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350 lines
10 KiB
Plaintext
350 lines
10 KiB
Plaintext
// ======================================================================
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//
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// itp_hethrir_main.script
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// Copyright 2004, Sony Online Entertainment
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// All Rights Reserved.
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//
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// Created with SwgConversationEditor 1.36 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.factions;
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include library.groundquests;
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include library.space_quest;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/itp_hethrir_main";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean itp_hethrir_main_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean itp_hethrir_main_condition_itp_hethrir_01_active (obj_id player, obj_id npc)
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{
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return groundquests.isQuestActive(player, "itp_hethrir_01");
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}
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// ----------------------------------------------------------------------
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boolean itp_hethrir_main_condition_itp_hethrir_01_complete (obj_id player, obj_id npc)
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{
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return groundquests.isTaskActive(player, "itp_hethrir_01", "itp_hethrir_01_05") ||
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groundquests.hasCompletedQuest(player, "itp_hethrir_01");
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}
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// ----------------------------------------------------------------------
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boolean itp_hethrir_main_condition_completedLoam (obj_id player, obj_id npc)
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{
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return groundquests.hasCompletedQuest(player, "itp_loam_02");
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}
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// ----------------------------------------------------------------------
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boolean itp_hethrir_main_condition_notImperial (obj_id player, obj_id npc)
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{
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string playerFaction = factions.getFaction(player);
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if ( playerFaction == null || !playerFaction.equals("Imperial") )
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{
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return true;
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}
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return false;
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}
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// ----------------------------------------------------------------------
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boolean itp_hethrir_main_condition_imperial_isOnLeave (obj_id player, obj_id npc)
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{
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return factions.isOnLeave(player);
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void itp_hethrir_main_action_itp_hethrir_01_granted (obj_id player, obj_id npc)
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{
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groundquests.grantQuest(player, "itp_hethrir_01");
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}
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// ----------------------------------------------------------------------
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void itp_hethrir_main_action_itp_hethrir_01_signal (obj_id player, obj_id npc)
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{
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groundquests.sendSignal(player, "itp_hethrir_01_05");
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int itp_hethrir_main_handleBranch6 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: What kept you? The information retrieved by Inquisitor Loam Redge has details about various Rebel operations. You are going to thwart them.
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//-- [RESPONSE NOTE]
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//-- PLAYER: Yes sir.
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if (response == "s_36")
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{
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//-- [NOTE]
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if (itp_hethrir_main_condition__defaultCondition (player, npc))
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{
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itp_hethrir_main_action_itp_hethrir_01_granted (player, npc);
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//-- NPC: The Rebels are planning an attack on one of our bases on Talus. Go defend that base.
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string_id message = new string_id (c_stringFile, "s_39");
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utils.removeScriptVar (player, "conversation.itp_hethrir_main.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: No thank you.
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if (response == "s_41")
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{
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//-- [NOTE]
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if (itp_hethrir_main_condition__defaultCondition (player, npc))
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{
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//-- NPC: Very well.
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string_id message = new string_id (c_stringFile, "s_45");
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utils.removeScriptVar (player, "conversation.itp_hethrir_main.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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// ======================================================================
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// User Script Triggers
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// ======================================================================
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trigger OnInitialize ()
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{
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if ((!isMob (self)) || (isPlayer (self)))
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detachScript(self, "conversation.itp_hethrir_main");
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnAttach ()
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{
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
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{
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int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
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menuInfoData.setServerNotify (false);
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faceTo( self, player );
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return SCRIPT_CONTINUE;
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}
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trigger OnIncapacitated (obj_id killer)
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{
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clearCondition (self, CONDITION_CONVERSABLE);
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detachScript (self, "conversation.itp_hethrir_main");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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// Script Triggers
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// ======================================================================
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//-- This function should move to base_class.java
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boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
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{
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Object[] objects = new Object[responses.length];
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System.arraycopy(responses, 0, objects, 0, responses.length);
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return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
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}
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// ----------------------------------------------------------------------
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trigger OnStartNpcConversation (obj_id player)
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{
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obj_id npc = self;
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if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
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return SCRIPT_OVERRIDE;
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//-- [NOTE]
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if (itp_hethrir_main_condition_notImperial (player, npc))
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{
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//-- NPC: The function of this base is not of your concern. I would suggest you make yourself scarce.
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string_id message = new string_id (c_stringFile, "s_44");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (!itp_hethrir_main_condition_completedLoam (player, npc))
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{
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//-- NPC: I do not have need of one such as yourself. Please speak with Inquisitor Loam Redge.
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string_id message = new string_id (c_stringFile, "s_46");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (itp_hethrir_main_condition_imperial_isOnLeave (player, npc))
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{
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//-- NPC: I'm afraid I only have orders I have are for those on active duty.
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string_id message = new string_id (c_stringFile, "s_43");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (itp_hethrir_main_condition_itp_hethrir_01_complete (player, npc))
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{
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itp_hethrir_main_action_itp_hethrir_01_signal (player, npc);
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//-- NPC: Your actions are true to the Empire. I have mentioned you to others, and Captain Thrawn has requested your services. I consented. See to him.
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string_id message = new string_id (c_stringFile, "s_20");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (itp_hethrir_main_condition_itp_hethrir_01_active (player, npc))
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{
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//-- NPC: The Rebels are planning an attack on one of our bases on Talus. Go help defend that base.
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string_id message = new string_id (c_stringFile, "s_32");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (itp_hethrir_main_condition__defaultCondition (player, npc))
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{
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//-- NPC: What kept you? The information retrieved by Inquisitor Loam Redge has details about various Rebel operations. You are going to thwart them.
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string_id message = new string_id (c_stringFile, "s_34");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Yes sir.
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boolean hasResponse0 = false;
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if (itp_hethrir_main_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: No thank you.
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boolean hasResponse1 = false;
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if (itp_hethrir_main_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_36");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_41");
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utils.setScriptVar (player, "conversation.itp_hethrir_main.branchId", 6);
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npcStartConversation (player, npc, "itp_hethrir_main", message, responses);
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}
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else
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{
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chat.chat (npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
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return SCRIPT_CONTINUE;
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}
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// ----------------------------------------------------------------------
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trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
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{
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if (conversationId != "itp_hethrir_main")
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return SCRIPT_CONTINUE;
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obj_id npc = self;
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int branchId = utils.getIntScriptVar (player, "conversation.itp_hethrir_main.branchId");
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if (branchId == 6 && itp_hethrir_main_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE)
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return SCRIPT_CONTINUE;
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chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
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utils.removeScriptVar (player, "conversation.itp_hethrir_main.branchId");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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