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dsrc/sku.0/sys.server/compiled/game/script/ai/spy_decoy.script
T

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include library.buff;
include library.trial;
include library.utils;
trigger OnAttach()
{
detachScript(self, "systems.combat.credit_for_kills");
dictionary dict = new dictionary();
dict.put("degrade", 0);
messageTo(self, "destroyDecoy", null, 8.0f, false);
return SCRIPT_CONTINUE;
}
trigger OnAboutToLoseItem(obj_id destContainer, obj_id transferer, obj_id item)
{
return SCRIPT_OVERRIDE;
}
trigger OnIncapacitated(obj_id killer)
{
messageTo(self, "handleDecoyCleanup", null, 2.0f, false);
return SCRIPT_CONTINUE;
}
trigger OnCreatureDamaged(obj_id attacker, obj_id weapon, int[] damage)
{
if (pvpCanAttack(self, attacker) && isFlanking(self))
{
buff.applyBuff(attacker, "sp_decoy_debuff");
}
return SCRIPT_CONTINUE;
}
messageHandler destroyDecoy()
{
int stage = params.getInt("degrade");
switch(stage)
{
case 0:
setHologramType(self, HOLOGRAM_TYPE1_QUALITY4);
break;
case 1:
setCreatureCoverVisibility(self, false);
kill(self);
messageTo(self, "handleDecoyCleanup",null, 2.0f, false);
return SCRIPT_CONTINUE;
}
stage++;
params.put("degrade", stage);
messageTo(self, "destroyDecoy", params, 2.0f, false);
return SCRIPT_CONTINUE;
}
boolean isFlanking(obj_id self)
{
return utils.getBooleanScriptVar(self, "flank");
}
trigger OnObjectMenuRequest(obj_id player, menu_info mi)
{
mi.addRootMenu(menu_info_types.ITEM_USE, new string_id("spam", "decoy_start_trade"));
mi.addRootMenu(menu_info_types.ELEVATOR_UP, new string_id("spam", "decoy_character_sheet"));
mi.addRootMenu(menu_info_types.ELEVATOR_DOWN, new string_id("spam", "invite_to_group"));
return SCRIPT_CONTINUE;
}
messageHandler handleDecoyCleanup()
{
obj_id[] haters = getHateList(self);
if (haters != null || haters.length > 0)
{
for(int i=0;i<haters.length;i++)
{
removeHateTarget(haters[i], self);
}
}
trial.cleanupObject(self);
return SCRIPT_CONTINUE;
}
messageHandler queue_ad()
{
queueCommand(self, ##"sp_avoid_damage", self, "", COMMAND_PRIORITY_DEFAULT);
return SCRIPT_CONTINUE;
}