Files
dsrc/sku.0/sys.server/compiled/game/script/structure/filler/filler.java
T

50 lines
1.5 KiB
Java

package script.structure.filler;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.structure;
public class filler extends script.base_script
{
public filler()
{
}
public static final String SCRIPT_ME = "structure.filler.filler";
public static final float DELAY_TIME = 5f;
public static final String HANDLER_INIT_FILLER_SPAWN = "handleInitFillerSpawn";
public static final String HANDLER_CLEANUP_FILLER_SPAWN = "handleCleanupFillerSpawn";
public int OnInitialize(obj_id self) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int OnDetach(obj_id self) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int OnUnloadedFromMemory(obj_id self) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int OnDestroy(obj_id self) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int handleInitFillerSpawn(obj_id self, dictionary params) throws InterruptedException
{
LOG("FILLER_BUILDING", "**************** TIME = " + getGameTime() + " ******************");
structure.resetFillerSpawns(self);
return SCRIPT_CONTINUE;
}
public int handleCleanupFillerSpawn(obj_id self, dictionary params) throws InterruptedException
{
structure.cleanupFillerSpawns(self);
return SCRIPT_CONTINUE;
}
}