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368 lines
11 KiB
Java
368 lines
11 KiB
Java
package script.space.quest_logic;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.space_create;
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import script.library.space_quest;
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import script.library.space_utils;
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import script.library.space_transition;
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import script.library.utils;
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import script.library.ship_ai;
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import script.library.prose;
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import script.library.money;
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public class assassinate extends script.space.quest_logic.recovery
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{
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public assassinate()
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{
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}
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public static final String SOUND_SPAWN_ENEMY = "clienteffect/ui_quest_spawn_enemy.cef";
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public static final String SOUND_DESTROYED_ALL = "clienteffect/ui_quest_destroyed_all.cef";
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public static final string_id WARPOUT_FAILURE = new string_id( "space/quest", "warpout_failure");
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public int OnAttach(obj_id self) throws InterruptedException
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{
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String questName = getStringObjVar( self, space_quest.QUEST_NAME );
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String questType = getStringObjVar( self, space_quest.QUEST_TYPE );
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obj_id player = getObjIdObjVar( self, space_quest.QUEST_OWNER );
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if ((questName == null) || (questType == null))
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{
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return SCRIPT_OVERRIDE;
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}
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String qTable = "datatables/spacequest/"+questType+"/"+questName+".iff";
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dictionary questInfo = dataTableGetRow( qTable, 0 );
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if (questInfo == null)
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{
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sendSystemMessageTestingOnly( player, "Debug: Failed to open quest table "+qTable );
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return SCRIPT_OVERRIDE;
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}
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setObjVar( self, "targetArrivalDelay", questInfo.getInt("targetArrivalDelay") );
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String targetShip = questInfo.getString("targetShipType");
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if (targetShip != null)
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{
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setObjVar( self, "targetShipType", targetShip );
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}
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String[] escortShips = dataTableGetStringColumn( qTable, "targetEscort");
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space_quest.cleanArray( self, "escortShips", escortShips );
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setObjVar( self, "mustDestroyEscort", questInfo.getInt( "mustDestroyEscort") );
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setObjVar( self, "targetAttackMode", questInfo.getInt("targetAttackMode") );
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setObjVar( self, "numResponses", questInfo.getInt( "numResponses") );
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String[] escortPath = dataTableGetStringColumn( qTable, "escortPath");
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space_quest.cleanArray( self, "escortPath", escortPath );
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String questZone = getStringObjVar( self, space_quest.QUEST_ZONE );
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if (getCurrentSceneName().startsWith( questZone ))
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{
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dictionary outparams = new dictionary();
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outparams.put( "player", player );
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messageTo( self, "initializedQuestPlayer", outparams, 1.f, false );
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}
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int questid = questGetQuestId( "spacequest/"+questType+"/"+questName );
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if (questid != 0)
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{
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questActivateTask( questid, 0, player );
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if (questInfo.getInt( "mustDestroyEscort" ) == 1)
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{
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questActivateTask( questid, 2, player );
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}
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setObjVar( self, "taskId", 1 );
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questActivateTask( questid, 1, player );
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}
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return SCRIPT_OVERRIDE;
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}
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public int warpInTarget(obj_id self, dictionary params) throws InterruptedException
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{
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obj_id player = getObjIdObjVar( self, space_quest.QUEST_OWNER );
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String questZone = getStringObjVar( self, space_quest.QUEST_ZONE );
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if (!getCurrentSceneName().startsWith( questZone ))
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{
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return SCRIPT_OVERRIDE;
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}
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int targetAttackMode = getIntObjVar( self, "targetAttackMode");
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obj_id ship = createTargetShip( self );
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ship_ai.unitSetLeashDistance( ship, 16000 );
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setObjVar( self, "target", ship );
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setLookAtTarget( player, ship );
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setObjVar( ship, "quest", self );
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attachScript( ship, "space.quest_logic.assassinate_target");
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switch( targetAttackMode )
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{
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case 0:
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ship_ai.unitSetAttackOrders( ship, ship_ai.ATTACK_ORDERS_RETURN_FIRE );
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break;
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case 1:
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ship_ai.unitSetAttackOrders( ship, ship_ai.ATTACK_ORDERS_ATTACK_FREELY );
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break;
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case 2:
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ship_ai.unitSetAttackOrders( ship, ship_ai.ATTACK_ORDERS_HOLD_FIRE );
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break;
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}
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space_quest._addMissionCriticalShip( player, self, ship );
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playClientEffectObj( player, SOUND_SPAWN_ENEMY, player, "");
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setObjVar( ship, "objMissionOwner", player );
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ship_ai.unitAddExclusiveAggro( ship, player );
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messageTo( self, "updateTargetWaypoint", null, 1.f, false );
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transform[] translist = getPathTransforms( self, true );
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ship_ai.unitAddPatrolPath( ship, translist );
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dictionary outparams = new dictionary();
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outparams.put( "quest", self );
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outparams.put( "loc", getLocationObjVar( self, "last_loc") );
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outparams.put( "player", player );
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outparams.put( "dest", "escape");
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messageTo( ship, "registerDestination", outparams, 1.f, false );
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String[] shipTypes = getStringArrayObjVar( self, "escortShips");
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if (shipTypes != null)
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{
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int escortSquad = ship_ai.squadCreateSquadId();
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obj_id[] escorts = new obj_id[shipTypes.length];
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for (int i=0; i<shipTypes.length; i++)
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{
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testAbortScript();
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transform t = getTransform_o2w( ship );
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transform spawnLoc = space_quest.getRandomPositionInSphere( t, 10, 20 );
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escorts[i] = space_create.createShipHyperspace( shipTypes[i], spawnLoc );
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attachScript( escorts[i], "space.quest_logic.assassinate_ship");
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ship_ai.unitSetLeashDistance( escorts[i], 16000 );
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ship_ai.unitSetSquadId( escorts[i], escortSquad );
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setObjVar( escorts[i], "quest", self );
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space_quest._addMissionCriticalShip( player, self, escorts[i] );
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setObjVar( escorts[i], "objMissionOwner", player );
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ship_ai.unitAddExclusiveAggro( escorts[i], player );
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}
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setObjVar( self, "escorts", escorts );
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if (ship_ai.squadGetSize(escortSquad) > 0)
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{
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ship_ai.squadFollow( escortSquad, ship, new vector(0,0,1), 10 );
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ship_ai.squadSetGuardTarget( escortSquad, ship_ai.unitGetSquadId(ship) );
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switch( targetAttackMode )
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{
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case 0:
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ship_ai.squadSetAttackOrders( escortSquad, ship_ai.ATTACK_ORDERS_RETURN_FIRE );
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break;
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case 1:
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ship_ai.squadSetAttackOrders( escortSquad, ship_ai.ATTACK_ORDERS_ATTACK_FREELY );
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break;
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case 2:
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ship_ai.squadSetAttackOrders( escortSquad, ship_ai.ATTACK_ORDERS_HOLD_FIRE );
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break;
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}
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}
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}
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String questName = getStringObjVar( self, space_quest.QUEST_NAME );
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String questType = getStringObjVar( self, space_quest.QUEST_TYPE );
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string_id status_update = new string_id( "spacequest/"+questType+"/"+questName, "arrival_phase_2");
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questUpdate( self, status_update );
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return SCRIPT_OVERRIDE;
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}
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public int assassinateSuccess(obj_id self, dictionary params) throws InterruptedException
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{
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if (params == null)
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{
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return SCRIPT_CONTINUE;
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}
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String questName = getStringObjVar( self, space_quest.QUEST_NAME );
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String questType = getStringObjVar( self, space_quest.QUEST_TYPE );
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obj_id player = getObjIdObjVar( self, space_quest.QUEST_OWNER );
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obj_id ship = params.getObjId( "ship");
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int mustDestroyEscort = getIntObjVar( self, "mustDestroyEscort");
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int escortDestroyed = getIntObjVar( self, "escortDestroyed");
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int questid = questGetQuestId( "spacequest/"+questType+"/"+questName );
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if ((questid != 0) && questIsTaskActive( questid, 1, player ))
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{
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questCompleteTask( questid, 1, player );
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}
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if ((mustDestroyEscort == 1) && (escortDestroyed == 0))
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{
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string_id update = new string_id( "spacequest/"+questType+"/"+questName, "destroy_escort");
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questUpdate( self, update );
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setObjVar( self, "targetDestroyed", 1 );
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}
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else if ((mustDestroyEscort == 0) || ((mustDestroyEscort == 1) && (escortDestroyed == 1)))
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{
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if (questid != 0 && questIsQuestActive( questid, player ))
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{
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questCompleteQuest( questid, player );
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}
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string_id update = new string_id( "spacequest/"+questType+"/"+questName, "assassinate_success");
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questUpdate( self, update );
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messageTo( self, "completeQuestMsg", null, 2.f, false );
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}
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return SCRIPT_CONTINUE;
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}
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public int targetEscaped(obj_id self, dictionary params) throws InterruptedException
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{
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if (params == null)
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{
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return SCRIPT_CONTINUE;
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}
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String questName = getStringObjVar( self, space_quest.QUEST_NAME );
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String questType = getStringObjVar( self, space_quest.QUEST_TYPE );
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obj_id player = getObjIdObjVar( self, space_quest.QUEST_OWNER );
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obj_id ship = params.getObjId( "target");
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string_id status_update = new string_id( "spacequest/"+questType+"/"+questName, "failed_escape");
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questUpdate( self, status_update );
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cleanupShips( self );
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questFailed( self );
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return SCRIPT_CONTINUE;
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}
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public int handleShipDestroyed(obj_id self, dictionary params) throws InterruptedException
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{
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if (params == null)
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{
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return SCRIPT_OVERRIDE;
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}
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String questName = getStringObjVar( self, space_quest.QUEST_NAME );
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String questType = getStringObjVar( self, space_quest.QUEST_TYPE );
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obj_id player = getObjIdObjVar( self, space_quest.QUEST_OWNER );
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obj_id destroyed = params.getObjId( "ship");
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obj_id[] escorts = getObjIdArrayObjVar( self, "escorts");
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int dead_escorts = getIntObjVar( self, "dead_escorts");
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int mustDestroyEscort = getIntObjVar( self, "mustDestroyEscort");
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int targetDestroyed = getIntObjVar( self, "targetDestroyed");
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if (escorts == null)
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{
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return SCRIPT_OVERRIDE;
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}
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for (int i=0; i<escorts.length; i++)
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{
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testAbortScript();
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if (escorts[i] == destroyed)
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{
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space_quest._removeMissionCriticalShip( player, self, destroyed );
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escorts[i] = obj_id.NULL_ID;
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dead_escorts++;
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int remaining = escorts.length - dead_escorts;
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if (remaining == 0)
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{
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playClientEffectObj( player, SOUND_DESTROYED_ALL, player, "");
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if (mustDestroyEscort == 1)
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{
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int questid = questGetQuestId( "spacequest/"+questType+"/"+questName );
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if ((questid != 0) && questIsTaskActive( questid, 2, player ))
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{
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questCompleteTask( questid, 2, player );
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}
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}
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if ((mustDestroyEscort == 1) && (targetDestroyed == 1))
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{
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string_id update = new string_id( "spacequest/"+questType+"/"+questName, "assassinate_success");
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questUpdate( self, update );
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int questid = questGetQuestId( "spacequest/"+questType+"/"+questName );
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if (questid != 0 && questIsQuestActive( questid, player ))
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{
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questCompleteQuest( questid, player );
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}
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messageTo( self, "completeQuestMsg", null, 2.f, false );
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}
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else
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{
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string_id update = new string_id( "spacequest/"+questType+"/"+questName, "escort_wiped_out");
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space_quest.sendQuestMessage( player, update );
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setObjVar( self, "escortDestroyed", 1 );
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}
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}
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else
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{
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string_id update = new string_id( "spacequest/"+questType+"/"+questName, "escort_remaining");
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prose_package pp = prose.getPackage( update, remaining );
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space_quest.sendQuestMessage( player, pp );
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}
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}
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else if (escorts[i] == null)
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{
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escorts[i] = obj_id.NULL_ID;
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}
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}
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setObjVar( self, "escorts", escorts );
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setObjVar( self, "dead_escorts", dead_escorts );
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return SCRIPT_OVERRIDE;
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}
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public int warpoutFailure(obj_id self, dictionary params) throws InterruptedException
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{
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if (hasObjVar( self, "handling_warpout_failure" ))
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{
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return SCRIPT_OVERRIDE;
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}
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setObjVar( self, "handling_warpout_failure", 1 );
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obj_id player = getObjIdObjVar( self, space_quest.QUEST_OWNER );
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sendQuestSystemMessage( player, WARPOUT_FAILURE );
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clearMissionWaypoint( self );
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cleanupShips( self );
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questFailed( self );
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return SCRIPT_OVERRIDE;
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}
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}
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