Files
dsrc/sku.0/sys.server/compiled/game/script/demo/grievous.script
T

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493 B
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trigger OnIncapacitated(obj_id player)
{
messageTo(self, "destroyCorpse", null, 5.0f, true);
return SCRIPT_CONTINUE;
}
trigger OnDestroy()
{
obj_id player = getObjIdObjVar(self, "player");
int number = getIntObjVar(self, "demoNumber");
if (number == 1)
messageTo(player, "resetDemo1", null, 1.0f, true);
if (number == 2)
messageTo(player, "resetDemo2", null, 1.0f, true);
return SCRIPT_CONTINUE;
}
messageHandler destroyCorpse()
{
destroyObject(self);
return SCRIPT_CONTINUE;
}