Files
dsrc/sku.0/sys.server/compiled/game/object/soundobject/base/soundobject_base.tpf
T

35 lines
704 B
Plaintext

@base object/static/base/static_base.iff
@class static_object_template 0
@class object_template 2
// filename
sharedTemplate = ""
// list, of type string
scripts = [ ]
// objvar list
objvars = []
// integer
volume = 255
// list, of type enum type VisibleFlags
visibleFlags = [ VF_gm ]
// list, of type enum type DeleteFlags
deleteFlags = [ ]
// boolean
invulnerable = true
// floating point
complexity = 0.0
// integer
tintIndex = 0
// array, indexed by enum type UpdateRanges, of type floating point
updateRanges[UR_near] = 16
updateRanges[UR_normal] = 32
updateRanges[UR_far] = 128
// list, of type struct Contents
contents = [ ]
// list, of type struct Xp
xpPoints = [ ]
moveFlags = [ MF_gm ]