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dsrc/sku.0/sys.server/compiled/game/script/object/location_object.script
T

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// This script handles destroying the location object that reserves
// asynch locations for the requestLocation() function.
//
// The message is sent by locations.destroyLocationObject(obj_id locationObject)
messageHandler handlerDestroyLocationObject()
{
destroyObject(self);
return SCRIPT_CONTINUE;
}