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* Code compiles - execution NOT tested * updating gitignore * Removed intellij settings files * Removed more intellij files * Added exclusion for JDK classes. * Fixed purchasing script for vendors that have listed coin types. * Updated script to not kick off until the entire preload is complete. * adds static name entry for Solo movie poster and tcg9 vendor entry * clean up empty and orphaned object templates * adds placeholder black market (static) spawns * corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors * Updated gitignore and removed intellij project files * Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src * Fixed appearance and template for terminal (#2) * Fixed appearance and template for terminal (#3) * Fixed appearance and template for terminal (#4) * Deleted another faulty/orphaned object template * Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges. * Fixed some unneeded java 11 changes
118 lines
4.5 KiB
Java
Executable File
118 lines
4.5 KiB
Java
Executable File
package script.test;
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import script.location;
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import script.obj_id;
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import script.prose_package;
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import script.string_id;
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public class tford_test extends script.base_script
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{
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public tford_test()
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{
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}
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public int OnLootLotterySelected(obj_id self, obj_id target_id, obj_id[] selection_ids) throws InterruptedException
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{
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debugConsoleMsg(self, "loot lottery by " + self + " for " + target_id);
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debugSpeakMsg(self, "selected items:");
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for (obj_id item : selection_ids) {
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debugSpeakMsg(self, "[" + item + "]");
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}
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return SCRIPT_CONTINUE;
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}
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public int OnHearSpeech(obj_id self, obj_id speaker, String text) throws InterruptedException
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{
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if (speaker == self)
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{
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return SCRIPT_CONTINUE;
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}
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if (text.equals("tauntme"))
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{
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prose_package pp = new prose_package();
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pp.stringId = new string_id("ui", "test_pp");
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pp.actor.set(self);
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pp.target.set(self);
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pp.other.set("other_here");
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pp.digitInteger = 666;
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pp.digitFloat = 0.333f;
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dogfightTauntPlayer(self, speaker, pp);
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}
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return SCRIPT_CONTINUE;
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}
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public int OnSpeaking(obj_id self, String text) throws InterruptedException
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{
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if (isGod(self))
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{
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java.util.StringTokenizer tok = new java.util.StringTokenizer(text);
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if (tok.hasMoreTokens())
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{
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String command = tok.nextToken();
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debugConsoleMsg(self, "command is: " + command);
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switch (command) {
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case "tmf_showLotteryMyInventory":
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break;
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case "tmf_pvpPrepareToBeCovert":
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debugConsoleMsg(self, "pvpPrepareToBeCovert");
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pvpPrepareToBeCovert(self);
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break;
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case "tmf_pvpPrepareToBeDeclared":
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debugConsoleMsg(self, "pvpPrepareToBeDeclared");
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pvpPrepareToBeDeclared(self);
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break;
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case "tmf_pvpPrepareToBeNeutral":
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debugConsoleMsg(self, "pvpPrepareToBeNeutral");
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pvpPrepareToBeNeutral(self);
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break;
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}
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if (command.equals("tmf_hideFromClient"))
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{
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debugConsoleMsg(self, "hit tmf_hideFromClient");
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obj_id target = getLookAtTarget(self);
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hideFromClient(target, true);
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}
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switch (command) {
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case "tmf_noHideFromClient": {
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debugConsoleMsg(self, "hit tmf_noHideFromClient");
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obj_id target = getLookAtTarget(self);
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hideFromClient(target, false);
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break;
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}
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case "tmf_makePrivate": {
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debugConsoleMsg(self, "hit tmf_makePrivate");
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location here = getLocation(self);
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obj_id target = here.cell;
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permissionsMakePrivate(target);
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break;
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}
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case "tmf_makePublic": {
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debugConsoleMsg(self, "hit tmf_makePublic");
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location here = getLocation(self);
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obj_id target = here.cell;
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permissionsMakePublic(target);
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break;
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}
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}
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}
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}
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return SCRIPT_CONTINUE;
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}
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public int OnAttach(obj_id self) throws InterruptedException
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{
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if (!isGod(self) || getGodLevel(self) < 50 || !isPlayer(self)) {
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detachScript(self, "test.tford_test");
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}
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else{
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debugSpeakMsg(self, "tford_test.script attached");
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}
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return SCRIPT_CONTINUE;
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}
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public int OnLocomotionChanged(obj_id self, int newLocomotion, int oldLocomotion) throws InterruptedException
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{
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return SCRIPT_CONTINUE;
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}
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public int OnCombatLevelChanged(obj_id self, int oldCombatLevel, int newCombatLevel) throws InterruptedException
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{
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debugSpeakMsg(self, "oldCombatLevel = " + oldCombatLevel + " newCombatLevel = " + newCombatLevel);
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return SCRIPT_CONTINUE;
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}
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}
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