Files
dsrc/sku.0/sys.server/compiled/game/script/npc/celebrity/commander_byrne.java
T

60 lines
1.9 KiB
Java

package script.npc.celebrity;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.ai_lib;
import script.library.hue;
import script.library.colors;
public class commander_byrne extends script.base_script
{
public commander_byrne()
{
}
public static final String CONVO = "celebrity/commander_byrne";
public int OnAttach(obj_id self) throws InterruptedException
{
setName(self, "Cmdr. Byrne");
ai_lib.setDefaultCalmBehavior(self, ai_lib.BEHAVIOR_SENTINEL);
debugSpeakMsg(self, "I run this operation.");
return SCRIPT_CONTINUE;
}
public int OnStartNpcConversation(obj_id self, obj_id speaker) throws InterruptedException
{
if (ai_lib.isInCombat(self) || ai_lib.isInCombat(speaker))
{
return SCRIPT_OVERRIDE;
}
string_id greeting = new string_id(CONVO, "npc_1");
string_id response[] = new string_id[2];
response[0] = new string_id(CONVO, "player_1");
response[1] = new string_id(CONVO, "player_2");
npcStartConversation(speaker, self, "celebConvo", greeting, response);
return SCRIPT_CONTINUE;
}
public int OnNpcConversationResponse(obj_id self, String convo, obj_id player, string_id response) throws InterruptedException
{
if ((response.getAsciiId()).equals("player_1"))
{
string_id message = new string_id(CONVO, "npc_2");
npcSpeak(player, message);
npcEndConversation(player);
return SCRIPT_CONTINUE;
}
if ((response.getAsciiId()).equals("player_2"))
{
string_id message = new string_id(CONVO, "npc_3");
npcSpeak(player, message);
npcEndConversation(player);
return SCRIPT_CONTINUE;
}
return SCRIPT_CONTINUE;
}
}