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360 lines
11 KiB
Plaintext
360 lines
11 KiB
Plaintext
// ======================================================================
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//
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// ep3_wookiee_slave.script
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//
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//
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//
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// Created with SwgConversationEditor 1.28 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/ep3_wookiee_slave";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean ep3_wookiee_slave_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean ep3_wookiee_slave_condition_hasFinishedQuest1 (obj_id player, obj_id npc)
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{
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int questId = questGetQuestId("quest/ep3_wookiee_benefactor_1");
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return questIsQuestComplete(questId, player);
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}
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// ----------------------------------------------------------------------
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boolean ep3_wookiee_slave_condition_hasFinishedQuest2 (obj_id player, obj_id npc)
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{
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int questId = questGetQuestId("quest/ep3_wookiee_benefactor_2");
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return questIsQuestComplete(questId, player);
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}
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// ----------------------------------------------------------------------
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boolean ep3_wookiee_slave_condition_hasFinishedQuest3 (obj_id player, obj_id npc)
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{
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int questId = questGetQuestId("quest/ep3_wookiee_benefactor_3");
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return questIsQuestComplete(questId, player);
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}
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// ----------------------------------------------------------------------
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boolean ep3_wookiee_slave_condition_isOnQuest1 (obj_id player, obj_id npc)
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{
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int questId = questGetQuestId("quest/ep3_wookiee_benefactor_1");
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return questIsQuestActive(questId, player);
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}
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// ----------------------------------------------------------------------
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boolean ep3_wookiee_slave_condition_isOnQuest2 (obj_id player, obj_id npc)
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{
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int questId = questGetQuestId("quest/ep3_wookiee_benefactor_2");
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return questIsQuestActive(questId, player);
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}
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// ----------------------------------------------------------------------
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boolean ep3_wookiee_slave_condition_hasFinishedRodianQuest1 (obj_id player, obj_id npc)
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{
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int questId = questGetQuestId("quest/ep3_rodian_hunter_1");
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return questIsQuestComplete(questId, player);
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void ep3_wookiee_slave_action_giveQuestOne (obj_id player, obj_id npc)
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{
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// Apply the first quest to the player here
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int questId = questGetQuestId("quest/ep3_wookiee_benefactor_1");
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questActivateQuest(questId, player, npc);
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// playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f);
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}
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// ----------------------------------------------------------------------
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void ep3_wookiee_slave_action_giveQuestTwo (obj_id player, obj_id npc)
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{
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// Apply the second quest to the player here.
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int questId = questGetQuestId("quest/ep3_wookiee_benefactor_2");
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questActivateQuest(questId, player, npc);
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//playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_medium.cef", getLocation(npc), 0f);
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}
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// ----------------------------------------------------------------------
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void ep3_wookiee_slave_action_clearQuests (obj_id player, obj_id npc)
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{
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// REMOVE QUEST using the questClearQuest command
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int questId1 = questGetQuestId("quest/ep3_rodian_hunter_1");
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int questId2 = questGetQuestId("quest/ep3_rodian_hunter_2");
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int questId3 = questGetQuestId("quest/ep3_rodian_hunter_3");
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int questId4 = questGetQuestId("quest/ep3_wookiee_benefactor_1");
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int questId5 = questGetQuestId("quest/ep3_wookiee_benefactor_2");
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int questId6 = questGetQuestId("quest/ep3_wookiee_benefactor_3");
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questClearQuest(questId1, player);
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questClearQuest(questId2, player);
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questClearQuest(questId3, player);
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questClearQuest(questId4, player);
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questClearQuest(questId5, player);
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questClearQuest(questId6, player);
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//playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f);
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}
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// ----------------------------------------------------------------------
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void ep3_wookiee_slave_action_speak_SHORT (obj_id player, obj_id npc)
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{
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playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f);
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}
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// ----------------------------------------------------------------------
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void ep3_wookiee_slave_action_speak_MEDIUM (obj_id player, obj_id npc)
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{
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playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_medium.cef", getLocation(npc), 0f);
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}
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// ----------------------------------------------------------------------
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void ep3_wookiee_slave_action_speak_LONG (obj_id player, obj_id npc)
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{
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playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_long.cef", getLocation(npc), 0f);
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}
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// ----------------------------------------------------------------------
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void ep3_wookiee_slave_action_giveQuestThree (obj_id player, obj_id npc)
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{
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int questId = questGetQuestId("quest/ep3_rodian_hunter_3");
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questActivateQuest(questId, player, npc);
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//playClientEffectLoc(player, "clienteffect/voc_npc_cnv_rodian_short.cef", getLocation(npc), 0f);
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int ep3_wookiee_slave_handleBranch2 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Have you come to help us?
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//-- [RESPONSE NOTE]
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//-- PLAYER: Yes I have.
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if (response == "s_344a7894")
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{
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//-- [NOTE]
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if (ep3_wookiee_slave_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "celebrate");
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//-- NPC: Wonderful! Punish those Trandoshan slavers!
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string_id message = new string_id (c_stringFile, "s_83601c38");
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utils.removeScriptVar (player, "conversation.ep3_wookiee_slave.branchId");
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chat.chat (npc, player, message);
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npcEndConversation (player);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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// ======================================================================
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// User Script Triggers
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// ======================================================================
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trigger OnInitialize ()
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{
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if ((!isMob (self)) || (isPlayer (self)))
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detachScript(self, "conversation.ep3_wookiee_slave");
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setCondition (self, CONDITION_CONVERSABLE);
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setInvulnerable (self, true);
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setName (self, "Threbacca");
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return SCRIPT_CONTINUE;
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}
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trigger OnAttach ()
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{
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setCondition (self, CONDITION_CONVERSABLE);
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setInvulnerable (self, true);
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setName (self, "Threbacca");
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
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{
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int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
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menuInfoData.setServerNotify (false);
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setCondition (self, CONDITION_CONVERSABLE);
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faceTo(self, player);
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return SCRIPT_CONTINUE;
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}
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trigger OnIncapacitated (obj_id killer)
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{
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clearCondition (self, CONDITION_CONVERSABLE);
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detachScript (self, "conversation.ep3_wookiee_slave");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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// Script Triggers
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// ======================================================================
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//-- This function should move to base_class.java
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boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
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{
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Object[] objects = new Object[responses.length];
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System.arraycopy(responses, 0, objects, 0, responses.length);
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return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
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}
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// ----------------------------------------------------------------------
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trigger OnStartNpcConversation (obj_id player)
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{
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obj_id npc = self;
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if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
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return SCRIPT_OVERRIDE;
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//-- [NOTE]
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if (!ep3_wookiee_slave_condition_hasFinishedQuest1 (player, npc))
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{
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doAnimationAction (npc, "weeping");
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//-- NPC: Oh dear! Won't someone save us?!
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string_id message = new string_id (c_stringFile, "s_6c82f861");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (ep3_wookiee_slave_condition_hasFinishedQuest1 (player, npc))
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{
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doAnimationAction (npc, "catchbreath");
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//-- NPC: Have you come to help us?
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string_id message = new string_id (c_stringFile, "s_670ea628");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Yes I have.
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boolean hasResponse0 = false;
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if (ep3_wookiee_slave_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_344a7894");
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utils.setScriptVar (player, "conversation.ep3_wookiee_slave.branchId", 2);
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npcStartConversation (player, npc, "ep3_wookiee_slave", message, responses);
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}
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else
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{
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chat.chat (npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (ep3_wookiee_slave_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "bow");
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//-- NPC: We're saved! Thank you so much.
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string_id message = new string_id (c_stringFile, "s_3d484801");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
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return SCRIPT_CONTINUE;
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}
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// ----------------------------------------------------------------------
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trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
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{
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if (conversationId != "ep3_wookiee_slave")
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return SCRIPT_CONTINUE;
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obj_id npc = self;
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int branchId = utils.getIntScriptVar (player, "conversation.ep3_wookiee_slave.branchId");
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if (branchId == 2 && ep3_wookiee_slave_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE)
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return SCRIPT_CONTINUE;
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chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
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utils.removeScriptVar (player, "conversation.ep3_wookiee_slave.branchId");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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