Files
dsrc/sku.0/sys.server/compiled/game/script/structure/municipal/cloning_facility.script
T

130 lines
3.2 KiB
Plaintext

/**
* Title: cloning_facility.script
* Description: script for cloning facilities
*/
/***** INCLUDES ********************************************************/
include library.create;
include library.structure;
include library.player_structure;
include library.utils;
/***** INHERITS ********************************************************/
inherits structure.municipal.cloning_base;
/***** CONSTANTS *******************************************************/
const string SCRIPT_CLONING_FACILITY = "structure.municipal.cloning_facility";
//FACILITY DATATABLES
const string DATATABLE_TERMINAL_LIST = "datatables/structure/municipal/cloning_facility_terminal.iff";
/***** TRIGGERS ********************************************************/
trigger OnInitialize()
{
messageTo( self, "handleTerminalSpawning", null, 5f, false );
return super.OnInitialize(self);
}
trigger OnDetach()
{
obj_id planet = getPlanetByName(getCurrentSceneName());
if (isIdValid(planet))
{
dictionary params = new dictionary();
params.put("id", self);
messageTo(planet, "unregisterCloningFacility", params, 1.0f, false);
}
return super.OnDetach(self);
}
/***** FUNCTIONS *******************************************************/
/***** MESSAGEHANDLERS *************************************************/
messageHandler handleTerminalSpawning()
{
createCloningDroid(self);
if(!player_structure.isCivic(self))
structure.createStructureTerminals(self, SCRIPT_CLONING_FACILITY, DATATABLE_TERMINAL_LIST);
return SCRIPT_CONTINUE;
}
void createCloningDroid(obj_id facility)
{
if(!isIdValid(facility))
return;
string facilityTemplate = getTemplateName(facility);
float fYaw = getYaw(facility);
string sceneName = getCurrentSceneName();
int numRows = dataTableGetNumRows(DATATABLE_TERMINAL_LIST);
resizeable obj_id[] terminals = new obj_id[0];
for(int i = 0; i < numRows; i++)
{
string buildingTemplate = dataTableGetString(DATATABLE_TERMINAL_LIST, i, structure.DATATABLE_COL_STRUCTURE);
if(buildingTemplate.equals(facilityTemplate))
{
dictionary item = dataTableGetRow(DATATABLE_TERMINAL_LIST, i);
string droid_name = item.getString("DROID");
if(droid_name == null || droid_name.equals(""))
continue;
float x = item.getFloat(structure.DATATABLE_COL_X);
float y = item.getFloat(structure.DATATABLE_COL_Y);
float z = item.getFloat(structure.DATATABLE_COL_Z);
float relativeHeading = item.getFloat(structure.DATATABLE_COL_HEADING);
string cell_name = item.getString(structure.DATATABLE_COL_CELL);
obj_id cell_id = obj_id.NULL_ID;
if(!cell_name.equals(structure.WORLD_DELTA))
{
cell_id = getCellId(facility, cell_name);
}
if(cell_id != null)
{
obj_id droid_id = obj_id.NULL_ID;
location spot = new location(x, y, z, sceneName, cell_id);
float heading = relativeHeading;
if(cell_id == obj_id.NULL_ID)
{
location fLoc = getLocation(facility);
spot = new location(fLoc.x + x, fLoc.y + y, fLoc.z + z, sceneName, cell_id);
if(fYaw != 0)
{
spot = utils.rotatePointXZ(fLoc, spot, fYaw);
heading -= (90 - fYaw);
}
}
droid_id = create.object(droid_name, spot);
if((droid_id != null) && (droid_id != obj_id.NULL_ID))
setYaw(droid_id, heading);
}
}
}
}