mirror of
https://github.com/SWG-Source/dsrc.git
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600 lines
17 KiB
Plaintext
600 lines
17 KiB
Plaintext
// ======================================================================
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//
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// stap_quest_tk555.script
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//
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//
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//
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// Created with SwgConversationEditor 1.37 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.conversation;
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include library.create;
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include library.groundquests;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/stap_quest_tk555";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean stap_quest_tk555_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean stap_quest_tk555_condition_stapQuestActive (obj_id player, obj_id npc)
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{
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if (groundquests.isTaskActive(player, "lifeday_stap_1", "talkTK"))
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return true;
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return false;
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}
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// ----------------------------------------------------------------------
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boolean stap_quest_tk555_condition_alreadyHasStap (obj_id player, obj_id npc)
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{
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return hasObjVar(player, "boughtStap");
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void stap_quest_tk555_action_moveAlong (obj_id player, obj_id npc)
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{
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playMusic(player, "sound/voice_stormtrooper_move_along.snd");
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}
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// ----------------------------------------------------------------------
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void stap_quest_tk555_action_finishTask_hasStap (obj_id player, obj_id npc)
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{
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groundquests.sendSignal(player, "talkedTK");
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groundquests.sendSignal(player, "hasStap");
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}
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// ----------------------------------------------------------------------
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void stap_quest_tk555_action_finishTask_needsStap (obj_id player, obj_id npc)
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{
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groundquests.sendSignal(player, "talkedTK");
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groundquests.sendSignal(player, "needsStap");
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int stap_quest_tk555_handleBranch1 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Yeah? What do you want? Can't you see I'm busy here.
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//-- [RESPONSE NOTE]
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//-- PLAYER: That candy doesn't belong to you!
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if (response == "s_24")
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{
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doAnimationAction (player, "point_accusingly");
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//-- [NOTE]
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "nervous");
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//-- NPC: What... what do you mean? I bought this!
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string_id message = new string_id (c_stringFile, "s_26");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: That's Life Day candy for poor children!
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boolean hasResponse0 = false;
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_41");
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utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 2);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int stap_quest_tk555_handleBranch2 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: What... what do you mean? I bought this!
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//-- [RESPONSE NOTE]
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//-- PLAYER: That's Life Day candy for poor children!
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if (response == "s_41")
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{
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doAnimationAction (player, "shake_head_no");
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//-- [NOTE]
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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//-- NPC: For children? Oh boy, what have I done now...
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string_id message = new string_id (c_stringFile, "s_42");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: It's going to be very interesting to see what your superiors say about this.
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boolean hasResponse0 = false;
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_43");
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utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 3);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int stap_quest_tk555_handleBranch3 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: For children? Oh boy, what have I done now...
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//-- [RESPONSE NOTE]
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//-- PLAYER: It's going to be very interesting to see what your superiors say about this.
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if (response == "s_43")
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{
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//-- [NOTE]
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if (stap_quest_tk555_condition_alreadyHasStap (player, npc))
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{
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doAnimationAction (npc, "scared");
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//-- NPC: Oh no, please don't report me! There must be some sort of arrangement we can come to?
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string_id message = new string_id (c_stringFile, "s_16");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Okay, you can pay 10,000 credits to the Mos Espa orphanage!
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boolean hasResponse0 = false;
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_17");
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utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 4);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "scared");
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//-- NPC: Oh no, please don't report me! Maybe we can come to an arrangement? If you don't report me, I will let you in on a sweet deal with one of the junk dealers here in Mos Espa.
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string_id message = new string_id (c_stringFile, "s_44");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: What kind of deal?
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boolean hasResponse0 = false;
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_45");
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utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 6);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int stap_quest_tk555_handleBranch4 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Oh no, please don't report me! There must be some sort of arrangement we can come to?
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//-- [RESPONSE NOTE]
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//-- PLAYER: Okay, you can pay 10,000 credits to the Mos Espa orphanage!
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if (response == "s_17")
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{
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doAnimationAction (player, "threaten");
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//-- [NOTE]
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "slow_down");
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stap_quest_tk555_action_finishTask_hasStap (player, npc);
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//-- NPC: Now you're just being unfair! Fine fine, I will do what you ask. Can I finish this box of candy now?
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string_id message = new string_id (c_stringFile, "s_18");
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utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int stap_quest_tk555_handleBranch6 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Oh no, please don't report me! Maybe we can come to an arrangement? If you don't report me, I will let you in on a sweet deal with one of the junk dealers here in Mos Espa.
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//-- [RESPONSE NOTE]
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//-- PLAYER: What kind of deal?
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if (response == "s_45")
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{
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doAnimationAction (player, "rub_chin_thoughtful");
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//-- [NOTE]
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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//-- NPC: A junk dealer named Watto owes me a favor. I was going to cash it in myself for a sweet speeder at a heavily discounted price. I will let Watto know that we are even as soon as he sells it to you instead.
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string_id message = new string_id (c_stringFile, "s_46");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: I will take that deal but you will also pay 10,000 credits to the Mos Espa orphanage!
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boolean hasResponse0 = false;
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_47");
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utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 7);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int stap_quest_tk555_handleBranch7 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: A junk dealer named Watto owes me a favor. I was going to cash it in myself for a sweet speeder at a heavily discounted price. I will let Watto know that we are even as soon as he sells it to you instead.
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//-- [RESPONSE NOTE]
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//-- PLAYER: I will take that deal but you will also pay 10,000 credits to the Mos Espa orphanage!
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if (response == "s_47")
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{
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doAnimationAction (player, "threaten");
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//-- [NOTE]
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "slow_down");
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stap_quest_tk555_action_finishTask_needsStap (player, npc);
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//-- NPC: Now you're just being unfair! Fine fine, I will do what you ask. Can I finish this box of candy now?
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string_id message = new string_id (c_stringFile, "s_48");
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utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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// ======================================================================
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// User Script Triggers
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// ======================================================================
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trigger OnInitialize ()
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{
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if ((!isTangible (self)) || (isPlayer (self)))
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detachScript(self, "conversation.stap_quest_tk555");
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnAttach ()
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{
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
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{
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int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
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menuInfoData.setServerNotify (false);
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnIncapacitated (obj_id killer)
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{
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clearCondition (self, CONDITION_CONVERSABLE);
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detachScript (self, "conversation.stap_quest_tk555");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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// Script Triggers
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// ======================================================================
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//-- This function should move to base_class.java
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boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
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{
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Object[] objects = new Object[responses.length];
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System.arraycopy(responses, 0, objects, 0, responses.length);
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return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
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}
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// ----------------------------------------------------------------------
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trigger OnStartNpcConversation (obj_id player)
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{
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obj_id npc = self;
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if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
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return SCRIPT_OVERRIDE;
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//-- [NOTE]
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if (stap_quest_tk555_condition_stapQuestActive (player, npc))
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{
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//-- NPC: Yeah? What do you want? Can't you see I'm busy here.
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string_id message = new string_id (c_stringFile, "s_13");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: That candy doesn't belong to you!
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boolean hasResponse0 = false;
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_24");
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utils.setScriptVar (player, "conversation.stap_quest_tk555.branchId", 1);
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npcStartConversation (player, npc, "stap_quest_tk555", message, responses);
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}
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else
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{
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chat.chat (npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (stap_quest_tk555_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "dismiss");
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stap_quest_tk555_action_moveAlong (player, npc);
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//-- NPC: Can't you see I'm busy? Move along.
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string_id message = new string_id (c_stringFile, "s_40");
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chat.chat (npc, player, message);
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return SCRIPT_CONTINUE;
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}
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|
|
|
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
|
|
{
|
|
if (conversationId != "stap_quest_tk555")
|
|
return SCRIPT_CONTINUE;
|
|
|
|
obj_id npc = self;
|
|
|
|
int branchId = utils.getIntScriptVar (player, "conversation.stap_quest_tk555.branchId");
|
|
|
|
if (branchId == 1 && stap_quest_tk555_handleBranch1 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 2 && stap_quest_tk555_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 3 && stap_quest_tk555_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 4 && stap_quest_tk555_handleBranch4 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 6 && stap_quest_tk555_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 7 && stap_quest_tk555_handleBranch7 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
|
|
|
|
utils.removeScriptVar (player, "conversation.stap_quest_tk555.branchId");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
|