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dsrc/sku.0/sys.server/compiled/game/script/creature_spawner/naboo_medium.script
T

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624 B
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inherits creature_spawner.base_newbie_creature_spawner;
trigger OnInitialize()
{
spawnCreatures(self);
return SCRIPT_CONTINUE;
}
messageHandler creatureDied()
{
doDeathRespawn(self);
return SCRIPT_CONTINUE;
}
// overloading these two functions.
string pickCreature()
{
string creature = "fanned_rawl";
int choice = rand (1,3);
switch (choice)
{
case 1:
creature = "fanned_rawl";
break;
case 2:
creature = "nightspider";
break;
case 3:
creature = "flewt";
break;
default:
creature = "flewt";
break;
}
return creature;
}
int getMaxPop()
{
int maxPop = 4;
return maxPop;
}