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dsrc/sku.0/sys.server/compiled/game/script/npe/npe_notify_objects.script
T
2013-09-10 23:17:15 -07:00

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//inlcudes
include library.utils;
include library.space_utils;
include library.npe;
trigger OnReceivedItem(obj_id srcContainer, obj_id transferer, obj_id item)
{
if(isPlayer(item))
{
if(!utils.hasScriptVar(item, "npe.pop_objects"))
{
obj_id building = getTopMostContainer(item);
obj_id droid = utils.getObjIdScriptVar(building, "objDroidInvis");
string_id popObjects = new string_id("npe", "pop_objects");
//space_utils.tauntPlayerWithSound(item, droid, popObjects, "");
npe.commTutorialPlayer(droid, item, 5, popObjects, "sound/vo_c3po_9b.snd", "object/mobile/c_3po.iff");
utils.setScriptVar(item, "npe.pop_objects", 1);
}
}
return SCRIPT_CONTINUE;
}