Files
dsrc/sku.0/sys.server/compiled/game/script/systems/battlefield/game_assault.java
T

290 lines
13 KiB
Java

package script.systems.battlefield;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.battlefield;
import script.library.factions;
import script.library.player_structure;
import script.library.sui;
import script.library.utils;
public class game_assault extends script.base_script
{
public game_assault()
{
}
public int OnAttach(obj_id self) throws InterruptedException
{
LOG("LOG_CHANNEL", "battlefield.game_assault::OnAttach");
obj_id[] crit_objs = battlefield.getGameCriticalObjects(self);
if (crit_objs == null || crit_objs.length < 1)
{
LOG("LOG_CHANNEL", "battlefield.game_assault::OnAttach -- (" + self + ") can't create a game with no destroy objectives.");
return SCRIPT_CONTINUE;
}
region bf = battlefield.getBattlefield(self);
String[] allowed_factions = battlefield.getFactionsAllowed(self);
String[] ai_factions = battlefield.getAIFactionsAllowed(self);
String[] all_factions = battlefield.getAllFactionsAllowed(self);
if (all_factions != null)
{
for (int i = 0; i < all_factions.length; i++)
{
LOG("LOG_CHANNEL", "...[" + i + "] ->" + all_factions[i]);
}
}
if (allowed_factions == null || all_factions == null)
{
LOG("LOG_CHANNEL", "battlefield.game_assault::OnAttach -- (" + self + ") allowed_factions/all_factions is null.");
return SCRIPT_CONTINUE;
}
if (battlefield.isBattlefieldPvP(bf))
{
LOG("LOG_CHANNEL", "battlefield.game_assault::OnAttach -- (" + self + ") Assault games cannot be played as PvP.");
return SCRIPT_CONTINUE;
}
else if (battlefield.isBattlefieldPvE(bf))
{
if (allowed_factions.length != 1)
{
LOG("LOG_CHANNEL", "battlefield.game_assault::OnAttach -- (" + self + ") can't create a pve destroy game with more than one player faction.");
return SCRIPT_CONTINUE;
}
else if (ai_factions.length < 1)
{
LOG("LOG_CHANNEL", "battlefield.game_assault::OnAttach -- (" + self + ") can't create a pve destroy game without any ai factions.");
return SCRIPT_CONTINUE;
}
}
for (int i = 0; i < ai_factions.length; i++)
{
int ai_faction_id = battlefield.getFactionId(ai_factions[i]);
Vector faction_list = new Vector();
faction_list.setSize(0);
for (int j = 0; j < crit_objs.length; j++)
{
int obj_faction_id = pvpBattlefieldGetFaction(crit_objs[j], bf);
if (obj_faction_id == ai_faction_id)
{
faction_list = utils.addElement(faction_list, crit_objs[j]);
String obj_name = ai_factions[i] + " Power Generator #" + faction_list.size();
setName(crit_objs[j], obj_name);
}
}
String objVar_name = battlefield.VAR_GAME + "." + ai_factions[i] + "_destroy";
setObjVar(self, objVar_name, faction_list);
}
return SCRIPT_CONTINUE;
}
public int msgGameScriptPulse(obj_id self, dictionary params) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int msgBattlefieldKill(obj_id self, dictionary params) throws InterruptedException
{
obj_id killer = params.getObjId("killer");
obj_id victim = params.getObjId("victim");
if (isPlayer(killer))
{
region bf = battlefield.getBattlefield(self);
int killer_faction_id = pvpBattlefieldGetFaction(killer, bf);
String killer_faction = factions.getFactionNameByHashCode(killer_faction_id);
dictionary new_params = new dictionary();
new_params.put("faction", killer_faction);
new_params.put("battlefield", self);
new_params.put("standing", 1.0f);
messageTo(killer, "msgGrantFactionStanding", new_params, 0.0f, true);
}
return SCRIPT_CONTINUE;
}
public int msgAddPlayerToBattlefield(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "battlefield.game_assault::msgAddPlayerToBattlefield -- " + params);
obj_id player = params.getObjId("player");
String faction = params.getString("faction");
if (!player.isLoaded())
{
return SCRIPT_CONTINUE;
}
String[] allowed_factions = battlefield.getAIFactionsAllowed(self);
if (allowed_factions == null)
{
LOG("LOG_CHANNEL", "game_assault::msgAddPlayerToBattlefield -- AI factions is null." + self + "(" + battlefield.getBattlefieldName(self) + ")");
LOG("LOG_CHANNEL", "game_assault::msgAddPlayerToBattlefield -- player: " + player + " faction: " + faction);
return SCRIPT_CONTINUE;
}
for (int i = 0; i < allowed_factions.length; i++)
{
String objVar_name = battlefield.VAR_GAME + "." + allowed_factions[i] + "_destroy";
if (hasObjVar(self, objVar_name))
{
obj_id[] destroy_objs = getObjIdArrayObjVar(self, objVar_name);
for (int j = 0; j < destroy_objs.length; j++)
{
if (destroy_objs[j].isLoaded())
{
battlefield.addBattlefieldWaypoint(player, destroy_objs[j]);
}
}
}
}
return SCRIPT_CONTINUE;
}
public int msgEliminateFaction(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "battlefield.game_assault::msgEliminateFaction");
String faction = params.getString("faction");
battlefield.eliminateFaction(self, faction);
String[] factions_left = battlefield.getAllFactionsRemaining(self);
if (factions_left == null || factions_left.length == 0)
{
LOG("LOG_CHANNEL", "game_assault::msgEliminateFaction -- factions_left is empty for " + self);
declareWinner(self, "AI");
}
else if (factions_left.length == 1)
{
declareWinner(self, factions_left[0]);
}
return SCRIPT_CONTINUE;
}
public int msgTimeExpired(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "battlefield.game_assault::msgTime");
String[] factions = battlefield.getAllFactionsRemaining(self);
if (factions.length == 1)
{
declareWinner(self, factions[0]);
}
else
{
declareWinner(self, "AI");
}
return SCRIPT_CONTINUE;
}
public int msgGameStats(obj_id self, dictionary params) throws InterruptedException
{
LOG("LOG_CHANNEL", "battlefield.game_assault::msgGameStats");
obj_id player = params.getObjId("player");
if (player == null || !player.isLoaded())
{
return SCRIPT_CONTINUE;
}
Vector dsrc = new Vector();
dsrc.setSize(0);
String[] factions_remaining = battlefield.getAIFactionsRemaining(self);
if (factions_remaining != null)
{
dsrc = utils.addElement(dsrc, "Objectives Remaining");
for (int i = 0; i < factions_remaining.length; i++)
{
String objVar_name = battlefield.VAR_GAME + "." + factions_remaining[i] + "_destroy";
obj_id[] destroy_objs = getObjIdArrayObjVar(self, objVar_name);
if (destroy_objs != null)
{
dsrc = utils.addElement(dsrc, " " + factions_remaining[i]);
for (int j = 0; j < destroy_objs.length; j++)
{
float hitpoints = (float)getHitpoints(destroy_objs[j]);
float maxHitpoints = (float)getMaxHitpoints(destroy_objs[j]);
int percent = (int)((hitpoints / maxHitpoints) * 100.0f);
String name = getName(destroy_objs[j]);
dsrc = utils.addElement(dsrc, " " + name + " at " + percent + "%");
}
}
}
}
dsrc = utils.addElement(dsrc, "Kills/Deaths");
String[] factions_allowed = battlefield.getAllFactionsAllowed(self);
for (int i = 0; i < factions_allowed.length; i++)
{
dsrc = utils.addElement(dsrc, " " + factions_allowed[i]);
int kills = battlefield.getFactionKills(self, factions_allowed[i]);
int deaths = battlefield.getFactionDeaths(self, factions_allowed[i]);
dsrc = utils.addElement(dsrc, " " + "Kills: " + kills);
dsrc = utils.addElement(dsrc, " " + "Deaths: " + deaths);
}
sui.listbox(player, "Battlefield Statistics", "Objective: Assault", dsrc);
return SCRIPT_CONTINUE;
}
public void declareWinner(obj_id master_object, String faction) throws InterruptedException
{
if (hasObjVar(master_object, battlefield.VAR_STAT_ROOT))
{
removeObjVar(master_object, battlefield.VAR_STAT_ROOT);
}
setObjVar(master_object, battlefield.VAR_STAT_TYPE, battlefield.getBattlefieldGameType(master_object));
int time_remaining = battlefield.getGameTimeRemaining(master_object);
int game_duration = battlefield.getGameDuration(master_object);
int total_time = game_duration - time_remaining;
setObjVar(master_object, battlefield.VAR_STAT_TIME, total_time);
setObjVar(master_object, battlefield.VAR_STAT_WINNER, faction);
obj_id[] participants = battlefield.getParticipantsOnBattlefield(master_object);
if (participants != null)
{
setObjVar(master_object, battlefield.VAR_STAT_PLAYERS, participants.length);
}
else
{
setObjVar(master_object, battlefield.VAR_STAT_PLAYERS, 0);
}
String[] factions_allowed = battlefield.getAllFactionsAllowed(master_object);
if (factions_allowed != null)
{
for (int i = 0; i < factions_allowed.length; i++)
{
int kills = battlefield.getFactionKills(master_object, factions_allowed[i]);
int deaths = battlefield.getFactionDeaths(master_object, factions_allowed[i]);
setObjVar(master_object, battlefield.VAR_STAT_KILLS + factions_allowed[i], kills);
setObjVar(master_object, battlefield.VAR_STAT_DEATHS + factions_allowed[i], deaths);
}
}
if (faction.equals("AI"))
{
String[] player_faction = battlefield.getFactionsAllowed(master_object);
if (player_faction == null)
{
LOG("LOG_CHANNEL", "game_assault::declareWinner -- player_faction is null for " + master_object);
}
else
{
battlefield.sendBattlefieldMessage(master_object, "The battle is over. The " + player_faction[0] + " faction's assault has failed!");
}
}
else
{
battlefield.sendBattlefieldMessage(master_object, "The battle is over. The " + faction + " faction's assault is successful!");
if (total_time < 900)
{
battlefield.sendBattlefieldMessage(master_object, "There are no rewards for such an easy victory.");
battlefield.endBattlefield(master_object);
return;
}
if (participants != null)
{
for (int i = 0; i < participants.length; i++)
{
int time_spent = battlefield.getTimeSpentInBattlefield(participants[i]);
float percent_time = (float)time_spent / (float)game_duration;
LOG("LOG_CHANNEL", "battlefield.game_destroy::declareWinner -- " + participants[i] + " at " + percent_time + "%");
if (percent_time > .1)
{
dictionary params = new dictionary();
params.put("faction", faction);
params.put("battlefield", master_object);
params.put("standing", 25.0f);
messageTo(participants[i], "msgGrantFactionStanding", params, 0.0f, true);
}
}
}
}
battlefield.endBattlefield(master_object);
return;
}
}