjVar(npc, jedi_trials.PADAWAN_TRIAL_PLAYER_OBJVAR);
if ( player == trialPlayer )
{
string trialName = jedi_trials.getJediTrialName(player);
if ( trialName != null && trialName.equals("pannaqa") )
{
return !hasObjVar(player, "jedi_trials.padawan_trials.temp.spokeToTarget_02");
}
}
return false;
}
// ======================================================================
// Script Actions
// ======================================================================
void padawan_pannaqa_03_action_sendBackBeginning (obj_id player, obj_id npc)
{
setObjVar(player, "jedi_trials.padawan_trials.temp.spokeToTarget_02", true);
messageTo(player, "handleSetBeginLoc", null, 1, false);
}
// ======================================================================
// Script %TO Tokens
// ======================================================================
// ======================================================================
// Script %DI Tokens
// ======================================================================
// ======================================================================
// Script %DF Tokens
// ======================================================================
// ======================================================================
// User Script Triggers
// ======================================================================
trigger OnInitialize ()
{
if ((!isMob (self)) || (isPlayer (self)))
detachScript(self, "npc.conversation.padawan_pannaqa_03");
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "npc.conversation.padawan_pannaqa_03");
return SCRIPT_CONTINUE;
}
// ======================================================================
// Script Triggers
// ======================================================================
//-- This function should move to base_class.java
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
// ----------------------------------------------------------------------
trigger OnStartNpcConversation (obj_id player)
{
if (ai_lib.isInCombat (self) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE] Padawan Quest response.
if (padawan_pannaqa_03_condition_isTrialPlayer (player, self))
{
//-- NPC: Um, hello?
string_id message = new string_id (c_stringFile, "s_70fea75d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Pannaqa has been waiting for you for quite a while, Shendo. He needs that vibro-tiller part.
boolean hasResponse0 = false;
if (padawan_pannaqa_03_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_4cc97351");
setObjVar (player, "conversation.padawan_pannaqa_03.branchId", 1);
npcStartConversation (player, self, "padawan_pannaqa_03", message, responses);
}
else
{
chat.chat (self, message);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE] Text for players who have already accepted the part.
if (padawan_pannaqa_03_condition__defaultCondition (player, self))
{
//-- NPC: Show me the drink to go way. I'm home and I wanna go drink....
string_id message = new string_id (c_stringFile, "s_552042df");
chat.chat (self, message);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "padawan_pannaqa_03")
return SCRIPT_CONTINUE;
int branchId = getIntObjVar (player, "conversation.padawan_pannaqa_03.branchId");
//-- [BRANCH NOTE] Padawan Quest response.
//-- NPC: Um, hello?
//-- [RESPONSE NOTE]
//-- PLAYER: Pannaqa has been waiting for you for quite a while, Shendo. He needs that vibro-tiller part.
if (branchId == 1 && response == "s_4cc97351")
{
//-- [NOTE]
if (padawan_pannaqa_03_condition__defaultCondition (player, self))
{
//-- NPC: Um, who?
string_id message = new string_id (c_stringFile, "s_9035e1f5");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Pannaqa! You are already many hours late.
boolean hasResponse0 = false;
if (padawan_pannaqa_03_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_2b0e7d3c");
setObjVar (player, "conversation.padawan_pannaqa_03.branchId", 2);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.padawan_pannaqa_03.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Um, hello?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Um, who?
//-- [RESPONSE NOTE]
//-- PLAYER: Pannaqa! You are already many hours late.
if (branchId == 2 && response == "s_2b0e7d3c")
{
//-- [NOTE]
if (padawan_pannaqa_03_condition__defaultCondition (player, self))
{
doAnimationAction (self, "tap_head");
//-- NPC: No kidding eh? I guess I should probably get on that huh?
string_id message = new string_id (c_stringFile, "s_6abc7ab9");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I don't think I can trust you to finish the job.
boolean hasResponse0 = false;
if (padawan_pannaqa_03_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: At this point I do not care, I've lost all hope.
boolean hasResponse1 = false;
if (padawan_pannaqa_03_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_7bbf7ffe");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_b7bc9ab");
setObjVar (player, "conversation.padawan_pannaqa_03.branchId", 3);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.padawan_pannaqa_03.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Um, who?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: No kidding eh? I guess I should probably get on that huh?
//-- [RESPONSE NOTE]
//-- PLAYER: I don't think I can trust you to finish the job.
if (branchId == 3 && response == "s_7bbf7ffe")
{
//-- [NOTE]
if (padawan_pannaqa_03_condition__defaultCondition (player, self))
{
//-- NPC: So you are going to take the part for me, and I can stay here and drink?
string_id message = new string_id (c_stringFile, "s_eb635904");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Basically.
boolean hasResponse0 = false;
if (padawan_pannaqa_03_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_1a22a5dc");
setObjVar (player, "conversation.padawan_pannaqa_03.branchId", 4);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.padawan_pannaqa_03.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'No kidding eh? I guess I should probably get on that huh?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: No kidding eh? I guess I should probably get on that huh?
//-- [RESPONSE NOTE]
//-- PLAYER: At this point I do not care, I've lost all hope.
if (branchId == 3 && response == "s_b7bc9ab")
{
//-- [NOTE] Part recieved.
if (padawan_pannaqa_03_condition__defaultCondition (player, self))
{
doAnimationAction (self, "rub_belly");
padawan_pannaqa_03_action_sendBackBeginning (player, self);
//-- NPC: Cheer up mate, how about I give you the part, and you take it to Pan.. Paqanna.. Whatever his name was.
string_id message = new string_id (c_stringFile, "s_e51e11cc");
removeObjVar (player, "conversation.padawan_pannaqa_03.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'No kidding eh? I guess I should probably get on that huh?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: So you are going to take the part for me, and I can stay here and drink?
//-- [RESPONSE NOTE]
//-- PLAYER: Basically.
if (branchId == 4 && response == "s_1a22a5dc")
{
//-- [NOTE] Shendo hands over the part.
if (padawan_pannaqa_03_condition__defaultCondition (player, self))
{
doAnimationAction (self, "celebrate1");
padawan_pannaqa_03_action_sendBackBeginning (player, self);
//-- NPC: Deal. Now I can get back to my drinking and wandering.
string_id message = new string_id (c_stringFile, "s_b6307da0");
removeObjVar (player, "conversation.padawan_pannaqa_03.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'So you are going to take the part for me, and I can stay here and drink?' were false.");
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
removeObjVar (player, "conversation.padawan_pannaqa_03.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================