Files
dsrc/sku.0/sys.shared/compiled/game/datatables/space/nebula/mustafar.tab
T

43 lines
13 KiB
SQL

name x y z radius density facingPercent facingA facingR facingG facingB facingRampA facingRampR facingRampG facingRampB orientedA orientedR orientedG orientedB orientedRampA orientedRampR orientedRampG orientedRampB ambientSound ambientSoundVolume cameraJitter effectReactor effectEngine effectShields lightningFrequency lightningDurationMax lightningDamageMin lightningDamageMax lightningAppearace lightningA lightningR lightningG lightningB lightningRampA lightningRampR lightningRampG lightningRampB lightningSound lightningSoundLoop lightningHitEffectClient lightningHitEffectServer environmentalDamageFrequency environmentalDamage environmentalDamageEffect shaderIndex
s f f f f f f[0.5] f[1] f f f f[1] f f f f[1] f f f f[1] f f f s f f f f f f f[1.0] f f s f[1] f[1] f[1] f[1] f[1] f[1] f[1] f[1] s s s s f f s i
main -1000 600 1000 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0.1 2 10 57 appearance/pt_nebulae_white_02.ltn 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main_top -1000 1100 1000 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0.1 2 10 57 appearance/pt_nebulae_white_02.ltn 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -700 600 1000 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -1300 600 1000 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -1000 600 1300 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -1000 600 700 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -700 600 1300 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -1300 600 700 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -1300 600 1300 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -700 600 700 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -3200 700 3500 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0.1 2 10 57 appearance/pt_nebulae_white_02.ltn 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main_top -3200 1100 3500 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0.1 2 10 57 appearance/pt_nebulae_white_02.ltn 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -2900 600 3500 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -3500 600 3500 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -3200 600 3700 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -3200 600 3200 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -3100 600 3600 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -3300 600 3600 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -3300 600 3400 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main -3000 600 3400 250 0.8 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 0
main smoke -1000 800 1000 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0.1 2 10 57 appearance/pt_nebulae_white_02.ltn 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main_top smoke -1000 1300 1000 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0.1 2 10 57 appearance/pt_nebulae_white_02.ltn 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -700 800 1000 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -1300 800 1000 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -1000 800 1300 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -1000 800 700 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -700 800 1300 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -1300 800 700 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -1300 800 1300 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -700 800 700 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -3200 800 3500 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0.1 2 10 57 appearance/pt_nebulae_white_02.ltn 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main_top smoke -3200 1300 3500 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0.1 2 10 57 appearance/pt_nebulae_white_02.ltn 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -2900 800 3500 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -3500 800 3500 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -3200 800 3700 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -3200 800 3200 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -3100 800 3600 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -3300 800 3600 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -3300 800 3400 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1
main smoke -3000 800 3400 600 0.6 1 0.5 0.1 0 0 0 1 0.4 0.1 0.2 0 0 sound/amb_neb_desert_sands_lp.snd 0.5 0 2 10 57 0.5 1 0.5 0.2 0.4 1 0.2 0.2 sound/amb_neb_desert_sands_strk.snd sound/item_fwks_sparkler_lp.snd clienteffect/combat_ship_hit_shield.cef clienteffect/combat_ship_hit_armor.cef 1