Files
dsrc/sku.0/sys.server/compiled/game/script/conversation/water_treatment.java
T

1091 lines
28 KiB
Java

package script.conversation;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.ai_lib;
import script.library.chat;
import script.library.conversation;
import script.library.groundquests;
import script.library.utils;
public class water_treatment extends script.base_script
{
public water_treatment()
{
}
String c_stringFile = "conversation/water_treatment";
public boolean water_treatment_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException
{
return true;
}
public boolean water_treatment_condition_hasInitialQuest(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc,player);
return groundquests.isTaskActive(player, "u16_nym_meet_townspeople", "findFiltrationGuy") || (groundquests.hasCompletedQuest(player, "u16_nym_meet_townspeople") && !groundquests.isQuestActiveOrComplete(player, "u16_nym_themepark_parts_1"));
}
public boolean water_treatment_condition_isFinishingFirstQuest(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc,player);
return groundquests.isTaskActive(player, "u16_nym_themepark_repair_mixing_chamber", "returnChemical") || (groundquests.hasCompletedQuest(player, "u16_nym_themepark_repair_mixing_chamber") && !groundquests.isQuestActiveOrComplete(player, "u16_nym_themepark_parts_2"));
}
public boolean water_treatment_condition_isFinishingSecondQuest(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc,player);
return groundquests.isTaskActive(player, "u16_nym_themepark_under_pressure", "returnValves") || (groundquests.hasCompletedQuest(player, "u16_nym_themepark_under_pressure") && !groundquests.isQuestActiveOrComplete(player, "u16_nym_themepark_parts_3"));
}
public boolean water_treatment_condition_isFinishingThirdQuest(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc,player);
return groundquests.isTaskActive(player, "u16_nym_themepark_repair_flocculation_chamber", "returnRegulator") || (groundquests.hasCompletedQuest(player, "u16_nym_themepark_repair_flocculation_chamber") && !groundquests.isQuestActiveOrComplete(player, "u16_nym_return_townsperson"));
}
public boolean water_treatment_condition_hasFinishedAllQuests(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc,player);
return groundquests.isQuestActiveOrComplete(player, "u16_nym_return_townsperson");
}
public boolean water_treatment_condition_hasFirstQuest(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc,player);
return groundquests.isTaskActive(player, "u16_nym_themepark_parts_1", "findQuartermaster") || (groundquests.hasCompletedQuest(player, "u16_nym_themepark_parts_1") && !groundquests.isQuestActiveOrComplete(player, "u16_nym_themepark_repair_mixing_chamber"));
}
public boolean water_treatment_condition_hasSecondQuest(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc,player);
return groundquests.isTaskActive(player, "u16_nym_themepark_parts_2", "goQuartermaster") || (groundquests.hasCompletedQuest(player, "u16_nym_themepark_parts_2") && !groundquests.isQuestActiveOrComplete(player, "u16_nym_themepark_under_pressure"));
}
public boolean water_treatment_condition_hasThirdQuest(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc,player);
return groundquests.isTaskActive(player, "u16_nym_themepark_parts_3", "goQuartermasterAgain") || (groundquests.hasCompletedQuest(player, "u16_nym_themepark_parts_3") && !groundquests.isQuestActiveOrComplete(player, "u16_nym_themepark_save_agent"));
}
public boolean water_treatment_condition_hasNotFixedMixer(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc,player);
return groundquests.isTaskActive(player, "u16_nym_themepark_repair_mixing_chamber", "fixMixingChamber");
}
public boolean water_treatment_condition_hasNotFixedSediment(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc,player);
return groundquests.isTaskActive(player, "u16_nym_themepark_under_pressure", "fixSedimentation");
}
public boolean water_treatment_condition_hasNotFixedFlocculation(obj_id player, obj_id npc) throws InterruptedException
{
faceTo(npc,player);
return groundquests.isTaskActive(player, "u16_nym_themepark_repair_flocculation_chamber", "fixFlocculation");
}
public void water_treatment_action_signalMeetingFirstTime(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "hasFoundFiltrationGuy");
}
public void water_treatment_action_giveFirstQuest(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "u16_nym_themepark_parts_1");
}
public void water_treatment_action_giveSecondQuest(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "u16_nym_themepark_parts_2");
}
public void water_treatment_action_giveThirdQuest(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "u16_nym_themepark_parts_3");
}
public void water_treatment_action_finishUpMixingChamber(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "hasReturnedChemical");
}
public void water_treatment_action_grantReturnTownPerson(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.grantQuest(player, "u16_nym_return_townsperson");
}
public void water_treatment_action_finishUpFloc(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "hasReturnedRegulator");
}
public void water_treatment_action_finishUpPressure(obj_id player, obj_id npc) throws InterruptedException
{
groundquests.sendSignal(player, "hasReturnedValves");
}
public int water_treatment_handleBranch2(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_18"))
{
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "shrug_shoulders");
string_id message = new string_id (c_stringFile, "s_19");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_42");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 3);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
npcEndConversationWithMessage (player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int water_treatment_handleBranch3(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_42"))
{
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "thank");
water_treatment_action_grantReturnTownPerson (player, npc);
string_id message = new string_id (c_stringFile, "s_43");
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
prose_package pp = new prose_package ();
pp.stringId = message;
pp.actor.set (player);
pp.target.set (npc);
npcEndConversationWithMessage (player, pp);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int water_treatment_handleBranch6(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_66"))
{
doAnimationAction (player, "standing_placate");
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "udaman");
string_id message = new string_id (c_stringFile, "s_67");
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int water_treatment_handleBranch8(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_16"))
{
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "shake_head_no");
string_id message = new string_id (c_stringFile, "s_21");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_40");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 9);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
npcEndConversationWithMessage (player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int water_treatment_handleBranch9(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_40"))
{
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "nod");
water_treatment_action_giveThirdQuest (player, npc);
string_id message = new string_id (c_stringFile, "s_41");
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int water_treatment_handleBranch13(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_29"))
{
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "shake_head_no");
string_id message = new string_id (c_stringFile, "s_37");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_38");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 14);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
npcEndConversationWithMessage (player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int water_treatment_handleBranch14(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_38"))
{
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "nod_head_once");
water_treatment_action_giveSecondQuest (player, npc);
string_id message = new string_id (c_stringFile, "s_39");
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int water_treatment_handleBranch18(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_45"))
{
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "nod");
string_id message = new string_id (c_stringFile, "s_47");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_49");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 19);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
npcEndConversationWithMessage (player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int water_treatment_handleBranch19(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_49"))
{
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "sigh_deeply");
string_id message = new string_id (c_stringFile, "s_51");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_53");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 20);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
npcEndConversationWithMessage (player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int water_treatment_handleBranch20(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_53"))
{
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "slump_head");
string_id message = new string_id (c_stringFile, "s_55");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_59");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 21);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
npcEndConversationWithMessage (player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int water_treatment_handleBranch21(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_59"))
{
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "explain");
string_id message = new string_id (c_stringFile, "s_68");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_70");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 22);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
npcEndConversationWithMessage (player, message);
}
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int water_treatment_handleBranch22(obj_id player, obj_id npc, string_id response) throws InterruptedException
{
if (response.equals("s_70"))
{
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "wave1");
water_treatment_action_giveFirstQuest (player, npc);
string_id message = new string_id (c_stringFile, "s_72");
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
npcEndConversationWithMessage (player, message);
return SCRIPT_CONTINUE;
}
}
return SCRIPT_DEFAULT;
}
public int OnInitialize(obj_id self) throws InterruptedException
{
if ((!isTangible (self)) || (isPlayer (self)))
{
detachScript(self, "conversation.water_treatment");
}
setCondition (self, CONDITION_CONVERSABLE);
setCondition( self, CONDITION_INTERESTING );
return SCRIPT_CONTINUE;
}
public int OnAttach(obj_id self) throws InterruptedException
{
setCondition (self, CONDITION_CONVERSABLE);
setCondition( self, CONDITION_INTERESTING );
return SCRIPT_CONTINUE;
}
public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "conversation.water_treatment");
return SCRIPT_CONTINUE;
}
public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException
{
obj_id npc = self;
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
{
return SCRIPT_OVERRIDE;
}
if (water_treatment_condition_hasFinishedAllQuests (player, npc))
{
doAnimationAction (player, "udaman");
string_id message = new string_id (c_stringFile, "s_57");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
if (water_treatment_condition_isFinishingThirdQuest (player, npc))
{
doAnimationAction (npc, "celebrate1");
water_treatment_action_finishUpFloc (player, npc);
string_id message = new string_id (c_stringFile, "s_17");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_18");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 2);
npcStartConversation (player, npc, "water_treatment", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (water_treatment_condition_hasThirdQuest (player, npc))
{
doAnimationAction (npc, "yawn");
doAnimationAction (player, "explain");
string_id message = new string_id (c_stringFile, "s_62");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
if (water_treatment_condition_hasNotFixedFlocculation (player, npc))
{
doAnimationAction (npc, "applause_excited");
string_id message = new string_id (c_stringFile, "s_65");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_66");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 6);
npcStartConversation (player, npc, "water_treatment", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (water_treatment_condition_isFinishingSecondQuest (player, npc))
{
doAnimationAction (npc, "thank");
water_treatment_action_finishUpPressure (player, npc);
string_id message = new string_id (c_stringFile, "s_14");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_16");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 8);
npcStartConversation (player, npc, "water_treatment", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (water_treatment_condition_hasSecondQuest (player, npc))
{
doAnimationAction (player, "slump_head");
string_id message = new string_id (c_stringFile, "s_61");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
if (water_treatment_condition_hasNotFixedSediment (player, npc))
{
doAnimationAction (npc, "nod_head_multiple");
string_id message = new string_id (c_stringFile, "s_64");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
if (water_treatment_condition_isFinishingFirstQuest (player, npc))
{
doAnimationAction (npc, "applause_polite");
water_treatment_action_finishUpMixingChamber (player, npc);
string_id message = new string_id (c_stringFile, "s_27");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_29");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 13);
npcStartConversation (player, npc, "water_treatment", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (water_treatment_condition_hasFirstQuest (player, npc))
{
doAnimationAction (npc, "shrug_hands");
string_id message = new string_id (c_stringFile, "s_58");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
if (water_treatment_condition_hasNotFixedMixer (player, npc))
{
doAnimationAction (npc, "standing_placate");
string_id message = new string_id (c_stringFile, "s_63");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
if (water_treatment_condition_hasInitialQuest (player, npc))
{
doAnimationAction (npc, "gesticulate_wildly");
water_treatment_action_signalMeetingFirstTime (player, npc);
string_id message = new string_id (c_stringFile, "s_36");
int numberOfResponses = 0;
boolean hasResponse = false;
boolean hasResponse0 = false;
if (water_treatment_condition__defaultCondition (player, npc))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses[] = new string_id[numberOfResponses];
if (hasResponse0)
{
responses[responseIndex++] = new string_id (c_stringFile, "s_45");
}
utils.setScriptVar (player, "conversation.water_treatment.branchId", 18);
npcStartConversation (player, npc, "water_treatment", message, responses);
}
else
{
chat.chat (npc, player, message);
}
return SCRIPT_CONTINUE;
}
if (water_treatment_condition__defaultCondition (player, npc))
{
doAnimationAction (npc, "sneeze");
string_id message = new string_id (c_stringFile, "s_74");
chat.chat (npc, player, message);
return SCRIPT_CONTINUE;
}
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException
{
if (!conversationId.equals("water_treatment"))
{
return SCRIPT_CONTINUE;
}
obj_id npc = self;
int branchId = utils.getIntScriptVar (player, "conversation.water_treatment.branchId");
if (branchId == 2 && water_treatment_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 3 && water_treatment_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 6 && water_treatment_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 8 && water_treatment_handleBranch8 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 9 && water_treatment_handleBranch9 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 13 && water_treatment_handleBranch13 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 14 && water_treatment_handleBranch14 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 18 && water_treatment_handleBranch18 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 19 && water_treatment_handleBranch19 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 20 && water_treatment_handleBranch20 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 21 && water_treatment_handleBranch21 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
if (branchId == 22 && water_treatment_handleBranch22 (player, npc, response) == SCRIPT_CONTINUE)
{
return SCRIPT_CONTINUE;
}
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
utils.removeScriptVar (player, "conversation.water_treatment.branchId");
return SCRIPT_CONTINUE;
}
}