Files
dsrc/sku.0/sys.server/compiled/game/script/terminal/terminal_guild_screen.java
T

89 lines
2.7 KiB
Java

package script.terminal;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.guild;
import script.library.player_structure;
import script.library.sui;
import script.library.utils;
public class terminal_guild_screen extends script.base_script
{
public terminal_guild_screen()
{
}
public int OnInitialize(obj_id self) throws InterruptedException
{
messageTo(self, "validateScreen", null, 1, false);
return SCRIPT_CONTINUE;
}
public int OnGetAttributes(obj_id self, obj_id player, String[] names, String[] attribs) throws InterruptedException
{
int idx = utils.getValidAttributeIndex(names);
if (idx == -1)
{
return SCRIPT_CONTINUE;
}
if (exists(self))
{
int guildId = getIntObjVar(self, guild.REGISTERED_GUILD);
if (guildId > 0)
{
String guildName = guildGetName(guildId);
if (!guildName.equals(""))
{
names[idx] = "guild_name";
attribs[idx] = guildName;
idx++;
}
String guildAbbrev = guildGetAbbrev(guildId);
if (!guildName.equals(""))
{
names[idx] = "guild_abbrev";
attribs[idx] = guildAbbrev;
idx++;
}
obj_id guildLeader = guildGetLeader(guildId);
if (isValidId(guildLeader))
{
names[idx] = "guild_leader";
attribs[idx] = guildGetMemberName(guildId, guildLeader);
idx++;
}
}
}
return SCRIPT_CONTINUE;
}
public int OnDestroy(obj_id self) throws InterruptedException
{
obj_id leaderPDA = getObjIdObjVar(self, guild.GUILD_SCREEN_ID);
if (isIdValid(leaderPDA))
{
dictionary dict = new dictionary();
dict.put("screenId", self);
messageTo(leaderPDA, "handlerGuildScreenDestroyed", dict, 1, true);
}
return SCRIPT_CONTINUE;
}
public int handlerGuildNewLeader(obj_id self, dictionary params) throws InterruptedException
{
destroyObject(self);
return SCRIPT_CONTINUE;
}
public int validateScreen(obj_id self, dictionary params) throws InterruptedException
{
int guildId = getIntObjVar(self, guild.REGISTERED_GUILD);
if (!guildExists(guildId))
{
destroyObject(self);
}
return SCRIPT_CONTINUE;
}
}