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dsrc/sku.0/sys.server/compiled/game/script/conversation/community_crafter.script
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// ======================================================================
//
// community_crafter.script
//
//
//
// DO NOT EDIT THIS AUTO-GENERATED FILE. PLEASE USE THE CONVERATION EDITOR!
//
// ======================================================================
// ======================================================================
// Library Includes
// ======================================================================
include library.ai_lib;
include library.chat;
include library.community_crafting;
include library.sui;
include library.utils;
// ======================================================================
// Script Constants
// ======================================================================
string c_stringFile = "conversation/community_crafter";
// ======================================================================
// Script Conditions
// ======================================================================
boolean community_crafter_condition__defaultCondition (obj_id player, obj_id npc)
{
return true;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_isPlayerCommunityCrafting (obj_id player, obj_id npc)
{
obj_id craftingTracker = getObjIdObjVar(npc, OBJVAR_CRAFTING_TRACKER);
if (isIdValid(craftingTracker))
{
if (community_crafting.isSessionActive(craftingTracker) &&
community_crafting.isPlayerCrafting(craftingTracker, player))
{
return true;
}
}
return false;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_isCommunityCraftingEnabled (obj_id player, obj_id npc)
{
obj_id craftingTracker = getObjIdObjVar(npc, OBJVAR_CRAFTING_TRACKER);
if (isIdValid(craftingTracker))
{
return community_crafting.isSessionActive(craftingTracker);
}
return false;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_canAddPlayer (obj_id player, obj_id npc)
{
obj_id craftingTracker = getObjIdObjVar(npc, OBJVAR_CRAFTING_TRACKER);
if (isIdValid(craftingTracker))
{
if (community_crafting.isSessionActive(craftingTracker) &&
community_crafting.getNumPlayersCrafting(craftingTracker) < community_crafting.MAX_PLAYERS_PER_PROJECT &&
!community_crafting.isPlayerCrafting(player))
{
return true;
}
}
return false;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_isTrackingQuality (obj_id player, obj_id npc)
{
return utils.getBooleanScriptVar(npc, SCRIPTVAR_TRACKING_QUALITY);
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_isTrackingQuantity (obj_id player, obj_id npc)
{
return utils.getBooleanScriptVar(npc, SCRIPTVAR_TRACKING_QUANTITY);
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_isTrackingSlots (obj_id player, obj_id npc)
{
return utils.getBooleanScriptVar(npc, SCRIPTVAR_TRACKING_SLOTS);
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_hasSlot1 (obj_id player, obj_id npc)
{
return getNumSlots(npc) >= 1;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_hasSlot2 (obj_id player, obj_id npc)
{
return getNumSlots(npc) >= 2;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_hasSlot3 (obj_id player, obj_id npc)
{
return getNumSlots(npc) >= 3;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_hasSlot4 (obj_id player, obj_id npc)
{
return getNumSlots(npc) >= 4;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_hasSlot5 (obj_id player, obj_id npc)
{
return getNumSlots(npc) >= 5;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_hasSlot6 (obj_id player, obj_id npc)
{
return getNumSlots(npc) >= 6;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_hasSlot7 (obj_id player, obj_id npc)
{
return getNumSlots(npc) >= 7;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_hasSlot8 (obj_id player, obj_id npc)
{
return getNumSlots(npc) >= 8;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_hasSlot9 (obj_id player, obj_id npc)
{
return getNumSlots(npc) >= 9;
}
// ----------------------------------------------------------------------
boolean community_crafter_condition_hasSlot10 (obj_id player, obj_id npc)
{
return getNumSlots(npc) >= 10;
}
// ======================================================================
// Script Actions
// ======================================================================
void community_crafter_action_addPlayerToProject (obj_id player, obj_id npc)
{
obj_id craftingTracker = getObjIdObjVar(npc, OBJVAR_CRAFTING_TRACKER);
if (isIdValid(craftingTracker))
{
boolean result = community_crafting.grantSchematicToPlayer(craftingTracker, player);
}
}
// ----------------------------------------------------------------------
void community_crafter_action_openMyInventoryToPlayer (obj_id player, obj_id npc)
{
obj_id inventory = utils.getInventoryContainer(npc);
if (isIdValid(inventory))
{
// set our inventory owner to null for a bit so the player can open it
if (queueCommand(player, ##"openContainer", inventory, "", COMMAND_PRIORITY_IMMEDIATE))
{
// start checking that the player hasn't moved away from us
dictionary params = new dictionary();
params.put("npc", npc);
messageTo(player, "handleViewingNpcInventory", params, 15, false);
}
}
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot1Quality (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 1, true);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerProjectAttributes (obj_id player, obj_id npc)
{
showPlayerProjectAttribs(npc, player);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot2Quality (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 2, true);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot4Quality (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 4, true);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot5Quality (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 5, true);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot6Quality (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 6, true);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot7Quality (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 7, true);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot8Quality (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 8, true);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot9Quality (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 9, true);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot10Quality (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 10, true);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerProjectQuality (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 0, true);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot3Quality (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 3, true);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot1Quantity (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 1, false);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot2Quantity (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 2, false);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot4Quantity (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 4, false);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot5Quantity (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 5, false);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot6Quantity (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 6, false);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot7Quantity (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 7, false);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot8Quantity (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 8, false);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot9Quantity (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 9, false);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot10Quantity (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 10, false);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerProjectQuantity (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 0, false);
}
// ----------------------------------------------------------------------
void community_crafter_action_showPlayerSlot3Quantity (obj_id player, obj_id npc)
{
showPlayerProjectStats(npc, player, 3, false);
}
// ======================================================================
// Script %TO Tokens
// ======================================================================
// ======================================================================
// Script %DI Tokens
// ======================================================================
// ======================================================================
// Script %DF Tokens
// ======================================================================
// ======================================================================
// User Script Triggers
// ======================================================================
/*********************************************************************************/
// Constants
const java.text.NumberFormat qualityFormat = new java.text.DecimalFormat("####.00");
const string OBJVAR_CRAFTING_TRACKER = community_crafting.OBJVAR_COMMUNITY_CRAFTING_TRACKER;
const string SCRIPTVAR_TRACKING_QUALITY = "community_crafting.quality";
const string SCRIPTVAR_TRACKING_QUANTITY = "community_crafting.quantity";
const string SCRIPTVAR_TRACKING_SLOTS = "community_crafting.slots";
const string SCRIPTVAR_TRACKING_NUM_SLOTS = "community_crafting.numSlots";
const string_id SID_RANKINGS_TITLE = new string_id("crafting", "player_rankings");
const string_id SID_ATTRIBUTES_TITLE = new string_id("crafting", "project_attributes");
const string_id SID_NO_PLAYERS = new string_id("crafting", "no_players");
const string SCRIPT_INVENTORY = "systems.crafting.community_crafting.npc_inventory";
/*********************************************************************************/
// Triggers
trigger OnInitialize ()
{
if ((!isMob (self)) || (isPlayer (self)))
detachScript(self, "conversation.community_crafter");
setCondition (self, CONDITION_CONVERSABLE);
initializeMe(self);
return SCRIPT_CONTINUE;
}
trigger OnAttach ()
{
setCondition (self, CONDITION_CONVERSABLE);
initializeMe(self);
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
{
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
menuInfoData.setServerNotify (false);
setCondition (self, CONDITION_CONVERSABLE);
return SCRIPT_CONTINUE;
}
trigger OnIncapacitated (obj_id killer)
{
clearCondition (self, CONDITION_CONVERSABLE);
detachScript (self, "conversation.community_crafter");
return SCRIPT_CONTINUE;
}
/*********************************************************************************/
// Utility functions
void initializeMe (obj_id self)
{
// make sure my inventory object has the script attached to it so that
// I can let players add ingredients to the project
obj_id inventory = utils.getInventoryContainer(self);
if (isIdValid(inventory))
{
if (!hasScript(inventory, SCRIPT_INVENTORY))
attachScript(inventory, SCRIPT_INVENTORY);
setObjVar(inventory, OBJVAR_CRAFTING_TRACKER,
getObjIdObjVar(self, OBJVAR_CRAFTING_TRACKER));
}
// cache some of the project data on me
cacheProjectData(self);
}
void cacheProjectData (obj_id self)
{
if (community_crafter_condition_isCommunityCraftingEnabled(obj_id.NULL_ID, self))
{
obj_id craftingTracker = getObjIdObjVar(self, OBJVAR_CRAFTING_TRACKER);
if (!isIdValid(craftingTracker))
return;
utils.setScriptVar(self, SCRIPTVAR_TRACKING_QUALITY, community_crafting.getIsTrackingQuality(craftingTracker));
utils.setScriptVar(self, SCRIPTVAR_TRACKING_QUANTITY, community_crafting.getIsTrackingQuantity(craftingTracker));
utils.setScriptVar(self, SCRIPTVAR_TRACKING_SLOTS, community_crafting.getIsTrackingSlots(craftingTracker));
utils.setScriptVar(self, SCRIPTVAR_TRACKING_NUM_SLOTS, community_crafting.getNumSlots(craftingTracker));
}
}
int getNumSlots(obj_id self)
{
return utils.getIntScriptVar(self, SCRIPTVAR_TRACKING_NUM_SLOTS);
}
void showPlayerProjectAttribs(obj_id self, obj_id player)
{
if (community_crafter_condition_isCommunityCraftingEnabled(obj_id.NULL_ID, self))
{
obj_id craftingTracker = getObjIdObjVar(self, OBJVAR_CRAFTING_TRACKER);
if (!isIdValid(craftingTracker))
return;
Vector names = new Vector();
Vector values = new Vector();
if (!community_crafting.getProjectAttributes(craftingTracker, names, values))
return;
string[] attributes = new string[names.size()];
for (int i = 0; i < attributes.length; ++i)
{
attributes[i] = "@" + names.get(i) + " \\>200" + values.get(i);
}
int pid = sui.listbox(player, "", "@" + SID_ATTRIBUTES_TITLE,
sui.OK_ONLY, attributes);
}
}
void showPlayerProjectStats(obj_id self, obj_id player, int slot, boolean quality)
{
if (community_crafter_condition_isCommunityCraftingEnabled(obj_id.NULL_ID, self))
{
obj_id craftingTracker = getObjIdObjVar(self, OBJVAR_CRAFTING_TRACKER);
if (!isIdValid(craftingTracker))
return;
Vector playerIds = new Vector();
Vector playerNames = new Vector();
Vector values = new Vector();
if (!community_crafting.getPlayerRanking(craftingTracker, playerIds,
playerNames, values, !quality, slot))
{
return;
}
if (quality)
{
for (int i = 0; i < values.size(); ++i)
{
// format the values to a percent-type display
double f = ((Float)(values.get(i))).doubleValue();
values.set(i, qualityFormat.format(f));
}
}
Vector rankings = new Vector();
for (int i = 0; i < playerIds.size(); ++i)
{
if (isIdValid((obj_id)(playerIds.get(i))))
{
if (playerIds.get(i) == player)
{
// highlight the player who's requesting the list
rankings.add(
"\\#pcontrast1 " +
getPlayerName((obj_id)(playerIds.get(i))) +
"\\>200" +
values.get(i) +
"\\#."
);
}
else
{
rankings.add(
getPlayerName((obj_id)(playerIds.get(i))) +
"\\>200" +
values.get(i)
);
}
}
}
if (rankings.size() == 0)
rankings.add("@" + SID_NO_PLAYERS);
int pid = sui.listbox(player, "", "@" + SID_RANKINGS_TITLE,
sui.OK_ONLY, rankings);
}
}
// ======================================================================
// Script Triggers
// ======================================================================
//-- This function should move to base_class.java
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
{
Object[] objects = new Object[responses.length];
System.arraycopy(responses, 0, objects, 0, responses.length);
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
}
// ----------------------------------------------------------------------
trigger OnStartNpcConversation (obj_id player)
{
if (ai_lib.isInCombat (self) || ai_lib.isInCombat (player))
return SCRIPT_OVERRIDE;
//-- [NOTE]
if (community_crafter_condition_isCommunityCraftingEnabled (player, self))
{
//-- NPC: What would you like to do?
string_id message = new string_id (c_stringFile, "s_67afc98f");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to join the crafting project.
boolean hasResponse0 = false;
if (community_crafter_condition_canAddPlayer (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to add an ingredient to the project.
boolean hasResponse1 = false;
if (community_crafter_condition_isPlayerCommunityCrafting (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to get the status of the project.
boolean hasResponse2 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_19fc7d2c");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_be3f098d");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_df409550");
setObjVar (player, "conversation.community_crafter.branchId", 1);
npcStartConversation (player, self, "community_crafter", message, responses);
}
else
{
chat.chat (self, message);
}
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (!community_crafter_condition_isCommunityCraftingEnabled (player, self))
{
//-- NPC: There is no crafting project currently being run. Please come back later.
string_id message = new string_id (c_stringFile, "s_bc2ccc0e");
chat.chat (self, message);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnStartNpcConversation were false.");
return SCRIPT_CONTINUE;
}
// ----------------------------------------------------------------------
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
{
if (conversationId != "community_crafter")
return SCRIPT_CONTINUE;
int branchId = getIntObjVar (player, "conversation.community_crafter.branchId");
//-- [BRANCH NOTE]
//-- NPC: What would you like to do?
//-- [RESPONSE NOTE]
//-- PLAYER: I'd like to join the crafting project.
if (branchId == 1 && response == "s_19fc7d2c")
{
community_crafter_action_addPlayerToProject (player, self);
//-- [NOTE]
if (community_crafter_condition_isPlayerCommunityCrafting (player, self))
{
//-- NPC: You have been given the schematics needed for the project. When you have an ingredient ready, see me to add it to the project.
string_id message = new string_id (c_stringFile, "s_ee1783df");
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
//-- [NOTE]
if (!community_crafter_condition_isPlayerCommunityCrafting (player, self))
{
//-- NPC: I'm sorry, you could not be given the project schematics.
string_id message = new string_id (c_stringFile, "s_834bacde");
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'What would you like to do?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: What would you like to do?
//-- [RESPONSE NOTE]
//-- PLAYER: I'd like to add an ingredient to the project.
if (branchId == 1 && response == "s_be3f098d")
{
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
community_crafter_action_openMyInventoryToPlayer (player, self);
//-- NPC: Please put the ingredients you want to add into my inventory.
string_id message = new string_id (c_stringFile, "s_739cd87c");
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'What would you like to do?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: What would you like to do?
//-- [RESPONSE NOTE]
//-- PLAYER: I'd like to get the status of the project.
if (branchId == 1 && response == "s_df409550")
{
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'What would you like to do?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: What would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: I'd like to see the project's current attributes.
if (branchId == 5 && response == "s_ff02a401")
{
community_crafter_action_showPlayerProjectAttributes (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'What would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: What would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
if (branchId == 5 && response == "s_7e041771")
{
//-- [NOTE]
if (community_crafter_condition_isTrackingSlots (player, self))
{
//-- NPC: Which slot would you like to know about?
string_id message = new string_id (c_stringFile, "s_167908ad");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Slot 1
boolean hasResponse0 = false;
if (community_crafter_condition_hasSlot1 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: Slot 2
boolean hasResponse1 = false;
if (community_crafter_condition_hasSlot2 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: Slot 3
boolean hasResponse2 = false;
if (community_crafter_condition_hasSlot3 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
//-- PLAYER: Slot 4
boolean hasResponse3 = false;
if (community_crafter_condition_hasSlot4 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
//-- PLAYER: Slot 5
boolean hasResponse4 = false;
if (community_crafter_condition_hasSlot5 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse4 = true;
}
//-- PLAYER: Slot 6
boolean hasResponse5 = false;
if (community_crafter_condition_hasSlot6 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse5 = true;
}
//-- PLAYER: Slot 7
boolean hasResponse6 = false;
if (community_crafter_condition_hasSlot7 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse6 = true;
}
//-- PLAYER: Slot 8
boolean hasResponse7 = false;
if (community_crafter_condition_hasSlot8 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse7 = true;
}
//-- PLAYER: Slot 9
boolean hasResponse8 = false;
if (community_crafter_condition_hasSlot9 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse8 = true;
}
//-- PLAYER: Slot 10
boolean hasResponse9 = false;
if (community_crafter_condition_hasSlot10 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse9 = true;
}
//-- PLAYER: The overall project.
boolean hasResponse10 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse10 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_939f367c");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_9edc10a5");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_9a1d0d12");
if (hasResponse3)
responses [responseIndex++] = new string_id (c_stringFile, "s_845a5d17");
if (hasResponse4)
responses [responseIndex++] = new string_id (c_stringFile, "s_809b40a0");
if (hasResponse5)
responses [responseIndex++] = new string_id (c_stringFile, "s_8dd86679");
if (hasResponse6)
responses [responseIndex++] = new string_id (c_stringFile, "s_89197bce");
if (hasResponse7)
responses [responseIndex++] = new string_id (c_stringFile, "s_b156c673");
if (hasResponse8)
responses [responseIndex++] = new string_id (c_stringFile, "s_b597dbc4");
if (hasResponse9)
responses [responseIndex++] = new string_id (c_stringFile, "s_d2ad4c9c");
if (hasResponse10)
responses [responseIndex++] = new string_id (c_stringFile, "s_a489b2f6");
setObjVar (player, "conversation.community_crafter.branchId", 6);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'What would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: What would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
if (branchId == 5 && response == "s_ebaa218a")
{
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: Which slot would you like to know about?
string_id message = new string_id (c_stringFile, "s_167908ad");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: Slot 1
boolean hasResponse0 = false;
if (community_crafter_condition_hasSlot1 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: Slot 2
boolean hasResponse1 = false;
if (community_crafter_condition_hasSlot2 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: Slot 3
boolean hasResponse2 = false;
if (community_crafter_condition_hasSlot3 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
//-- PLAYER: Slot 4
boolean hasResponse3 = false;
if (community_crafter_condition_hasSlot4 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse3 = true;
}
//-- PLAYER: Slot 5
boolean hasResponse4 = false;
if (community_crafter_condition_hasSlot5 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse4 = true;
}
//-- PLAYER: Slot 6
boolean hasResponse5 = false;
if (community_crafter_condition_hasSlot6 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse5 = true;
}
//-- PLAYER: Slot 7
boolean hasResponse6 = false;
if (community_crafter_condition_hasSlot7 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse6 = true;
}
//-- PLAYER: Slot 8
boolean hasResponse7 = false;
if (community_crafter_condition_hasSlot8 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse7 = true;
}
//-- PLAYER: Slot 9
boolean hasResponse8 = false;
if (community_crafter_condition_hasSlot9 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse8 = true;
}
//-- PLAYER: Slot 10
boolean hasResponse9 = false;
if (community_crafter_condition_hasSlot10 (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse9 = true;
}
//-- PLAYER: The overall project
boolean hasResponse10 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse10 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_939f367c");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_9edc10a5");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_9a1d0d12");
if (hasResponse3)
responses [responseIndex++] = new string_id (c_stringFile, "s_845a5d17");
if (hasResponse4)
responses [responseIndex++] = new string_id (c_stringFile, "s_809b40a0");
if (hasResponse5)
responses [responseIndex++] = new string_id (c_stringFile, "s_8dd86679");
if (hasResponse6)
responses [responseIndex++] = new string_id (c_stringFile, "s_89197bce");
if (hasResponse7)
responses [responseIndex++] = new string_id (c_stringFile, "s_b156c673");
if (hasResponse8)
responses [responseIndex++] = new string_id (c_stringFile, "s_b597dbc4");
if (hasResponse9)
responses [responseIndex++] = new string_id (c_stringFile, "s_d2ad4c9c");
if (hasResponse10)
responses [responseIndex++] = new string_id (c_stringFile, "s_212d314f");
setObjVar (player, "conversation.community_crafter.branchId", 7);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'What would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 1
if (branchId == 6 && response == "s_939f367c")
{
community_crafter_action_showPlayerSlot1Quality (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 2
if (branchId == 6 && response == "s_9edc10a5")
{
community_crafter_action_showPlayerSlot2Quality (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 3
if (branchId == 6 && response == "s_9a1d0d12")
{
community_crafter_action_showPlayerSlot3Quality (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 4
if (branchId == 6 && response == "s_845a5d17")
{
community_crafter_action_showPlayerSlot4Quality (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 5
if (branchId == 6 && response == "s_809b40a0")
{
community_crafter_action_showPlayerSlot5Quality (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 6
if (branchId == 6 && response == "s_8dd86679")
{
community_crafter_action_showPlayerSlot6Quality (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 7
if (branchId == 6 && response == "s_89197bce")
{
community_crafter_action_showPlayerSlot7Quality (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 8
if (branchId == 6 && response == "s_b156c673")
{
community_crafter_action_showPlayerSlot8Quality (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 9
if (branchId == 6 && response == "s_b597dbc4")
{
community_crafter_action_showPlayerSlot9Quality (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 10
if (branchId == 6 && response == "s_d2ad4c9c")
{
community_crafter_action_showPlayerSlot10Quality (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: The overall project.
if (branchId == 6 && response == "s_a489b2f6")
{
community_crafter_action_showPlayerProjectQuality (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 1
if (branchId == 7 && response == "s_939f367c")
{
community_crafter_action_showPlayerSlot1Quantity (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 2
if (branchId == 7 && response == "s_9edc10a5")
{
community_crafter_action_showPlayerSlot2Quantity (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 3
if (branchId == 7 && response == "s_9a1d0d12")
{
community_crafter_action_showPlayerSlot3Quantity (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 4
if (branchId == 7 && response == "s_845a5d17")
{
community_crafter_action_showPlayerSlot4Quantity (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 5
if (branchId == 7 && response == "s_809b40a0")
{
community_crafter_action_showPlayerSlot5Quantity (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 6
if (branchId == 7 && response == "s_8dd86679")
{
community_crafter_action_showPlayerSlot6Quantity (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 7
if (branchId == 7 && response == "s_89197bce")
{
community_crafter_action_showPlayerSlot7Quantity (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 8
if (branchId == 7 && response == "s_b156c673")
{
community_crafter_action_showPlayerSlot8Quantity (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 9
if (branchId == 7 && response == "s_b597dbc4")
{
community_crafter_action_showPlayerSlot9Quantity (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: Slot 10
if (branchId == 7 && response == "s_d2ad4c9c")
{
community_crafter_action_showPlayerSlot10Quantity (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
//-- [BRANCH NOTE]
//-- NPC: Which slot would you like to know about?
//-- [RESPONSE NOTE]
//-- PLAYER: The overall project
if (branchId == 7 && response == "s_212d314f")
{
community_crafter_action_showPlayerProjectQuantity (player, self);
//-- [NOTE]
if (community_crafter_condition__defaultCondition (player, self))
{
//-- NPC: What would you like to know about?
string_id message = new string_id (c_stringFile, "s_261bbc0d");
int numberOfResponses = 0;
boolean hasResponse = false;
//-- PLAYER: I'd like to see the project's current attributes.
boolean hasResponse0 = false;
if (community_crafter_condition__defaultCondition (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse0 = true;
}
//-- PLAYER: I'd like to know about the quality of the ingredients players are giving.
boolean hasResponse1 = false;
if (community_crafter_condition_isTrackingQuality (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse1 = true;
}
//-- PLAYER: I'd like to know about the amount of ingredients players are giving.
boolean hasResponse2 = false;
if (community_crafter_condition_isTrackingQuantity (player, self))
{
++numberOfResponses;
hasResponse = true;
hasResponse2 = true;
}
if (hasResponse)
{
int responseIndex = 0;
string_id responses [] = new string_id [numberOfResponses];
if (hasResponse0)
responses [responseIndex++] = new string_id (c_stringFile, "s_ff02a401");
if (hasResponse1)
responses [responseIndex++] = new string_id (c_stringFile, "s_7e041771");
if (hasResponse2)
responses [responseIndex++] = new string_id (c_stringFile, "s_ebaa218a");
setObjVar (player, "conversation.community_crafter.branchId", 5);
npcSpeak (player, message);
npcSetConversationResponses (player, responses);
}
else
{
removeObjVar (player, "conversation.community_crafter.branchId");
npcSpeak (player, message);
npcEndConversation (player);
}
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: All conditions for OnNpcConversationResponse for branch 'Which slot would you like to know about?' were false.");
return SCRIPT_CONTINUE;
}
chat.chat (self, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
removeObjVar (player, "conversation.community_crafter.branchId");
return SCRIPT_CONTINUE;
}
// ======================================================================