Files
dsrc/sku.0/sys.server/compiled/game/script/item/camp/junk_dealer.script
T

42 lines
776 B
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include library.create;
trigger OnAttach()
{
messageTo(self, "handleSpawnJunkDealer", null, 3.0f, false);
return SCRIPT_CONTINUE;
}
trigger OnDestroy()
{
obj_id dealer = getObjIdObjVar(self, "dealer");
if(isIdValid(dealer))
destroyObject(dealer);
return SCRIPT_CONTINUE;
}
messageHandler handleSpawnJunkDealer()
{
obj_id parent = getObjIdObjVar(self, "theater.parent");
if(!isIdValid(parent))
return SCRIPT_CONTINUE;
float yaw = getYaw(self);
obj_id dealer = create.object("junk_dealer", getLocation(self));
if(!isIdValid(dealer))
return SCRIPT_CONTINUE;
setYaw(dealer, yaw);
int money = (int)getFloatObjVar(parent, "modules.junk_dealer");
setObjVar(dealer, "money_limit", money);
setObjVar(self, "dealer", dealer);
return SCRIPT_CONTINUE;
}